xref: /aosp_15_r20/external/skia/include/gpu/ganesh/d3d/BUILD.bazel (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerload("//bazel:skia_rules.bzl", "skia_filegroup")
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Workerpackage(
4*c8dee2aaSAndroid Build Coastguard Worker    default_applicable_licenses = ["//:license"],
5*c8dee2aaSAndroid Build Coastguard Worker)
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Workerlicenses(["notice"])
8*c8dee2aaSAndroid Build Coastguard Worker
9*c8dee2aaSAndroid Build Coastguard Worker# Not yet referenced by Bazel target.
10*c8dee2aaSAndroid Build Coastguard Worker# Exported to //gn/gpu.gni:skia_direct3d_sources.
11*c8dee2aaSAndroid Build Coastguard Workerskia_filegroup(
12*c8dee2aaSAndroid Build Coastguard Worker    name = "public_hdrs",
13*c8dee2aaSAndroid Build Coastguard Worker    srcs = [
14*c8dee2aaSAndroid Build Coastguard Worker        "GrD3DBackendContext.h",
15*c8dee2aaSAndroid Build Coastguard Worker        "GrD3DTypes.h",
16*c8dee2aaSAndroid Build Coastguard Worker    ],
17*c8dee2aaSAndroid Build Coastguard Worker)
18