1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:macros.bzl", "skia_filegroup") 2*c8dee2aaSAndroid Build Coastguard Worker 3*c8dee2aaSAndroid Build Coastguard Workerpackage( 4*c8dee2aaSAndroid Build Coastguard Worker default_applicable_licenses = ["//:license"], 5*c8dee2aaSAndroid Build Coastguard Worker) 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"]) 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup( 10*c8dee2aaSAndroid Build Coastguard Worker name = "public_hdrs", 11*c8dee2aaSAndroid Build Coastguard Worker srcs = [ 12*c8dee2aaSAndroid Build Coastguard Worker "GrMtlBackendContext.h", 13*c8dee2aaSAndroid Build Coastguard Worker "GrMtlBackendSemaphore.h", 14*c8dee2aaSAndroid Build Coastguard Worker "GrMtlBackendSurface.h", 15*c8dee2aaSAndroid Build Coastguard Worker "GrMtlDirectContext.h", 16*c8dee2aaSAndroid Build Coastguard Worker "GrMtlTypes.h", 17*c8dee2aaSAndroid Build Coastguard Worker "SkSurfaceMetal.h", 18*c8dee2aaSAndroid Build Coastguard Worker ], 19*c8dee2aaSAndroid Build Coastguard Worker visibility = [ 20*c8dee2aaSAndroid Build Coastguard Worker "//include/gpu/ganesh:__pkg__", 21*c8dee2aaSAndroid Build Coastguard Worker "//src/gpu/ganesh/mtl:__pkg__", 22*c8dee2aaSAndroid Build Coastguard Worker ], 23*c8dee2aaSAndroid Build Coastguard Worker) 24