xref: /aosp_15_r20/external/skia/include/private/base/SkDeque.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker 
2*c8dee2aaSAndroid Build Coastguard Worker /*
3*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2006 The Android Open Source Project
4*c8dee2aaSAndroid Build Coastguard Worker  *
5*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
6*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
7*c8dee2aaSAndroid Build Coastguard Worker  */
8*c8dee2aaSAndroid Build Coastguard Worker 
9*c8dee2aaSAndroid Build Coastguard Worker 
10*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkDeque_DEFINED
11*c8dee2aaSAndroid Build Coastguard Worker #define SkDeque_DEFINED
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker /*
18*c8dee2aaSAndroid Build Coastguard Worker  * The deque class works by blindly creating memory space of a specified element
19*c8dee2aaSAndroid Build Coastguard Worker  * size. It manages the memory as a doubly linked list of blocks each of which
20*c8dee2aaSAndroid Build Coastguard Worker  * can contain multiple elements. Pushes and pops add/remove blocks from the
21*c8dee2aaSAndroid Build Coastguard Worker  * beginning/end of the list as necessary while each block tracks the used
22*c8dee2aaSAndroid Build Coastguard Worker  * portion of its memory.
23*c8dee2aaSAndroid Build Coastguard Worker  * One behavior to be aware of is that the pops do not immediately remove an
24*c8dee2aaSAndroid Build Coastguard Worker  * empty block from the beginning/end of the list (Presumably so push/pop pairs
25*c8dee2aaSAndroid Build Coastguard Worker  * on the block boundaries don't cause thrashing). This can result in the first/
26*c8dee2aaSAndroid Build Coastguard Worker  * last element not residing in the first/last block.
27*c8dee2aaSAndroid Build Coastguard Worker  */
28*c8dee2aaSAndroid Build Coastguard Worker class SK_API SkDeque {
29*c8dee2aaSAndroid Build Coastguard Worker public:
30*c8dee2aaSAndroid Build Coastguard Worker     /**
31*c8dee2aaSAndroid Build Coastguard Worker      * elemSize specifies the size of each individual element in the deque
32*c8dee2aaSAndroid Build Coastguard Worker      * allocCount specifies how many elements are to be allocated as a block
33*c8dee2aaSAndroid Build Coastguard Worker      */
34*c8dee2aaSAndroid Build Coastguard Worker     explicit SkDeque(size_t elemSize, int allocCount = 1);
35*c8dee2aaSAndroid Build Coastguard Worker     SkDeque(size_t elemSize, void* storage, size_t storageSize, int allocCount = 1);
36*c8dee2aaSAndroid Build Coastguard Worker     ~SkDeque();
37*c8dee2aaSAndroid Build Coastguard Worker 
empty()38*c8dee2aaSAndroid Build Coastguard Worker     bool    empty() const { return 0 == fCount; }
count()39*c8dee2aaSAndroid Build Coastguard Worker     int     count() const { return fCount; }
elemSize()40*c8dee2aaSAndroid Build Coastguard Worker     size_t  elemSize() const { return fElemSize; }
41*c8dee2aaSAndroid Build Coastguard Worker 
front()42*c8dee2aaSAndroid Build Coastguard Worker     const void* front() const { return fFront; }
back()43*c8dee2aaSAndroid Build Coastguard Worker     const void* back() const  { return fBack; }
44*c8dee2aaSAndroid Build Coastguard Worker 
front()45*c8dee2aaSAndroid Build Coastguard Worker     void* front() { return fFront; }
back()46*c8dee2aaSAndroid Build Coastguard Worker     void* back() { return fBack; }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker     /**
49*c8dee2aaSAndroid Build Coastguard Worker      * push_front and push_back return a pointer to the memory space
50*c8dee2aaSAndroid Build Coastguard Worker      * for the new element
51*c8dee2aaSAndroid Build Coastguard Worker      */
52*c8dee2aaSAndroid Build Coastguard Worker     void* push_front();
53*c8dee2aaSAndroid Build Coastguard Worker     void* push_back();
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker     void pop_front();
56*c8dee2aaSAndroid Build Coastguard Worker     void pop_back();
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker private:
59*c8dee2aaSAndroid Build Coastguard Worker     struct Block;
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker public:
62*c8dee2aaSAndroid Build Coastguard Worker     class Iter {
63*c8dee2aaSAndroid Build Coastguard Worker     public:
64*c8dee2aaSAndroid Build Coastguard Worker         enum IterStart {
65*c8dee2aaSAndroid Build Coastguard Worker             kFront_IterStart,
66*c8dee2aaSAndroid Build Coastguard Worker             kBack_IterStart,
67*c8dee2aaSAndroid Build Coastguard Worker         };
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker         /**
70*c8dee2aaSAndroid Build Coastguard Worker          * Creates an uninitialized iterator. Must be reset()
71*c8dee2aaSAndroid Build Coastguard Worker          */
72*c8dee2aaSAndroid Build Coastguard Worker         Iter();
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker         Iter(const SkDeque& d, IterStart startLoc);
75*c8dee2aaSAndroid Build Coastguard Worker         void* next();
76*c8dee2aaSAndroid Build Coastguard Worker         void* prev();
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker         void reset(const SkDeque& d, IterStart startLoc);
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker     private:
81*c8dee2aaSAndroid Build Coastguard Worker         SkDeque::Block* fCurBlock;
82*c8dee2aaSAndroid Build Coastguard Worker         char*           fPos;
83*c8dee2aaSAndroid Build Coastguard Worker         size_t          fElemSize;
84*c8dee2aaSAndroid Build Coastguard Worker     };
85*c8dee2aaSAndroid Build Coastguard Worker 
86*c8dee2aaSAndroid Build Coastguard Worker     // Inherit privately from Iter to prevent access to reverse iteration
87*c8dee2aaSAndroid Build Coastguard Worker     class F2BIter : private Iter {
88*c8dee2aaSAndroid Build Coastguard Worker     public:
F2BIter()89*c8dee2aaSAndroid Build Coastguard Worker         F2BIter() {}
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker         /**
92*c8dee2aaSAndroid Build Coastguard Worker          * Wrap Iter's 2 parameter ctor to force initialization to the
93*c8dee2aaSAndroid Build Coastguard Worker          * beginning of the deque
94*c8dee2aaSAndroid Build Coastguard Worker          */
F2BIter(const SkDeque & d)95*c8dee2aaSAndroid Build Coastguard Worker         F2BIter(const SkDeque& d) : INHERITED(d, kFront_IterStart) {}
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker         using Iter::next;
98*c8dee2aaSAndroid Build Coastguard Worker 
99*c8dee2aaSAndroid Build Coastguard Worker         /**
100*c8dee2aaSAndroid Build Coastguard Worker          * Wrap Iter::reset to force initialization to the beginning of the
101*c8dee2aaSAndroid Build Coastguard Worker          * deque
102*c8dee2aaSAndroid Build Coastguard Worker          */
reset(const SkDeque & d)103*c8dee2aaSAndroid Build Coastguard Worker         void reset(const SkDeque& d) {
104*c8dee2aaSAndroid Build Coastguard Worker             this->INHERITED::reset(d, kFront_IterStart);
105*c8dee2aaSAndroid Build Coastguard Worker         }
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker     private:
108*c8dee2aaSAndroid Build Coastguard Worker         using INHERITED = Iter;
109*c8dee2aaSAndroid Build Coastguard Worker     };
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker private:
112*c8dee2aaSAndroid Build Coastguard Worker     // allow unit test to call numBlocksAllocated
113*c8dee2aaSAndroid Build Coastguard Worker     friend class DequeUnitTestHelper;
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker     void*   fFront;
116*c8dee2aaSAndroid Build Coastguard Worker     void*   fBack;
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     Block*  fFrontBlock;
119*c8dee2aaSAndroid Build Coastguard Worker     Block*  fBackBlock;
120*c8dee2aaSAndroid Build Coastguard Worker     size_t  fElemSize;
121*c8dee2aaSAndroid Build Coastguard Worker     void*   fInitialStorage;
122*c8dee2aaSAndroid Build Coastguard Worker     int     fCount;             // number of elements in the deque
123*c8dee2aaSAndroid Build Coastguard Worker     int     fAllocCount;        // number of elements to allocate per block
124*c8dee2aaSAndroid Build Coastguard Worker 
125*c8dee2aaSAndroid Build Coastguard Worker     Block*  allocateBlock(int allocCount);
126*c8dee2aaSAndroid Build Coastguard Worker     void    freeBlock(Block* block);
127*c8dee2aaSAndroid Build Coastguard Worker 
128*c8dee2aaSAndroid Build Coastguard Worker     /**
129*c8dee2aaSAndroid Build Coastguard Worker      * This returns the number of chunk blocks allocated by the deque. It
130*c8dee2aaSAndroid Build Coastguard Worker      * can be used to gauge the effectiveness of the selected allocCount.
131*c8dee2aaSAndroid Build Coastguard Worker      */
132*c8dee2aaSAndroid Build Coastguard Worker     int  numBlocksAllocated() const;
133*c8dee2aaSAndroid Build Coastguard Worker 
134*c8dee2aaSAndroid Build Coastguard Worker     SkDeque(const SkDeque&) = delete;
135*c8dee2aaSAndroid Build Coastguard Worker     SkDeque& operator=(const SkDeque&) = delete;
136*c8dee2aaSAndroid Build Coastguard Worker };
137*c8dee2aaSAndroid Build Coastguard Worker 
138*c8dee2aaSAndroid Build Coastguard Worker #endif
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