1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkJpegEncoder_DEFINED 9*c8dee2aaSAndroid Build Coastguard Worker #define SkJpegEncoder_DEFINED 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkEncodedOrigin.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h" 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker #include <memory> 16*c8dee2aaSAndroid Build Coastguard Worker #include <optional> 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker class SkColorSpace; 19*c8dee2aaSAndroid Build Coastguard Worker class SkData; 20*c8dee2aaSAndroid Build Coastguard Worker class SkEncoder; 21*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap; 22*c8dee2aaSAndroid Build Coastguard Worker class SkWStream; 23*c8dee2aaSAndroid Build Coastguard Worker class SkImage; 24*c8dee2aaSAndroid Build Coastguard Worker class GrDirectContext; 25*c8dee2aaSAndroid Build Coastguard Worker class SkYUVAPixmaps; 26*c8dee2aaSAndroid Build Coastguard Worker struct skcms_ICCProfile; 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker namespace SkJpegEncoder { 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker enum class AlphaOption { 31*c8dee2aaSAndroid Build Coastguard Worker kIgnore, 32*c8dee2aaSAndroid Build Coastguard Worker kBlendOnBlack, 33*c8dee2aaSAndroid Build Coastguard Worker }; 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker enum class Downsample { 36*c8dee2aaSAndroid Build Coastguard Worker /** 37*c8dee2aaSAndroid Build Coastguard Worker * Reduction by a factor of two in both the horizontal and vertical directions. 38*c8dee2aaSAndroid Build Coastguard Worker */ 39*c8dee2aaSAndroid Build Coastguard Worker k420, 40*c8dee2aaSAndroid Build Coastguard Worker 41*c8dee2aaSAndroid Build Coastguard Worker /** 42*c8dee2aaSAndroid Build Coastguard Worker * Reduction by a factor of two in the horizontal direction. 43*c8dee2aaSAndroid Build Coastguard Worker */ 44*c8dee2aaSAndroid Build Coastguard Worker k422, 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker /** 47*c8dee2aaSAndroid Build Coastguard Worker * No downsampling. 48*c8dee2aaSAndroid Build Coastguard Worker */ 49*c8dee2aaSAndroid Build Coastguard Worker k444, 50*c8dee2aaSAndroid Build Coastguard Worker }; 51*c8dee2aaSAndroid Build Coastguard Worker 52*c8dee2aaSAndroid Build Coastguard Worker struct Options { 53*c8dee2aaSAndroid Build Coastguard Worker /** 54*c8dee2aaSAndroid Build Coastguard Worker * |fQuality| must be in [0, 100] where 0 corresponds to the lowest quality. 55*c8dee2aaSAndroid Build Coastguard Worker */ 56*c8dee2aaSAndroid Build Coastguard Worker int fQuality = 100; 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker /** 59*c8dee2aaSAndroid Build Coastguard Worker * Choose the downsampling factor for the U and V components. This is only 60*c8dee2aaSAndroid Build Coastguard Worker * meaningful if the |src| is not kGray, since kGray will not be encoded as YUV. 61*c8dee2aaSAndroid Build Coastguard Worker * This is ignored in favor of |src|'s subsampling when |src| is an SkYUVAPixmaps. 62*c8dee2aaSAndroid Build Coastguard Worker * 63*c8dee2aaSAndroid Build Coastguard Worker * Our default value matches the libjpeg-turbo default. 64*c8dee2aaSAndroid Build Coastguard Worker */ 65*c8dee2aaSAndroid Build Coastguard Worker Downsample fDownsample = Downsample::k420; 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker /** 68*c8dee2aaSAndroid Build Coastguard Worker * Jpegs must be opaque. This instructs the encoder on how to handle input 69*c8dee2aaSAndroid Build Coastguard Worker * images with alpha. 70*c8dee2aaSAndroid Build Coastguard Worker * 71*c8dee2aaSAndroid Build Coastguard Worker * The default is to ignore the alpha channel and treat the image as opaque. 72*c8dee2aaSAndroid Build Coastguard Worker * Another option is to blend the pixels onto a black background before encoding. 73*c8dee2aaSAndroid Build Coastguard Worker * In the second case, the encoder supports linear or legacy blending. 74*c8dee2aaSAndroid Build Coastguard Worker */ 75*c8dee2aaSAndroid Build Coastguard Worker AlphaOption fAlphaOption = AlphaOption::kIgnore; 76*c8dee2aaSAndroid Build Coastguard Worker 77*c8dee2aaSAndroid Build Coastguard Worker /** 78*c8dee2aaSAndroid Build Coastguard Worker * Optional XMP metadata. 79*c8dee2aaSAndroid Build Coastguard Worker */ 80*c8dee2aaSAndroid Build Coastguard Worker const SkData* xmpMetadata = nullptr; 81*c8dee2aaSAndroid Build Coastguard Worker 82*c8dee2aaSAndroid Build Coastguard Worker /** 83*c8dee2aaSAndroid Build Coastguard Worker * An optional ICC profile to override the default behavior. 84*c8dee2aaSAndroid Build Coastguard Worker * 85*c8dee2aaSAndroid Build Coastguard Worker * The default behavior is to generate an ICC profile using a primary matrix and 86*c8dee2aaSAndroid Build Coastguard Worker * analytic transfer function. If the color space of |src| cannot be represented 87*c8dee2aaSAndroid Build Coastguard Worker * in this way (e.g, it is HLG or PQ), then no profile will be embedded. 88*c8dee2aaSAndroid Build Coastguard Worker */ 89*c8dee2aaSAndroid Build Coastguard Worker const skcms_ICCProfile* fICCProfile = nullptr; 90*c8dee2aaSAndroid Build Coastguard Worker const char* fICCProfileDescription = nullptr; 91*c8dee2aaSAndroid Build Coastguard Worker 92*c8dee2aaSAndroid Build Coastguard Worker std::optional<SkEncodedOrigin> fOrigin; 93*c8dee2aaSAndroid Build Coastguard Worker }; 94*c8dee2aaSAndroid Build Coastguard Worker 95*c8dee2aaSAndroid Build Coastguard Worker /** 96*c8dee2aaSAndroid Build Coastguard Worker * Encode the |src| pixels to the |dst| stream. 97*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 98*c8dee2aaSAndroid Build Coastguard Worker * 99*c8dee2aaSAndroid Build Coastguard Worker * Returns true on success. Returns false on an invalid or unsupported |src|. 100*c8dee2aaSAndroid Build Coastguard Worker */ 101*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options); 102*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst, 103*c8dee2aaSAndroid Build Coastguard Worker const SkYUVAPixmaps& src, 104*c8dee2aaSAndroid Build Coastguard Worker const SkColorSpace* srcColorSpace, 105*c8dee2aaSAndroid Build Coastguard Worker const Options& options); 106*c8dee2aaSAndroid Build Coastguard Worker 107*c8dee2aaSAndroid Build Coastguard Worker /** 108*c8dee2aaSAndroid Build Coastguard Worker * Encode the provided image and return the resulting bytes. If the image was created as 109*c8dee2aaSAndroid Build Coastguard Worker * a texture-backed image on a GPU context, that |ctx| must be provided so the pixels 110*c8dee2aaSAndroid Build Coastguard Worker * can be read before being encoded. For raster-backed images, |ctx| can be nullptr. 111*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 112*c8dee2aaSAndroid Build Coastguard Worker * 113*c8dee2aaSAndroid Build Coastguard Worker * Returns nullptr if the pixels could not be read or encoding otherwise fails. 114*c8dee2aaSAndroid Build Coastguard Worker */ 115*c8dee2aaSAndroid Build Coastguard Worker SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options); 116*c8dee2aaSAndroid Build Coastguard Worker 117*c8dee2aaSAndroid Build Coastguard Worker /** 118*c8dee2aaSAndroid Build Coastguard Worker * Create a jpeg encoder that will encode the |src| pixels to the |dst| stream. 119*c8dee2aaSAndroid Build Coastguard Worker * |options| may be used to control the encoding behavior. 120*c8dee2aaSAndroid Build Coastguard Worker * 121*c8dee2aaSAndroid Build Coastguard Worker * |dst| is unowned but must remain valid for the lifetime of the object. 122*c8dee2aaSAndroid Build Coastguard Worker * 123*c8dee2aaSAndroid Build Coastguard Worker * This returns nullptr on an invalid or unsupported |src|. 124*c8dee2aaSAndroid Build Coastguard Worker */ 125*c8dee2aaSAndroid Build Coastguard Worker SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst, const SkPixmap& src, const Options& options); 126*c8dee2aaSAndroid Build Coastguard Worker SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst, 127*c8dee2aaSAndroid Build Coastguard Worker const SkYUVAPixmaps& src, 128*c8dee2aaSAndroid Build Coastguard Worker const SkColorSpace* srcColorSpace, 129*c8dee2aaSAndroid Build Coastguard Worker const Options& options); 130*c8dee2aaSAndroid Build Coastguard Worker } // namespace SkJpegEncoder 131*c8dee2aaSAndroid Build Coastguard Worker 132*c8dee2aaSAndroid Build Coastguard Worker #endif 133