1*c8dee2aaSAndroid Build Coastguard Worker# Copyright 2020 Google Inc. 2*c8dee2aaSAndroid Build Coastguard Worker# 3*c8dee2aaSAndroid Build Coastguard Worker# Use of this source code is governed by a BSD-style license that can be 4*c8dee2aaSAndroid Build Coastguard Worker# found in the LICENSE file. 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Workerimport("../../gn/skia.gni") 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workercomponent("audioplayer") { 9*c8dee2aaSAndroid Build Coastguard Worker public = [ "SkAudioPlayer.h" ] 10*c8dee2aaSAndroid Build Coastguard Worker sources = [ "SkAudioPlayer.cpp" ] 11*c8dee2aaSAndroid Build Coastguard Worker deps = [ "../..:skia" ] 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker if (is_mac) { 14*c8dee2aaSAndroid Build Coastguard Worker sources += [ "SkAudioPlayer_mac.mm" ] 15*c8dee2aaSAndroid Build Coastguard Worker frameworks = [ "AVFoundation.framework" ] 16*c8dee2aaSAndroid Build Coastguard Worker } else if (is_linux && skia_use_sfml) { 17*c8dee2aaSAndroid Build Coastguard Worker sources += [ "SkAudioPlayer_sfml.cpp" ] 18*c8dee2aaSAndroid Build Coastguard Worker libs = [ 19*c8dee2aaSAndroid Build Coastguard Worker "sfml-system", 20*c8dee2aaSAndroid Build Coastguard Worker "sfml-audio", 21*c8dee2aaSAndroid Build Coastguard Worker ] 22*c8dee2aaSAndroid Build Coastguard Worker } else if (is_android) { 23*c8dee2aaSAndroid Build Coastguard Worker sources += [ "SkAudioPlayer_oboe.cpp" ] 24*c8dee2aaSAndroid Build Coastguard Worker deps += [ "../../third_party/oboe" ] 25*c8dee2aaSAndroid Build Coastguard Worker libs = [ "OpenSLES" ] 26*c8dee2aaSAndroid Build Coastguard Worker } else { 27*c8dee2aaSAndroid Build Coastguard Worker sources += [ "SkAudioPlayer_none.cpp" ] 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker} 30