1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_PrecompileContext_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_PrecompileContext_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SingleOwner.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class SharedContext; 19*c8dee2aaSAndroid Build Coastguard Worker class PrecompileContextPriv; 20*c8dee2aaSAndroid Build Coastguard Worker class ResourceProvider; 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker class SK_API PrecompileContext { 23*c8dee2aaSAndroid Build Coastguard Worker public: 24*c8dee2aaSAndroid Build Coastguard Worker ~PrecompileContext(); 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker // Provides access to functions that aren't part of the public API. 27*c8dee2aaSAndroid Build Coastguard Worker PrecompileContextPriv priv(); 28*c8dee2aaSAndroid Build Coastguard Worker const PrecompileContextPriv priv() const; // NOLINT(readability-const-return-type) 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker private: 31*c8dee2aaSAndroid Build Coastguard Worker friend class PrecompileContextPriv; 32*c8dee2aaSAndroid Build Coastguard Worker friend class Context; // for ctor 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker PrecompileContext(sk_sp<SharedContext>); 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker mutable SingleOwner fSingleOwner; 37*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SharedContext> fSharedContext; 38*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<ResourceProvider> fResourceProvider; 39*c8dee2aaSAndroid Build Coastguard Worker }; 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite 42*c8dee2aaSAndroid Build Coastguard Worker 43*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_PrecompileContext_DEFINED 44