xref: /aosp_15_r20/external/skia/include/gpu/ganesh/GrYUVABackendTextures.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrYUVABackendTextures_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define GrYUVABackendTextures_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkYUVAInfo.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker 
17*c8dee2aaSAndroid Build Coastguard Worker #include <array>
18*c8dee2aaSAndroid Build Coastguard Worker #include <cstddef>
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker enum SkYUVColorSpace : int;
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker /**
23*c8dee2aaSAndroid Build Coastguard Worker  * A description of a set GrBackendTextures that hold the planar data described by a SkYUVAInfo.
24*c8dee2aaSAndroid Build Coastguard Worker  */
25*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrYUVABackendTextureInfo {
26*c8dee2aaSAndroid Build Coastguard Worker public:
27*c8dee2aaSAndroid Build Coastguard Worker     static constexpr auto kMaxPlanes = SkYUVAInfo::kMaxPlanes;
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     /** Default GrYUVABackendTextureInfo is invalid. */
30*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextureInfo() = default;
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     /**
33*c8dee2aaSAndroid Build Coastguard Worker      * Initializes a GrYUVABackendTextureInfo to describe a set of textures that can store the
34*c8dee2aaSAndroid Build Coastguard Worker      * planes indicated by the SkYUVAInfo. The texture dimensions are taken from the SkYUVAInfo's
35*c8dee2aaSAndroid Build Coastguard Worker      * plane dimensions. All the described textures share a common origin. The planar image this
36*c8dee2aaSAndroid Build Coastguard Worker      * describes will be mip mapped if all the textures are individually mip mapped as indicated
37*c8dee2aaSAndroid Build Coastguard Worker      * by skgpu::Mipmapped. This will produce an invalid result (return false from isValid()) if the
38*c8dee2aaSAndroid Build Coastguard Worker      * passed formats' channels don't agree with SkYUVAInfo.
39*c8dee2aaSAndroid Build Coastguard Worker      */
40*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextureInfo(const SkYUVAInfo&,
41*c8dee2aaSAndroid Build Coastguard Worker                              const GrBackendFormat[kMaxPlanes],
42*c8dee2aaSAndroid Build Coastguard Worker                              skgpu::Mipmapped,
43*c8dee2aaSAndroid Build Coastguard Worker                              GrSurfaceOrigin);
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextureInfo(const GrYUVABackendTextureInfo&) = default;
46*c8dee2aaSAndroid Build Coastguard Worker 
47*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextureInfo& operator=(const GrYUVABackendTextureInfo&) = default;
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker     bool operator==(const GrYUVABackendTextureInfo&) const;
50*c8dee2aaSAndroid Build Coastguard Worker     bool operator!=(const GrYUVABackendTextureInfo& that) const { return !(*this == that); }
51*c8dee2aaSAndroid Build Coastguard Worker 
yuvaInfo()52*c8dee2aaSAndroid Build Coastguard Worker     const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; }
53*c8dee2aaSAndroid Build Coastguard Worker 
yuvColorSpace()54*c8dee2aaSAndroid Build Coastguard Worker     SkYUVColorSpace yuvColorSpace() const { return fYUVAInfo.yuvColorSpace(); }
55*c8dee2aaSAndroid Build Coastguard Worker 
mipmapped()56*c8dee2aaSAndroid Build Coastguard Worker     skgpu::Mipmapped mipmapped() const { return fMipmapped; }
57*c8dee2aaSAndroid Build Coastguard Worker 
textureOrigin()58*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceOrigin textureOrigin() const { return fTextureOrigin; }
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker     /** The number of SkPixmap planes, 0 if this GrYUVABackendTextureInfo is invalid. */
numPlanes()61*c8dee2aaSAndroid Build Coastguard Worker     int numPlanes() const { return fYUVAInfo.numPlanes(); }
62*c8dee2aaSAndroid Build Coastguard Worker 
63*c8dee2aaSAndroid Build Coastguard Worker     /** Format of the ith plane, or invalid format if i >= numPlanes() */
planeFormat(int i)64*c8dee2aaSAndroid Build Coastguard Worker     const GrBackendFormat& planeFormat(int i) const { return fPlaneFormats[i]; }
65*c8dee2aaSAndroid Build Coastguard Worker 
66*c8dee2aaSAndroid Build Coastguard Worker     /**
67*c8dee2aaSAndroid Build Coastguard Worker      * Returns true if this has been configured with a valid SkYUVAInfo with compatible texture
68*c8dee2aaSAndroid Build Coastguard Worker      * formats.
69*c8dee2aaSAndroid Build Coastguard Worker      */
isValid()70*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return fYUVAInfo.isValid(); }
71*c8dee2aaSAndroid Build Coastguard Worker 
72*c8dee2aaSAndroid Build Coastguard Worker     /**
73*c8dee2aaSAndroid Build Coastguard Worker      * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be
74*c8dee2aaSAndroid Build Coastguard Worker      * valid if this->isValid().
75*c8dee2aaSAndroid Build Coastguard Worker      */
76*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo::YUVALocations toYUVALocations() const;
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker private:
79*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo fYUVAInfo;
80*c8dee2aaSAndroid Build Coastguard Worker     GrBackendFormat fPlaneFormats[kMaxPlanes];
81*c8dee2aaSAndroid Build Coastguard Worker     skgpu::Mipmapped fMipmapped = skgpu::Mipmapped::kNo;
82*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceOrigin fTextureOrigin = kTopLeft_GrSurfaceOrigin;
83*c8dee2aaSAndroid Build Coastguard Worker };
84*c8dee2aaSAndroid Build Coastguard Worker 
85*c8dee2aaSAndroid Build Coastguard Worker /**
86*c8dee2aaSAndroid Build Coastguard Worker  * A set of GrBackendTextures that hold the planar data for an image described a SkYUVAInfo.
87*c8dee2aaSAndroid Build Coastguard Worker  */
88*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrYUVABackendTextures {
89*c8dee2aaSAndroid Build Coastguard Worker public:
90*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures() = default;
91*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures(const GrYUVABackendTextures&) = delete;
92*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures(GrYUVABackendTextures&&) = default;
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures& operator=(const GrYUVABackendTextures&) = delete;
95*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures& operator=(GrYUVABackendTextures&&) = default;
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker     GrYUVABackendTextures(const SkYUVAInfo&,
98*c8dee2aaSAndroid Build Coastguard Worker                           const GrBackendTexture[SkYUVAInfo::kMaxPlanes],
99*c8dee2aaSAndroid Build Coastguard Worker                           GrSurfaceOrigin textureOrigin);
100*c8dee2aaSAndroid Build Coastguard Worker 
textures()101*c8dee2aaSAndroid Build Coastguard Worker     const std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes>& textures() const {
102*c8dee2aaSAndroid Build Coastguard Worker         return fTextures;
103*c8dee2aaSAndroid Build Coastguard Worker     }
104*c8dee2aaSAndroid Build Coastguard Worker 
texture(int i)105*c8dee2aaSAndroid Build Coastguard Worker     GrBackendTexture texture(int i) const {
106*c8dee2aaSAndroid Build Coastguard Worker         SkASSERT(i >= 0 && i < SkYUVAInfo::kMaxPlanes);
107*c8dee2aaSAndroid Build Coastguard Worker         return fTextures[static_cast<size_t>(i)];
108*c8dee2aaSAndroid Build Coastguard Worker     }
109*c8dee2aaSAndroid Build Coastguard Worker 
yuvaInfo()110*c8dee2aaSAndroid Build Coastguard Worker     const SkYUVAInfo& yuvaInfo() const { return fYUVAInfo; }
111*c8dee2aaSAndroid Build Coastguard Worker 
numPlanes()112*c8dee2aaSAndroid Build Coastguard Worker     int numPlanes() const { return fYUVAInfo.numPlanes(); }
113*c8dee2aaSAndroid Build Coastguard Worker 
textureOrigin()114*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceOrigin textureOrigin() const { return fTextureOrigin; }
115*c8dee2aaSAndroid Build Coastguard Worker 
isValid()116*c8dee2aaSAndroid Build Coastguard Worker     bool isValid() const { return fYUVAInfo.isValid(); }
117*c8dee2aaSAndroid Build Coastguard Worker 
118*c8dee2aaSAndroid Build Coastguard Worker     /**
119*c8dee2aaSAndroid Build Coastguard Worker      * Computes a YUVALocations representation of the planar layout. The result is guaranteed to be
120*c8dee2aaSAndroid Build Coastguard Worker      * valid if this->isValid().
121*c8dee2aaSAndroid Build Coastguard Worker      */
122*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo::YUVALocations toYUVALocations() const;
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker private:
125*c8dee2aaSAndroid Build Coastguard Worker     SkYUVAInfo fYUVAInfo;
126*c8dee2aaSAndroid Build Coastguard Worker     std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes> fTextures;
127*c8dee2aaSAndroid Build Coastguard Worker     GrSurfaceOrigin fTextureOrigin = kTopLeft_GrSurfaceOrigin;
128*c8dee2aaSAndroid Build Coastguard Worker };
129*c8dee2aaSAndroid Build Coastguard Worker 
130*c8dee2aaSAndroid Build Coastguard Worker #endif
131