xref: /aosp_15_r20/external/skia/include/private/gpu/vk/SkiaVulkan.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkiaVulkan_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkiaVulkan_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker // IWYU pragma: begin_exports
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_USE_INTERNAL_VULKAN_HEADERS) && !defined(SK_BUILD_FOR_GOOGLE3)
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/third_party/vulkan/vulkan/vulkan_core.h"
17*c8dee2aaSAndroid Build Coastguard Worker #else
18*c8dee2aaSAndroid Build Coastguard Worker // For google3 builds we don't set SKIA_IMPLEMENTATION so we need to make sure that the vulkan
19*c8dee2aaSAndroid Build Coastguard Worker // headers stay up to date for our needs
20*c8dee2aaSAndroid Build Coastguard Worker #include <vulkan/vulkan_core.h>
21*c8dee2aaSAndroid Build Coastguard Worker #endif
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_ANDROID
24*c8dee2aaSAndroid Build Coastguard Worker // This is needed to get android extensions for external memory
25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_USE_INTERNAL_VULKAN_HEADERS) && !defined(SK_BUILD_FOR_GOOGLE3)
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/third_party/vulkan/vulkan/vulkan_android.h"
27*c8dee2aaSAndroid Build Coastguard Worker #else
28*c8dee2aaSAndroid Build Coastguard Worker // For google3 builds we don't set SKIA_IMPLEMENTATION so we need to make sure that the vulkan
29*c8dee2aaSAndroid Build Coastguard Worker // headers stay up to date for our needs
30*c8dee2aaSAndroid Build Coastguard Worker #include <vulkan/vulkan_android.h>
31*c8dee2aaSAndroid Build Coastguard Worker #endif
32*c8dee2aaSAndroid Build Coastguard Worker #endif
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker // IWYU pragma: end_exports
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker #endif
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