xref: /aosp_15_r20/external/skia/include/config/SkUserConfigManual.h (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #ifndef SkUserConfigManual_DEFINED
9*c8dee2aaSAndroid Build Coastguard Worker #define SkUserConfigManual_DEFINED
10*c8dee2aaSAndroid Build Coastguard Worker   #include <android/log.h>
11*c8dee2aaSAndroid Build Coastguard Worker   #include "include/gpu/graphite/LogPriority.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker   #define SK_BUILD_FOR_ANDROID_FRAMEWORK
14*c8dee2aaSAndroid Build Coastguard Worker   #define SK_DEFAULT_FONT_CACHE_LIMIT   (768 * 1024)
15*c8dee2aaSAndroid Build Coastguard Worker   #define SK_DEFAULT_GLOBAL_DISCARDABLE_MEMORY_POOL_SIZE (512 * 1024)
16*c8dee2aaSAndroid Build Coastguard Worker   #define SK_PRINT_CODEC_MESSAGES
17*c8dee2aaSAndroid Build Coastguard Worker   #define SK_USE_FREETYPE_EMBOLDEN
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker   // Disable these Ganesh features
20*c8dee2aaSAndroid Build Coastguard Worker   #define SK_DISABLE_REDUCE_OPLIST_SPLITTING
21*c8dee2aaSAndroid Build Coastguard Worker   // Check error is expensive. HWUI historically also doesn't check its allocations
22*c8dee2aaSAndroid Build Coastguard Worker   #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR 0
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker   // Staging flags
25*c8dee2aaSAndroid Build Coastguard Worker   #define SK_SUPPORT_STROKEANDFILL
26*c8dee2aaSAndroid Build Coastguard Worker   #define SK_DISABLE_LEGACY_SKSURFACE_FLUSH
27*c8dee2aaSAndroid Build Coastguard Worker   #define SK_DISABLE_LEGACY_CANVAS_FLUSH
28*c8dee2aaSAndroid Build Coastguard Worker   #define SK_LEGACY_GPU_GETTERS_CONST
29*c8dee2aaSAndroid Build Coastguard Worker   #define SK_USE_LEGACY_BLUR_GANESH
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker   // Needed until we fix https://bug.skia.org/2440
32*c8dee2aaSAndroid Build Coastguard Worker   #define SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
33*c8dee2aaSAndroid Build Coastguard Worker   #define SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
34*c8dee2aaSAndroid Build Coastguard Worker   #define SK_FORCE_AAA
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker   // Logging settings
37*c8dee2aaSAndroid Build Coastguard Worker   #define SKGPU_GRAPHITE_LOWEST_ACTIVE_LOG_PRIORITY skgpu::graphite::LogPriority::kWarning
38*c8dee2aaSAndroid Build Coastguard Worker   #define SK_ABORT(fmt, ...) __android_log_assert(nullptr, "skia", "[skia] \"" fmt "\" in {%s}",  \
39*c8dee2aaSAndroid Build Coastguard Worker                                                   ##__VA_ARGS__, __PRETTY_FUNCTION__)
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker   // TODO (b/239048372): Remove this flag when we can safely migrate apps to the
42*c8dee2aaSAndroid Build Coastguard Worker   // new behavior.
43*c8dee2aaSAndroid Build Coastguard Worker   #define SK_SUPPORT_LEGACY_ALPHA_BITMAP_AS_COVERAGE
44*c8dee2aaSAndroid Build Coastguard Worker 
45*c8dee2aaSAndroid Build Coastguard Worker #if defined(__APPLE__) && !defined(SK_R32_SHIFT)
46*c8dee2aaSAndroid Build Coastguard Worker   // Set macOS to use BGRA format to match Linux and Windows
47*c8dee2aaSAndroid Build Coastguard Worker   #define SK_R32_SHIFT 16
48*c8dee2aaSAndroid Build Coastguard Worker #endif
49*c8dee2aaSAndroid Build Coastguard Worker #endif // SkUserConfigManual_DEFINED
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