xref: /aosp_15_r20/external/skia/include/encode/SkJpegEncoder.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkJpegEncoder_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkJpegEncoder_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker 
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/codec/SkEncodedOrigin.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkAPI.h"
14*c8dee2aaSAndroid Build Coastguard Worker 
15*c8dee2aaSAndroid Build Coastguard Worker #include <memory>
16*c8dee2aaSAndroid Build Coastguard Worker #include <optional>
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker class SkColorSpace;
19*c8dee2aaSAndroid Build Coastguard Worker class SkData;
20*c8dee2aaSAndroid Build Coastguard Worker class SkEncoder;
21*c8dee2aaSAndroid Build Coastguard Worker class SkPixmap;
22*c8dee2aaSAndroid Build Coastguard Worker class SkWStream;
23*c8dee2aaSAndroid Build Coastguard Worker class SkImage;
24*c8dee2aaSAndroid Build Coastguard Worker class GrDirectContext;
25*c8dee2aaSAndroid Build Coastguard Worker class SkYUVAPixmaps;
26*c8dee2aaSAndroid Build Coastguard Worker struct skcms_ICCProfile;
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker namespace SkJpegEncoder {
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker enum class AlphaOption {
31*c8dee2aaSAndroid Build Coastguard Worker     kIgnore,
32*c8dee2aaSAndroid Build Coastguard Worker     kBlendOnBlack,
33*c8dee2aaSAndroid Build Coastguard Worker };
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker enum class Downsample {
36*c8dee2aaSAndroid Build Coastguard Worker     /**
37*c8dee2aaSAndroid Build Coastguard Worker      *  Reduction by a factor of two in both the horizontal and vertical directions.
38*c8dee2aaSAndroid Build Coastguard Worker      */
39*c8dee2aaSAndroid Build Coastguard Worker     k420,
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     /**
42*c8dee2aaSAndroid Build Coastguard Worker      *  Reduction by a factor of two in the horizontal direction.
43*c8dee2aaSAndroid Build Coastguard Worker      */
44*c8dee2aaSAndroid Build Coastguard Worker     k422,
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     /**
47*c8dee2aaSAndroid Build Coastguard Worker      *  No downsampling.
48*c8dee2aaSAndroid Build Coastguard Worker      */
49*c8dee2aaSAndroid Build Coastguard Worker     k444,
50*c8dee2aaSAndroid Build Coastguard Worker };
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker struct Options {
53*c8dee2aaSAndroid Build Coastguard Worker     /**
54*c8dee2aaSAndroid Build Coastguard Worker      *  |fQuality| must be in [0, 100] where 0 corresponds to the lowest quality.
55*c8dee2aaSAndroid Build Coastguard Worker      */
56*c8dee2aaSAndroid Build Coastguard Worker     int fQuality = 100;
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker     /**
59*c8dee2aaSAndroid Build Coastguard Worker      *  Choose the downsampling factor for the U and V components.  This is only
60*c8dee2aaSAndroid Build Coastguard Worker      *  meaningful if the |src| is not kGray, since kGray will not be encoded as YUV.
61*c8dee2aaSAndroid Build Coastguard Worker      *  This is ignored in favor of |src|'s subsampling when |src| is an SkYUVAPixmaps.
62*c8dee2aaSAndroid Build Coastguard Worker      *
63*c8dee2aaSAndroid Build Coastguard Worker      *  Our default value matches the libjpeg-turbo default.
64*c8dee2aaSAndroid Build Coastguard Worker      */
65*c8dee2aaSAndroid Build Coastguard Worker     Downsample fDownsample = Downsample::k420;
66*c8dee2aaSAndroid Build Coastguard Worker 
67*c8dee2aaSAndroid Build Coastguard Worker     /**
68*c8dee2aaSAndroid Build Coastguard Worker      *  Jpegs must be opaque.  This instructs the encoder on how to handle input
69*c8dee2aaSAndroid Build Coastguard Worker      *  images with alpha.
70*c8dee2aaSAndroid Build Coastguard Worker      *
71*c8dee2aaSAndroid Build Coastguard Worker      *  The default is to ignore the alpha channel and treat the image as opaque.
72*c8dee2aaSAndroid Build Coastguard Worker      *  Another option is to blend the pixels onto a black background before encoding.
73*c8dee2aaSAndroid Build Coastguard Worker      *  In the second case, the encoder supports linear or legacy blending.
74*c8dee2aaSAndroid Build Coastguard Worker      */
75*c8dee2aaSAndroid Build Coastguard Worker     AlphaOption fAlphaOption = AlphaOption::kIgnore;
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker     /**
78*c8dee2aaSAndroid Build Coastguard Worker      *  Optional XMP metadata.
79*c8dee2aaSAndroid Build Coastguard Worker      */
80*c8dee2aaSAndroid Build Coastguard Worker     const SkData* xmpMetadata = nullptr;
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker     /**
83*c8dee2aaSAndroid Build Coastguard Worker      *  An optional ICC profile to override the default behavior.
84*c8dee2aaSAndroid Build Coastguard Worker      *
85*c8dee2aaSAndroid Build Coastguard Worker      *  The default behavior is to generate an ICC profile using a primary matrix and
86*c8dee2aaSAndroid Build Coastguard Worker      *  analytic transfer function. If the color space of |src| cannot be represented
87*c8dee2aaSAndroid Build Coastguard Worker      *  in this way (e.g, it is HLG or PQ), then no profile will be embedded.
88*c8dee2aaSAndroid Build Coastguard Worker      */
89*c8dee2aaSAndroid Build Coastguard Worker     const skcms_ICCProfile* fICCProfile = nullptr;
90*c8dee2aaSAndroid Build Coastguard Worker     const char* fICCProfileDescription = nullptr;
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker     std::optional<SkEncodedOrigin> fOrigin;
93*c8dee2aaSAndroid Build Coastguard Worker };
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker /**
96*c8dee2aaSAndroid Build Coastguard Worker  *  Encode the |src| pixels to the |dst| stream.
97*c8dee2aaSAndroid Build Coastguard Worker  *  |options| may be used to control the encoding behavior.
98*c8dee2aaSAndroid Build Coastguard Worker  *
99*c8dee2aaSAndroid Build Coastguard Worker  *  Returns true on success.  Returns false on an invalid or unsupported |src|.
100*c8dee2aaSAndroid Build Coastguard Worker  */
101*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst, const SkPixmap& src, const Options& options);
102*c8dee2aaSAndroid Build Coastguard Worker SK_API bool Encode(SkWStream* dst,
103*c8dee2aaSAndroid Build Coastguard Worker                    const SkYUVAPixmaps& src,
104*c8dee2aaSAndroid Build Coastguard Worker                    const SkColorSpace* srcColorSpace,
105*c8dee2aaSAndroid Build Coastguard Worker                    const Options& options);
106*c8dee2aaSAndroid Build Coastguard Worker 
107*c8dee2aaSAndroid Build Coastguard Worker /**
108*c8dee2aaSAndroid Build Coastguard Worker *  Encode the provided image and return the resulting bytes. If the image was created as
109*c8dee2aaSAndroid Build Coastguard Worker *  a texture-backed image on a GPU context, that |ctx| must be provided so the pixels
110*c8dee2aaSAndroid Build Coastguard Worker *  can be read before being encoded. For raster-backed images, |ctx| can be nullptr.
111*c8dee2aaSAndroid Build Coastguard Worker *  |options| may be used to control the encoding behavior.
112*c8dee2aaSAndroid Build Coastguard Worker *
113*c8dee2aaSAndroid Build Coastguard Worker *  Returns nullptr if the pixels could not be read or encoding otherwise fails.
114*c8dee2aaSAndroid Build Coastguard Worker */
115*c8dee2aaSAndroid Build Coastguard Worker SK_API sk_sp<SkData> Encode(GrDirectContext* ctx, const SkImage* img, const Options& options);
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker /**
118*c8dee2aaSAndroid Build Coastguard Worker  *  Create a jpeg encoder that will encode the |src| pixels to the |dst| stream.
119*c8dee2aaSAndroid Build Coastguard Worker  *  |options| may be used to control the encoding behavior.
120*c8dee2aaSAndroid Build Coastguard Worker  *
121*c8dee2aaSAndroid Build Coastguard Worker  *  |dst| is unowned but must remain valid for the lifetime of the object.
122*c8dee2aaSAndroid Build Coastguard Worker  *
123*c8dee2aaSAndroid Build Coastguard Worker  *  This returns nullptr on an invalid or unsupported |src|.
124*c8dee2aaSAndroid Build Coastguard Worker  */
125*c8dee2aaSAndroid Build Coastguard Worker SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst, const SkPixmap& src, const Options& options);
126*c8dee2aaSAndroid Build Coastguard Worker SK_API std::unique_ptr<SkEncoder> Make(SkWStream* dst,
127*c8dee2aaSAndroid Build Coastguard Worker                                        const SkYUVAPixmaps& src,
128*c8dee2aaSAndroid Build Coastguard Worker                                        const SkColorSpace* srcColorSpace,
129*c8dee2aaSAndroid Build Coastguard Worker                                        const Options& options);
130*c8dee2aaSAndroid Build Coastguard Worker }  // namespace SkJpegEncoder
131*c8dee2aaSAndroid Build Coastguard Worker 
132*c8dee2aaSAndroid Build Coastguard Worker #endif
133