1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Worker /* 3*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2006 The Android Open Source Project 4*c8dee2aaSAndroid Build Coastguard Worker * 5*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 6*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 7*c8dee2aaSAndroid Build Coastguard Worker */ 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkDeque_DEFINED 11*c8dee2aaSAndroid Build Coastguard Worker #define SkDeque_DEFINED 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker /* 18*c8dee2aaSAndroid Build Coastguard Worker * The deque class works by blindly creating memory space of a specified element 19*c8dee2aaSAndroid Build Coastguard Worker * size. It manages the memory as a doubly linked list of blocks each of which 20*c8dee2aaSAndroid Build Coastguard Worker * can contain multiple elements. Pushes and pops add/remove blocks from the 21*c8dee2aaSAndroid Build Coastguard Worker * beginning/end of the list as necessary while each block tracks the used 22*c8dee2aaSAndroid Build Coastguard Worker * portion of its memory. 23*c8dee2aaSAndroid Build Coastguard Worker * One behavior to be aware of is that the pops do not immediately remove an 24*c8dee2aaSAndroid Build Coastguard Worker * empty block from the beginning/end of the list (Presumably so push/pop pairs 25*c8dee2aaSAndroid Build Coastguard Worker * on the block boundaries don't cause thrashing). This can result in the first/ 26*c8dee2aaSAndroid Build Coastguard Worker * last element not residing in the first/last block. 27*c8dee2aaSAndroid Build Coastguard Worker */ 28*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkDeque { 29*c8dee2aaSAndroid Build Coastguard Worker public: 30*c8dee2aaSAndroid Build Coastguard Worker /** 31*c8dee2aaSAndroid Build Coastguard Worker * elemSize specifies the size of each individual element in the deque 32*c8dee2aaSAndroid Build Coastguard Worker * allocCount specifies how many elements are to be allocated as a block 33*c8dee2aaSAndroid Build Coastguard Worker */ 34*c8dee2aaSAndroid Build Coastguard Worker explicit SkDeque(size_t elemSize, int allocCount = 1); 35*c8dee2aaSAndroid Build Coastguard Worker SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount = 1); 36*c8dee2aaSAndroid Build Coastguard Worker ~SkDeque(); 37*c8dee2aaSAndroid Build Coastguard Worker empty()38*c8dee2aaSAndroid Build Coastguard Worker bool empty() const { return 0 == fCount; } count()39*c8dee2aaSAndroid Build Coastguard Worker int count() const { return fCount; } elemSize()40*c8dee2aaSAndroid Build Coastguard Worker size_t elemSize() const { return fElemSize; } 41*c8dee2aaSAndroid Build Coastguard Worker front()42*c8dee2aaSAndroid Build Coastguard Worker const void* front() const { return fFront; } back()43*c8dee2aaSAndroid Build Coastguard Worker const void* back() const { return fBack; } 44*c8dee2aaSAndroid Build Coastguard Worker front()45*c8dee2aaSAndroid Build Coastguard Worker void* front() { return fFront; } back()46*c8dee2aaSAndroid Build Coastguard Worker void* back() { return fBack; } 47*c8dee2aaSAndroid Build Coastguard Worker 48*c8dee2aaSAndroid Build Coastguard Worker /** 49*c8dee2aaSAndroid Build Coastguard Worker * push_front and push_back return a pointer to the memory space 50*c8dee2aaSAndroid Build Coastguard Worker * for the new element 51*c8dee2aaSAndroid Build Coastguard Worker */ 52*c8dee2aaSAndroid Build Coastguard Worker void* push_front(); 53*c8dee2aaSAndroid Build Coastguard Worker void* push_back(); 54*c8dee2aaSAndroid Build Coastguard Worker 55*c8dee2aaSAndroid Build Coastguard Worker void pop_front(); 56*c8dee2aaSAndroid Build Coastguard Worker void pop_back(); 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker private: 59*c8dee2aaSAndroid Build Coastguard Worker struct Block; 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker public: 62*c8dee2aaSAndroid Build Coastguard Worker class Iter { 63*c8dee2aaSAndroid Build Coastguard Worker public: 64*c8dee2aaSAndroid Build Coastguard Worker enum IterStart { 65*c8dee2aaSAndroid Build Coastguard Worker kFront_IterStart, 66*c8dee2aaSAndroid Build Coastguard Worker kBack_IterStart, 67*c8dee2aaSAndroid Build Coastguard Worker }; 68*c8dee2aaSAndroid Build Coastguard Worker 69*c8dee2aaSAndroid Build Coastguard Worker /** 70*c8dee2aaSAndroid Build Coastguard Worker * Creates an uninitialized iterator. Must be reset() 71*c8dee2aaSAndroid Build Coastguard Worker */ 72*c8dee2aaSAndroid Build Coastguard Worker Iter(); 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker Iter(const SkDeque& d, IterStart startLoc); 75*c8dee2aaSAndroid Build Coastguard Worker void* next(); 76*c8dee2aaSAndroid Build Coastguard Worker void* prev(); 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker void reset(const SkDeque& d, IterStart startLoc); 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker private: 81*c8dee2aaSAndroid Build Coastguard Worker SkDeque::Block* fCurBlock; 82*c8dee2aaSAndroid Build Coastguard Worker char* fPos; 83*c8dee2aaSAndroid Build Coastguard Worker size_t fElemSize; 84*c8dee2aaSAndroid Build Coastguard Worker }; 85*c8dee2aaSAndroid Build Coastguard Worker 86*c8dee2aaSAndroid Build Coastguard Worker // Inherit privately from Iter to prevent access to reverse iteration 87*c8dee2aaSAndroid Build Coastguard Worker class F2BIter : private Iter { 88*c8dee2aaSAndroid Build Coastguard Worker public: F2BIter()89*c8dee2aaSAndroid Build Coastguard Worker F2BIter() {} 90*c8dee2aaSAndroid Build Coastguard Worker 91*c8dee2aaSAndroid Build Coastguard Worker /** 92*c8dee2aaSAndroid Build Coastguard Worker * Wrap Iter's 2 parameter ctor to force initialization to the 93*c8dee2aaSAndroid Build Coastguard Worker * beginning of the deque 94*c8dee2aaSAndroid Build Coastguard Worker */ F2BIter(const SkDeque & d)95*c8dee2aaSAndroid Build Coastguard Worker F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {} 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker using Iter::next; 98*c8dee2aaSAndroid Build Coastguard Worker 99*c8dee2aaSAndroid Build Coastguard Worker /** 100*c8dee2aaSAndroid Build Coastguard Worker * Wrap Iter::reset to force initialization to the beginning of the 101*c8dee2aaSAndroid Build Coastguard Worker * deque 102*c8dee2aaSAndroid Build Coastguard Worker */ reset(const SkDeque & d)103*c8dee2aaSAndroid Build Coastguard Worker void reset(const SkDeque& d) { 104*c8dee2aaSAndroid Build Coastguard Worker this->INHERITED::reset(d, kFront_IterStart); 105*c8dee2aaSAndroid Build Coastguard Worker } 106*c8dee2aaSAndroid Build Coastguard Worker 107*c8dee2aaSAndroid Build Coastguard Worker private: 108*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = Iter; 109*c8dee2aaSAndroid Build Coastguard Worker }; 110*c8dee2aaSAndroid Build Coastguard Worker 111*c8dee2aaSAndroid Build Coastguard Worker private: 112*c8dee2aaSAndroid Build Coastguard Worker // allow unit test to call numBlocksAllocated 113*c8dee2aaSAndroid Build Coastguard Worker friend class DequeUnitTestHelper; 114*c8dee2aaSAndroid Build Coastguard Worker 115*c8dee2aaSAndroid Build Coastguard Worker void* fFront; 116*c8dee2aaSAndroid Build Coastguard Worker void* fBack; 117*c8dee2aaSAndroid Build Coastguard Worker 118*c8dee2aaSAndroid Build Coastguard Worker Block* fFrontBlock; 119*c8dee2aaSAndroid Build Coastguard Worker Block* fBackBlock; 120*c8dee2aaSAndroid Build Coastguard Worker size_t fElemSize; 121*c8dee2aaSAndroid Build Coastguard Worker void* fInitialStorage; 122*c8dee2aaSAndroid Build Coastguard Worker int fCount; // number of elements in the deque 123*c8dee2aaSAndroid Build Coastguard Worker int fAllocCount; // number of elements to allocate per block 124*c8dee2aaSAndroid Build Coastguard Worker 125*c8dee2aaSAndroid Build Coastguard Worker Block* allocateBlock(int allocCount); 126*c8dee2aaSAndroid Build Coastguard Worker void freeBlock(Block* block); 127*c8dee2aaSAndroid Build Coastguard Worker 128*c8dee2aaSAndroid Build Coastguard Worker /** 129*c8dee2aaSAndroid Build Coastguard Worker * This returns the number of chunk blocks allocated by the deque. It 130*c8dee2aaSAndroid Build Coastguard Worker * can be used to gauge the effectiveness of the selected allocCount. 131*c8dee2aaSAndroid Build Coastguard Worker */ 132*c8dee2aaSAndroid Build Coastguard Worker int numBlocksAllocated() const; 133*c8dee2aaSAndroid Build Coastguard Worker 134*c8dee2aaSAndroid Build Coastguard Worker SkDeque(const SkDeque&) = delete; 135*c8dee2aaSAndroid Build Coastguard Worker SkDeque& operator=(const SkDeque&) = delete; 136*c8dee2aaSAndroid Build Coastguard Worker }; 137*c8dee2aaSAndroid Build Coastguard Worker 138*c8dee2aaSAndroid Build Coastguard Worker #endif 139