1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrYUVABackendTextures_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrYUVABackendTextures_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAInfo.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h" 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker #include <array> 18*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef> 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker enum SkYUVColorSpace : int; 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker /** 23*c8dee2aaSAndroid Build Coastguard Worker * A description of a set GrBackendTextures that hold the planar data described by a SkYUVAInfo. 24*c8dee2aaSAndroid Build Coastguard Worker */ 25*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrYUVABackendTextureInfo { 26*c8dee2aaSAndroid Build Coastguard Worker public: 27*c8dee2aaSAndroid Build Coastguard Worker static constexpr auto kMaxPlanes = SkYUVAInfo::kMaxPlanes; 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker /** Default GrYUVABackendTextureInfo is invalid. */ 30*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextureInfo() = default; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker /** 33*c8dee2aaSAndroid Build Coastguard Worker * Initializes a GrYUVABackendTextureInfo to describe a set of textures that can store the 34*c8dee2aaSAndroid Build Coastguard Worker * planes indicated by the SkYUVAInfo. The texture dimensions are taken from the SkYUVAInfo's 35*c8dee2aaSAndroid Build Coastguard Worker * plane dimensions. All the described textures share a common origin. The planar image this 36*c8dee2aaSAndroid Build Coastguard Worker * describes will be mip mapped if all the textures are individually mip mapped as indicated 37*c8dee2aaSAndroid Build Coastguard Worker * by skgpu::Mipmapped. This will produce an invalid result (return false from isValid()) if the 38*c8dee2aaSAndroid Build Coastguard Worker * passed formats' channels don't agree with SkYUVAInfo. 39*c8dee2aaSAndroid Build Coastguard Worker */ 40*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextureInfo(const SkYUVAInfo&, 41*c8dee2aaSAndroid Build Coastguard Worker const GrBackendFormat[kMaxPlanes], 42*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped, 43*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin); 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextureInfo(const GrYUVABackendTextureInfo&) = default; 46*c8dee2aaSAndroid Build Coastguard Worker 47*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextureInfo& operator=(const GrYUVABackendTextureInfo&) = default; 48*c8dee2aaSAndroid Build Coastguard Worker 49*c8dee2aaSAndroid Build Coastguard Worker bool operator==(const GrYUVABackendTextureInfo&) const; 50*c8dee2aaSAndroid Build Coastguard Worker bool operator!=(const GrYUVABackendTextureInfo& that) const { return !(*this == that); } 51*c8dee2aaSAndroid Build Coastguard Worker yuvaInfo()52*c8dee2aaSAndroid Build Coastguard Worker const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; } 53*c8dee2aaSAndroid Build Coastguard Worker yuvColorSpace()54*c8dee2aaSAndroid Build Coastguard Worker SkYUVColorSpace yuvColorSpace() const { return fYUVAInfo.yuvColorSpace(); } 55*c8dee2aaSAndroid Build Coastguard Worker mipmapped()56*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped mipmapped() const { return fMipmapped; } 57*c8dee2aaSAndroid Build Coastguard Worker textureOrigin()58*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin textureOrigin() const { return fTextureOrigin; } 59*c8dee2aaSAndroid Build Coastguard Worker 60*c8dee2aaSAndroid Build Coastguard Worker /** The number of SkPixmap planes, 0 if this GrYUVABackendTextureInfo is invalid. */ numPlanes()61*c8dee2aaSAndroid Build Coastguard Worker int numPlanes() const { return fYUVAInfo.numPlanes(); } 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker /** Format of the ith plane, or invalid format if i >= numPlanes() */ planeFormat(int i)64*c8dee2aaSAndroid Build Coastguard Worker const GrBackendFormat& planeFormat(int i) const { return fPlaneFormats[i]; } 65*c8dee2aaSAndroid Build Coastguard Worker 66*c8dee2aaSAndroid Build Coastguard Worker /** 67*c8dee2aaSAndroid Build Coastguard Worker * Returns true if this has been configured with a valid SkYUVAInfo with compatible texture 68*c8dee2aaSAndroid Build Coastguard Worker * formats. 69*c8dee2aaSAndroid Build Coastguard Worker */ isValid()70*c8dee2aaSAndroid Build Coastguard Worker bool isValid() const { return fYUVAInfo.isValid(); } 71*c8dee2aaSAndroid Build Coastguard Worker 72*c8dee2aaSAndroid Build Coastguard Worker /** 73*c8dee2aaSAndroid Build Coastguard Worker * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be 74*c8dee2aaSAndroid Build Coastguard Worker * valid if this->isValid(). 75*c8dee2aaSAndroid Build Coastguard Worker */ 76*c8dee2aaSAndroid Build Coastguard Worker SkYUVAInfo::YUVALocations toYUVALocations() const; 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker private: 79*c8dee2aaSAndroid Build Coastguard Worker SkYUVAInfo fYUVAInfo; 80*c8dee2aaSAndroid Build Coastguard Worker GrBackendFormat fPlaneFormats[kMaxPlanes]; 81*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped fMipmapped = skgpu::Mipmapped::kNo; 82*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin fTextureOrigin = kTopLeft_GrSurfaceOrigin; 83*c8dee2aaSAndroid Build Coastguard Worker }; 84*c8dee2aaSAndroid Build Coastguard Worker 85*c8dee2aaSAndroid Build Coastguard Worker /** 86*c8dee2aaSAndroid Build Coastguard Worker * A set of GrBackendTextures that hold the planar data for an image described a SkYUVAInfo. 87*c8dee2aaSAndroid Build Coastguard Worker */ 88*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrYUVABackendTextures { 89*c8dee2aaSAndroid Build Coastguard Worker public: 90*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures() = default; 91*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures(const GrYUVABackendTextures&) = delete; 92*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures(GrYUVABackendTextures&&) = default; 93*c8dee2aaSAndroid Build Coastguard Worker 94*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures& operator=(const GrYUVABackendTextures&) = delete; 95*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures& operator=(GrYUVABackendTextures&&) = default; 96*c8dee2aaSAndroid Build Coastguard Worker 97*c8dee2aaSAndroid Build Coastguard Worker GrYUVABackendTextures(const SkYUVAInfo&, 98*c8dee2aaSAndroid Build Coastguard Worker const GrBackendTexture[SkYUVAInfo::kMaxPlanes], 99*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin textureOrigin); 100*c8dee2aaSAndroid Build Coastguard Worker textures()101*c8dee2aaSAndroid Build Coastguard Worker const std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes>& textures() const { 102*c8dee2aaSAndroid Build Coastguard Worker return fTextures; 103*c8dee2aaSAndroid Build Coastguard Worker } 104*c8dee2aaSAndroid Build Coastguard Worker texture(int i)105*c8dee2aaSAndroid Build Coastguard Worker GrBackendTexture texture(int i) const { 106*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(i >= 0 && i < SkYUVAInfo::kMaxPlanes); 107*c8dee2aaSAndroid Build Coastguard Worker return fTextures[static_cast<size_t>(i)]; 108*c8dee2aaSAndroid Build Coastguard Worker } 109*c8dee2aaSAndroid Build Coastguard Worker yuvaInfo()110*c8dee2aaSAndroid Build Coastguard Worker const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; } 111*c8dee2aaSAndroid Build Coastguard Worker numPlanes()112*c8dee2aaSAndroid Build Coastguard Worker int numPlanes() const { return fYUVAInfo.numPlanes(); } 113*c8dee2aaSAndroid Build Coastguard Worker textureOrigin()114*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin textureOrigin() const { return fTextureOrigin; } 115*c8dee2aaSAndroid Build Coastguard Worker isValid()116*c8dee2aaSAndroid Build Coastguard Worker bool isValid() const { return fYUVAInfo.isValid(); } 117*c8dee2aaSAndroid Build Coastguard Worker 118*c8dee2aaSAndroid Build Coastguard Worker /** 119*c8dee2aaSAndroid Build Coastguard Worker * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be 120*c8dee2aaSAndroid Build Coastguard Worker * valid if this->isValid(). 121*c8dee2aaSAndroid Build Coastguard Worker */ 122*c8dee2aaSAndroid Build Coastguard Worker SkYUVAInfo::YUVALocations toYUVALocations() const; 123*c8dee2aaSAndroid Build Coastguard Worker 124*c8dee2aaSAndroid Build Coastguard Worker private: 125*c8dee2aaSAndroid Build Coastguard Worker SkYUVAInfo fYUVAInfo; 126*c8dee2aaSAndroid Build Coastguard Worker std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes> fTextures; 127*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceOrigin fTextureOrigin = kTopLeft_GrSurfaceOrigin; 128*c8dee2aaSAndroid Build Coastguard Worker }; 129*c8dee2aaSAndroid Build Coastguard Worker 130*c8dee2aaSAndroid Build Coastguard Worker #endif 131