1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2024 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef skgpu_graphite_LogPriority_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define skgpu_graphite_LogPriority_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker /** 12*c8dee2aaSAndroid Build Coastguard Worker * Note: this file may be included in clients' SkUserConfig.h files, so including any other headers 13*c8dee2aaSAndroid Build Coastguard Worker * in this file should be avoided. 14*c8dee2aaSAndroid Build Coastguard Worker */ 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite { 17*c8dee2aaSAndroid Build Coastguard Worker /** 18*c8dee2aaSAndroid Build Coastguard Worker * SKGPU_GRAPHITE_LOWEST_ACTIVE_LOG_PRIORITY can be defined to one of these values (in 19*c8dee2aaSAndroid Build Coastguard Worker * SkUserConfig.h) to control Graphite's logging behavior. 20*c8dee2aaSAndroid Build Coastguard Worker * 21*c8dee2aaSAndroid Build Coastguard Worker * For example: 22*c8dee2aaSAndroid Build Coastguard Worker * ``` 23*c8dee2aaSAndroid Build Coastguard Worker * #define SKGPU_GRAPHITE_LOWEST_ACTIVE_LOG_PRIORITY skgpu::graphite::LogPriority::kWarning 24*c8dee2aaSAndroid Build Coastguard Worker * ``` 25*c8dee2aaSAndroid Build Coastguard Worker * Would cause Graphite to log warnings, non-fatal errors, and fatal errors. 26*c8dee2aaSAndroid Build Coastguard Worker * However, debug logs would be omitted. 27*c8dee2aaSAndroid Build Coastguard Worker */ 28*c8dee2aaSAndroid Build Coastguard Worker enum class LogPriority : int { 29*c8dee2aaSAndroid Build Coastguard Worker kFatal = 0, 30*c8dee2aaSAndroid Build Coastguard Worker kError = 1, 31*c8dee2aaSAndroid Build Coastguard Worker kWarning = 2, 32*c8dee2aaSAndroid Build Coastguard Worker kDebug = 3, 33*c8dee2aaSAndroid Build Coastguard Worker }; 34*c8dee2aaSAndroid Build Coastguard Worker }; // namespace skgpu::graphite 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker #endif // skgpu_graphite_LogPriority_DEFINED 37