1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef GrExternalTextureGenerator_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define GrExternalTextureGenerator_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrBackendSurface.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTextureGenerator.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class GrRecordingContext; 19*c8dee2aaSAndroid Build Coastguard Worker class GrSurfaceProxyView; 20*c8dee2aaSAndroid Build Coastguard Worker class SkImage; 21*c8dee2aaSAndroid Build Coastguard Worker enum class GrImageTexGenPolicy : int; 22*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu { enum class Mipmapped : bool; } 23*c8dee2aaSAndroid Build Coastguard Worker struct SkImageInfo; 24*c8dee2aaSAndroid Build Coastguard Worker 25*c8dee2aaSAndroid Build Coastguard Worker class GrExternalTexture { 26*c8dee2aaSAndroid Build Coastguard Worker public: 27*c8dee2aaSAndroid Build Coastguard Worker virtual ~GrExternalTexture() = default; 28*c8dee2aaSAndroid Build Coastguard Worker virtual GrBackendTexture getBackendTexture() = 0; 29*c8dee2aaSAndroid Build Coastguard Worker virtual void dispose() = 0; 30*c8dee2aaSAndroid Build Coastguard Worker }; 31*c8dee2aaSAndroid Build Coastguard Worker 32*c8dee2aaSAndroid Build Coastguard Worker class SK_API GrExternalTextureGenerator : public GrTextureGenerator { 33*c8dee2aaSAndroid Build Coastguard Worker public: 34*c8dee2aaSAndroid Build Coastguard Worker GrExternalTextureGenerator(const SkImageInfo& info); 35*c8dee2aaSAndroid Build Coastguard Worker 36*c8dee2aaSAndroid Build Coastguard Worker GrSurfaceProxyView onGenerateTexture(GrRecordingContext*, 37*c8dee2aaSAndroid Build Coastguard Worker const SkImageInfo&, 38*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped, 39*c8dee2aaSAndroid Build Coastguard Worker GrImageTexGenPolicy) override; 40*c8dee2aaSAndroid Build Coastguard Worker virtual std::unique_ptr<GrExternalTexture> generateExternalTexture(GrRecordingContext *, 41*c8dee2aaSAndroid Build Coastguard Worker skgpu::Mipmapped) = 0; 42*c8dee2aaSAndroid Build Coastguard Worker }; 43*c8dee2aaSAndroid Build Coastguard Worker 44*c8dee2aaSAndroid Build Coastguard Worker namespace SkImages { 45*c8dee2aaSAndroid Build Coastguard Worker /** 46*c8dee2aaSAndroid Build Coastguard Worker * Like SkImages::DeferredFromGenerator except allows for the use of GrTextureGenerator. 47*c8dee2aaSAndroid Build Coastguard Worker * 48*c8dee2aaSAndroid Build Coastguard Worker * @param gen producer of textures 49*c8dee2aaSAndroid Build Coastguard Worker * @return created SkImage, or nullptr 50*c8dee2aaSAndroid Build Coastguard Worker */ 51*c8dee2aaSAndroid Build Coastguard Worker SK_API sk_sp<SkImage> DeferredFromTextureGenerator(std::unique_ptr<GrTextureGenerator> gen); 52*c8dee2aaSAndroid Build Coastguard Worker } 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker #endif // GrExternalTextureGenerator_DEFINED 55