1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Worker /* 3*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc. 4*c8dee2aaSAndroid Build Coastguard Worker * 5*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 6*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 7*c8dee2aaSAndroid Build Coastguard Worker */ 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkNWayCanvas_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker #define SkNWayCanvas_DEFINED 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvasVirtualEnforcer.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkM44.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSamplingOptions.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkNoDrawCanvas.h" 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 23*c8dee2aaSAndroid Build Coastguard Worker 24*c8dee2aaSAndroid Build Coastguard Worker namespace sktext { 25*c8dee2aaSAndroid Build Coastguard Worker class GlyphRunList; 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class SkCanvas; 29*c8dee2aaSAndroid Build Coastguard Worker class SkData; 30*c8dee2aaSAndroid Build Coastguard Worker class SkDrawable; 31*c8dee2aaSAndroid Build Coastguard Worker class SkImage; 32*c8dee2aaSAndroid Build Coastguard Worker class SkMatrix; 33*c8dee2aaSAndroid Build Coastguard Worker class SkPaint; 34*c8dee2aaSAndroid Build Coastguard Worker class SkPath; 35*c8dee2aaSAndroid Build Coastguard Worker class SkPicture; 36*c8dee2aaSAndroid Build Coastguard Worker class SkRRect; 37*c8dee2aaSAndroid Build Coastguard Worker class SkRegion; 38*c8dee2aaSAndroid Build Coastguard Worker class SkShader; 39*c8dee2aaSAndroid Build Coastguard Worker class SkTextBlob; 40*c8dee2aaSAndroid Build Coastguard Worker class SkVertices; 41*c8dee2aaSAndroid Build Coastguard Worker enum class SkBlendMode; 42*c8dee2aaSAndroid Build Coastguard Worker enum class SkClipOp; 43*c8dee2aaSAndroid Build Coastguard Worker struct SkDrawShadowRec; 44*c8dee2aaSAndroid Build Coastguard Worker struct SkPoint; 45*c8dee2aaSAndroid Build Coastguard Worker struct SkRSXform; 46*c8dee2aaSAndroid Build Coastguard Worker struct SkRect; 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker namespace sktext::gpu { class Slug; } 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkNWayCanvas : public SkCanvasVirtualEnforcer<SkNoDrawCanvas> { 51*c8dee2aaSAndroid Build Coastguard Worker public: 52*c8dee2aaSAndroid Build Coastguard Worker SkNWayCanvas(int width, int height); 53*c8dee2aaSAndroid Build Coastguard Worker ~SkNWayCanvas() override; 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker virtual void addCanvas(SkCanvas*); 56*c8dee2aaSAndroid Build Coastguard Worker virtual void removeCanvas(SkCanvas*); 57*c8dee2aaSAndroid Build Coastguard Worker virtual void removeAll(); 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker protected: 60*c8dee2aaSAndroid Build Coastguard Worker SkTDArray<SkCanvas*> fList; 61*c8dee2aaSAndroid Build Coastguard Worker 62*c8dee2aaSAndroid Build Coastguard Worker void willSave() override; 63*c8dee2aaSAndroid Build Coastguard Worker SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) override; 64*c8dee2aaSAndroid Build Coastguard Worker bool onDoSaveBehind(const SkRect*) override; 65*c8dee2aaSAndroid Build Coastguard Worker void willRestore() override; 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker void didConcat44(const SkM44&) override; 68*c8dee2aaSAndroid Build Coastguard Worker void didSetM44(const SkM44&) override; 69*c8dee2aaSAndroid Build Coastguard Worker void didScale(SkScalar, SkScalar) override; 70*c8dee2aaSAndroid Build Coastguard Worker void didTranslate(SkScalar, SkScalar) override; 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override; 73*c8dee2aaSAndroid Build Coastguard Worker void onDrawGlyphRunList(const sktext::GlyphRunList&, const SkPaint&) override; 74*c8dee2aaSAndroid Build Coastguard Worker void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, 75*c8dee2aaSAndroid Build Coastguard Worker const SkPaint& paint) override; 76*c8dee2aaSAndroid Build Coastguard Worker void onDrawSlug(const sktext::gpu::Slug* slug, const SkPaint& paint) override; 77*c8dee2aaSAndroid Build Coastguard Worker void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], 78*c8dee2aaSAndroid Build Coastguard Worker const SkPoint texCoords[4], SkBlendMode, const SkPaint& paint) override; 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker void onDrawPaint(const SkPaint&) override; 81*c8dee2aaSAndroid Build Coastguard Worker void onDrawBehind(const SkPaint&) override; 82*c8dee2aaSAndroid Build Coastguard Worker void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&) override; 83*c8dee2aaSAndroid Build Coastguard Worker void onDrawRect(const SkRect&, const SkPaint&) override; 84*c8dee2aaSAndroid Build Coastguard Worker void onDrawRegion(const SkRegion&, const SkPaint&) override; 85*c8dee2aaSAndroid Build Coastguard Worker void onDrawOval(const SkRect&, const SkPaint&) override; 86*c8dee2aaSAndroid Build Coastguard Worker void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override; 87*c8dee2aaSAndroid Build Coastguard Worker void onDrawRRect(const SkRRect&, const SkPaint&) override; 88*c8dee2aaSAndroid Build Coastguard Worker void onDrawPath(const SkPath&, const SkPaint&) override; 89*c8dee2aaSAndroid Build Coastguard Worker 90*c8dee2aaSAndroid Build Coastguard Worker void onDrawImage2(const SkImage*, SkScalar, SkScalar, const SkSamplingOptions&, 91*c8dee2aaSAndroid Build Coastguard Worker const SkPaint*) override; 92*c8dee2aaSAndroid Build Coastguard Worker void onDrawImageRect2(const SkImage*, const SkRect&, const SkRect&, const SkSamplingOptions&, 93*c8dee2aaSAndroid Build Coastguard Worker const SkPaint*, SrcRectConstraint) override; 94*c8dee2aaSAndroid Build Coastguard Worker void onDrawImageLattice2(const SkImage*, const Lattice&, const SkRect&, SkFilterMode, 95*c8dee2aaSAndroid Build Coastguard Worker const SkPaint*) override; 96*c8dee2aaSAndroid Build Coastguard Worker void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, 97*c8dee2aaSAndroid Build Coastguard Worker SkBlendMode, const SkSamplingOptions&, const SkRect*, const SkPaint*) override; 98*c8dee2aaSAndroid Build Coastguard Worker 99*c8dee2aaSAndroid Build Coastguard Worker void onDrawVerticesObject(const SkVertices*, SkBlendMode, const SkPaint&) override; 100*c8dee2aaSAndroid Build Coastguard Worker void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&) override; 101*c8dee2aaSAndroid Build Coastguard Worker 102*c8dee2aaSAndroid Build Coastguard Worker void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override; 103*c8dee2aaSAndroid Build Coastguard Worker void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override; 104*c8dee2aaSAndroid Build Coastguard Worker void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override; 105*c8dee2aaSAndroid Build Coastguard Worker void onClipShader(sk_sp<SkShader>, SkClipOp) override; 106*c8dee2aaSAndroid Build Coastguard Worker void onClipRegion(const SkRegion&, SkClipOp) override; 107*c8dee2aaSAndroid Build Coastguard Worker void onResetClip() override; 108*c8dee2aaSAndroid Build Coastguard Worker 109*c8dee2aaSAndroid Build Coastguard Worker void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override; 110*c8dee2aaSAndroid Build Coastguard Worker void onDrawDrawable(SkDrawable*, const SkMatrix*) override; 111*c8dee2aaSAndroid Build Coastguard Worker void onDrawAnnotation(const SkRect&, const char[], SkData*) override; 112*c8dee2aaSAndroid Build Coastguard Worker 113*c8dee2aaSAndroid Build Coastguard Worker void onDrawEdgeAAQuad(const SkRect&, const SkPoint[4], QuadAAFlags, const SkColor4f&, 114*c8dee2aaSAndroid Build Coastguard Worker SkBlendMode) override; 115*c8dee2aaSAndroid Build Coastguard Worker void onDrawEdgeAAImageSet2(const ImageSetEntry[], int count, const SkPoint[], const SkMatrix[], 116*c8dee2aaSAndroid Build Coastguard Worker const SkSamplingOptions&,const SkPaint*, SrcRectConstraint) override; 117*c8dee2aaSAndroid Build Coastguard Worker class Iter; 118*c8dee2aaSAndroid Build Coastguard Worker private: 119*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = SkCanvasVirtualEnforcer<SkNoDrawCanvas>; 120*c8dee2aaSAndroid Build Coastguard Worker }; 121*c8dee2aaSAndroid Build Coastguard Worker 122*c8dee2aaSAndroid Build Coastguard Worker 123*c8dee2aaSAndroid Build Coastguard Worker #endif 124