1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "generate_cpp_files_for_headers", "skia_filegroup") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Worker# In own skia_filegroup for mapping to //gn/gpu.gni:skia_shared_gpu_sources. 10*c8dee2aaSAndroid Build Coastguard WorkerSHARED_GPU_HEADERS = ["SingleOwner.h"] 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 13*c8dee2aaSAndroid Build Coastguard Worker name = "shared_gpu_private_hdrs", 14*c8dee2aaSAndroid Build Coastguard Worker srcs = SHARED_GPU_HEADERS, 15*c8dee2aaSAndroid Build Coastguard Worker) 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker# Headers with no corresponding .cpp files 18*c8dee2aaSAndroid Build Coastguard WorkerIWYU_HDRS = [ 19*c8dee2aaSAndroid Build Coastguard Worker "SkAPI.h", 20*c8dee2aaSAndroid Build Coastguard Worker "SkASAN.h", 21*c8dee2aaSAndroid Build Coastguard Worker "SkAlign.h", 22*c8dee2aaSAndroid Build Coastguard Worker "SkAlignedStorage.h", 23*c8dee2aaSAndroid Build Coastguard Worker "SkAnySubclass.h", 24*c8dee2aaSAndroid Build Coastguard Worker "SkAssert.h", 25*c8dee2aaSAndroid Build Coastguard Worker "SkAttributes.h", 26*c8dee2aaSAndroid Build Coastguard Worker "SkCPUTypes.h", 27*c8dee2aaSAndroid Build Coastguard Worker "SkDebug.h", 28*c8dee2aaSAndroid Build Coastguard Worker "SkFeatures.h", 29*c8dee2aaSAndroid Build Coastguard Worker "SkFixed.h", 30*c8dee2aaSAndroid Build Coastguard Worker "SkLoadUserConfig.h", 31*c8dee2aaSAndroid Build Coastguard Worker "SkMacros.h", 32*c8dee2aaSAndroid Build Coastguard Worker "SkMath.h", 33*c8dee2aaSAndroid Build Coastguard Worker "SkMutex.h", 34*c8dee2aaSAndroid Build Coastguard Worker "SkNoncopyable.h", 35*c8dee2aaSAndroid Build Coastguard Worker "SkOnce.h", 36*c8dee2aaSAndroid Build Coastguard Worker "SkPoint_impl.h", 37*c8dee2aaSAndroid Build Coastguard Worker "SkSafe32.h", 38*c8dee2aaSAndroid Build Coastguard Worker "SkSpan_impl.h", 39*c8dee2aaSAndroid Build Coastguard Worker "SkTArray.h", 40*c8dee2aaSAndroid Build Coastguard Worker "SkTFitsIn.h", 41*c8dee2aaSAndroid Build Coastguard Worker "SkTLogic.h", 42*c8dee2aaSAndroid Build Coastguard Worker "SkTPin.h", 43*c8dee2aaSAndroid Build Coastguard Worker "SkTemplates.h", 44*c8dee2aaSAndroid Build Coastguard Worker "SkThreadAnnotations.h", 45*c8dee2aaSAndroid Build Coastguard Worker "SkTo.h", 46*c8dee2aaSAndroid Build Coastguard Worker "SkTypeTraits.h", 47*c8dee2aaSAndroid Build Coastguard Worker] 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 50*c8dee2aaSAndroid Build Coastguard Worker name = "private_hdrs", 51*c8dee2aaSAndroid Build Coastguard Worker srcs = IWYU_HDRS + [ 52*c8dee2aaSAndroid Build Coastguard Worker "SkContainers.h", 53*c8dee2aaSAndroid Build Coastguard Worker "SkDeque.h", 54*c8dee2aaSAndroid Build Coastguard Worker "SkFloatingPoint.h", 55*c8dee2aaSAndroid Build Coastguard Worker "SkMalloc.h", 56*c8dee2aaSAndroid Build Coastguard Worker "SkSemaphore.h", 57*c8dee2aaSAndroid Build Coastguard Worker "SkTDArray.h", 58*c8dee2aaSAndroid Build Coastguard Worker "SkThreadID.h", 59*c8dee2aaSAndroid Build Coastguard Worker ":shared_gpu_private_hdrs", 60*c8dee2aaSAndroid Build Coastguard Worker ], 61*c8dee2aaSAndroid Build Coastguard Worker visibility = [ 62*c8dee2aaSAndroid Build Coastguard Worker "//src/base:__pkg__", 63*c8dee2aaSAndroid Build Coastguard Worker "//src/opts:__pkg__", 64*c8dee2aaSAndroid Build Coastguard Worker ], 65*c8dee2aaSAndroid Build Coastguard Worker) 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Workergenerate_cpp_files_for_headers( 68*c8dee2aaSAndroid Build Coastguard Worker name = "headers_to_compile", 69*c8dee2aaSAndroid Build Coastguard Worker headers = IWYU_HDRS + SHARED_GPU_HEADERS, 70*c8dee2aaSAndroid Build Coastguard Worker) 71