xref: /aosp_15_r20/external/skia/include/gpu/graphite/PrecompileContext.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2024 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_PrecompileContext_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_PrecompileContext_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SingleOwner.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class SharedContext;
19*c8dee2aaSAndroid Build Coastguard Worker class PrecompileContextPriv;
20*c8dee2aaSAndroid Build Coastguard Worker class ResourceProvider;
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker class SK_API PrecompileContext {
23*c8dee2aaSAndroid Build Coastguard Worker public:
24*c8dee2aaSAndroid Build Coastguard Worker     ~PrecompileContext();
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker     // Provides access to functions that aren't part of the public API.
27*c8dee2aaSAndroid Build Coastguard Worker     PrecompileContextPriv priv();
28*c8dee2aaSAndroid Build Coastguard Worker     const PrecompileContextPriv priv() const;  // NOLINT(readability-const-return-type)
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker private:
31*c8dee2aaSAndroid Build Coastguard Worker     friend class PrecompileContextPriv;
32*c8dee2aaSAndroid Build Coastguard Worker     friend class Context; // for ctor
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     PrecompileContext(sk_sp<SharedContext>);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     mutable SingleOwner fSingleOwner;
37*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SharedContext> fSharedContext;
38*c8dee2aaSAndroid Build Coastguard Worker     std::unique_ptr<ResourceProvider> fResourceProvider;
39*c8dee2aaSAndroid Build Coastguard Worker };
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skgpu::graphite
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_PrecompileContext_DEFINED
44