xref: /aosp_15_r20/external/skia/include/utils/SkNoDrawCanvas.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkNoDrawCanvas_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkNoDrawCanvas_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvasVirtualEnforcer.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker struct SkIRect;
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker // SkNoDrawCanvas is a helper for SkCanvas subclasses which do not need to
17*c8dee2aaSAndroid Build Coastguard Worker // actually rasterize (e.g., analysis of the draw calls).
18*c8dee2aaSAndroid Build Coastguard Worker //
19*c8dee2aaSAndroid Build Coastguard Worker // It provides the following simplifications:
20*c8dee2aaSAndroid Build Coastguard Worker //
21*c8dee2aaSAndroid Build Coastguard Worker //   * not backed by any device/pixels
22*c8dee2aaSAndroid Build Coastguard Worker //   * conservative clipping (clipping calls only use rectangles)
23*c8dee2aaSAndroid Build Coastguard Worker //
24*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkNoDrawCanvas : public SkCanvasVirtualEnforcer<SkCanvas> {
25*c8dee2aaSAndroid Build Coastguard Worker public:
26*c8dee2aaSAndroid Build Coastguard Worker     SkNoDrawCanvas(int width, int height);
27*c8dee2aaSAndroid Build Coastguard Worker     SkNoDrawCanvas(const SkIRect&);
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     // Optimization to reset state to be the same as after construction.
resetCanvas(int w,int h)30*c8dee2aaSAndroid Build Coastguard Worker     void resetCanvas(int w, int h)        { this->resetForNextPicture(SkIRect::MakeWH(w, h)); }
resetCanvas(const SkIRect & rect)31*c8dee2aaSAndroid Build Coastguard Worker     void resetCanvas(const SkIRect& rect) { this->resetForNextPicture(rect); }
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker protected:
34*c8dee2aaSAndroid Build Coastguard Worker     SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& rec) override;
35*c8dee2aaSAndroid Build Coastguard Worker     bool onDoSaveBehind(const SkRect*) override;
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     // No-op overrides for aborting rasterization earlier than SkNullBlitter.
onDrawAnnotation(const SkRect &,const char[],SkData *)38*c8dee2aaSAndroid Build Coastguard Worker     void onDrawAnnotation(const SkRect&, const char[], SkData*) override {}
onDrawDRRect(const SkRRect &,const SkRRect &,const SkPaint &)39*c8dee2aaSAndroid Build Coastguard Worker     void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override {}
onDrawDrawable(SkDrawable *,const SkMatrix *)40*c8dee2aaSAndroid Build Coastguard Worker     void onDrawDrawable(SkDrawable*, const SkMatrix*) override {}
onDrawTextBlob(const SkTextBlob *,SkScalar,SkScalar,const SkPaint &)41*c8dee2aaSAndroid Build Coastguard Worker     void onDrawTextBlob(const SkTextBlob*, SkScalar, SkScalar, const SkPaint&) override {}
onDrawPatch(const SkPoint[12],const SkColor[4],const SkPoint[4],SkBlendMode,const SkPaint &)42*c8dee2aaSAndroid Build Coastguard Worker     void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode,
43*c8dee2aaSAndroid Build Coastguard Worker                      const SkPaint&) override {}
44*c8dee2aaSAndroid Build Coastguard Worker 
onDrawPaint(const SkPaint &)45*c8dee2aaSAndroid Build Coastguard Worker     void onDrawPaint(const SkPaint&) override {}
onDrawBehind(const SkPaint &)46*c8dee2aaSAndroid Build Coastguard Worker     void onDrawBehind(const SkPaint&) override {}
onDrawPoints(PointMode,size_t,const SkPoint[],const SkPaint &)47*c8dee2aaSAndroid Build Coastguard Worker     void onDrawPoints(PointMode, size_t, const SkPoint[], const SkPaint&) override {}
onDrawRect(const SkRect &,const SkPaint &)48*c8dee2aaSAndroid Build Coastguard Worker     void onDrawRect(const SkRect&, const SkPaint&) override {}
onDrawRegion(const SkRegion &,const SkPaint &)49*c8dee2aaSAndroid Build Coastguard Worker     void onDrawRegion(const SkRegion&, const SkPaint&) override {}
onDrawOval(const SkRect &,const SkPaint &)50*c8dee2aaSAndroid Build Coastguard Worker     void onDrawOval(const SkRect&, const SkPaint&) override {}
onDrawArc(const SkRect &,SkScalar,SkScalar,bool,const SkPaint &)51*c8dee2aaSAndroid Build Coastguard Worker     void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override {}
onDrawRRect(const SkRRect &,const SkPaint &)52*c8dee2aaSAndroid Build Coastguard Worker     void onDrawRRect(const SkRRect&, const SkPaint&) override {}
onDrawPath(const SkPath &,const SkPaint &)53*c8dee2aaSAndroid Build Coastguard Worker     void onDrawPath(const SkPath&, const SkPaint&) override {}
54*c8dee2aaSAndroid Build Coastguard Worker 
onDrawImage2(const SkImage *,SkScalar,SkScalar,const SkSamplingOptions &,const SkPaint *)55*c8dee2aaSAndroid Build Coastguard Worker     void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&,
56*c8dee2aaSAndroid Build Coastguard Worker                       const SkPaint*) override {}
onDrawImageRect2(const SkImage *,const SkRect &,const SkRect &,const SkSamplingOptions &,const SkPaint *,SrcRectConstraint)57*c8dee2aaSAndroid Build Coastguard Worker     void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&,
58*c8dee2aaSAndroid Build Coastguard Worker                           const SkPaint*, SrcRectConstraint) override {}
onDrawImageLattice2(const SkImage *,const Lattice &,const SkRect &,SkFilterMode,const SkPaint *)59*c8dee2aaSAndroid Build Coastguard Worker     void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode,
60*c8dee2aaSAndroid Build Coastguard Worker                              const SkPaint*) override {}
onDrawAtlas2(const SkImage *,const SkRSXform[],const SkRect[],const SkColor[],int,SkBlendMode,const SkSamplingOptions &,const SkRect *,const SkPaint *)61*c8dee2aaSAndroid Build Coastguard Worker     void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
62*c8dee2aaSAndroid Build Coastguard Worker                   SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override {}
63*c8dee2aaSAndroid Build Coastguard Worker 
onDrawVerticesObject(const SkVertices *,SkBlendMode,const SkPaint &)64*c8dee2aaSAndroid Build Coastguard Worker     void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override {}
onDrawShadowRec(const SkPath &,const SkDrawShadowRec &)65*c8dee2aaSAndroid Build Coastguard Worker     void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override {}
onDrawPicture(const SkPicture *,const SkMatrix *,const SkPaint *)66*c8dee2aaSAndroid Build Coastguard Worker     void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override {}
67*c8dee2aaSAndroid Build Coastguard Worker 
onDrawEdgeAAQuad(const SkRect &,const SkPoint[4],QuadAAFlags,const SkColor4f &,SkBlendMode)68*c8dee2aaSAndroid Build Coastguard Worker     void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, const SkColor4f&,
69*c8dee2aaSAndroid Build Coastguard Worker                           SkBlendMode) override {}
onDrawEdgeAAImageSet2(const ImageSetEntry[],int,const SkPoint[],const SkMatrix[],const SkSamplingOptions &,const SkPaint *,SrcRectConstraint)70*c8dee2aaSAndroid Build Coastguard Worker     void onDrawEdgeAAImageSet2(const ImageSetEntry[], int, const SkPoint[], const SkMatrix[],
71*c8dee2aaSAndroid Build Coastguard Worker                                const SkSamplingOptions&, const SkPaint*,
72*c8dee2aaSAndroid Build Coastguard Worker                                SrcRectConstraint) override {}
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker private:
75*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = SkCanvasVirtualEnforcer<SkCanvas>;
76*c8dee2aaSAndroid Build Coastguard Worker };
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker #endif // SkNoDrawCanvas_DEFINED
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