1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkiaVulkan_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkiaVulkan_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker // IWYU pragma: begin_exports 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_USE_INTERNAL_VULKAN_HEADERS) && !defined(SK_BUILD_FOR_GOOGLE3) 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/third_party/vulkan/vulkan/vulkan_core.h" 17*c8dee2aaSAndroid Build Coastguard Worker #else 18*c8dee2aaSAndroid Build Coastguard Worker // For google3 builds we don't set SKIA_IMPLEMENTATION so we need to make sure that the vulkan 19*c8dee2aaSAndroid Build Coastguard Worker // headers stay up to date for our needs 20*c8dee2aaSAndroid Build Coastguard Worker #include <vulkan/vulkan_core.h> 21*c8dee2aaSAndroid Build Coastguard Worker #endif 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_ANDROID 24*c8dee2aaSAndroid Build Coastguard Worker // This is needed to get android extensions for external memory 25*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_USE_INTERNAL_VULKAN_HEADERS) && !defined(SK_BUILD_FOR_GOOGLE3) 26*c8dee2aaSAndroid Build Coastguard Worker #include "include/third_party/vulkan/vulkan/vulkan_android.h" 27*c8dee2aaSAndroid Build Coastguard Worker #else 28*c8dee2aaSAndroid Build Coastguard Worker // For google3 builds we don't set SKIA_IMPLEMENTATION so we need to make sure that the vulkan 29*c8dee2aaSAndroid Build Coastguard Worker // headers stay up to date for our needs 30*c8dee2aaSAndroid Build Coastguard Worker #include <vulkan/vulkan_android.h> 31*c8dee2aaSAndroid Build Coastguard Worker #endif 32*c8dee2aaSAndroid Build Coastguard Worker #endif 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker // IWYU pragma: end_exports 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker #endif 37