1*c8dee2aaSAndroid Build Coastguard Worker# Copyright 2016 Google Inc. 2*c8dee2aaSAndroid Build Coastguard Worker# 3*c8dee2aaSAndroid Build Coastguard Worker# Use of this source code is governed by a BSD-style license that can be 4*c8dee2aaSAndroid Build Coastguard Worker# found in the LICENSE file. 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker# Things are easiest for everyone if these source paths are absolute. 7*c8dee2aaSAndroid Build Coastguard Worker_gm = get_path_info("../gm", "abspath") 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workergm_sources = [ 10*c8dee2aaSAndroid Build Coastguard Worker "$_gm/3d.cpp", 11*c8dee2aaSAndroid Build Coastguard Worker "$_gm/aaa.cpp", 12*c8dee2aaSAndroid Build Coastguard Worker "$_gm/aaclip.cpp", 13*c8dee2aaSAndroid Build Coastguard Worker "$_gm/aarectmodes.cpp", 14*c8dee2aaSAndroid Build Coastguard Worker "$_gm/aaxfermodes.cpp", 15*c8dee2aaSAndroid Build Coastguard Worker "$_gm/addarc.cpp", 16*c8dee2aaSAndroid Build Coastguard Worker "$_gm/all_bitmap_configs.cpp", 17*c8dee2aaSAndroid Build Coastguard Worker "$_gm/alpha_image.cpp", 18*c8dee2aaSAndroid Build Coastguard Worker "$_gm/alphagradients.cpp", 19*c8dee2aaSAndroid Build Coastguard Worker "$_gm/analytic_gradients.cpp", 20*c8dee2aaSAndroid Build Coastguard Worker "$_gm/androidblendmodes.cpp", 21*c8dee2aaSAndroid Build Coastguard Worker "$_gm/animated_gif.cpp", 22*c8dee2aaSAndroid Build Coastguard Worker "$_gm/animated_image_orientation.cpp", 23*c8dee2aaSAndroid Build Coastguard Worker "$_gm/animatedimageblurs.cpp", 24*c8dee2aaSAndroid Build Coastguard Worker "$_gm/anisotropic.cpp", 25*c8dee2aaSAndroid Build Coastguard Worker "$_gm/annotated_text.cpp", 26*c8dee2aaSAndroid Build Coastguard Worker "$_gm/arcofzorro.cpp", 27*c8dee2aaSAndroid Build Coastguard Worker "$_gm/arcto.cpp", 28*c8dee2aaSAndroid Build Coastguard Worker "$_gm/arithmode.cpp", 29*c8dee2aaSAndroid Build Coastguard Worker "$_gm/asyncrescaleandread.cpp", 30*c8dee2aaSAndroid Build Coastguard Worker "$_gm/b_119394958.cpp", 31*c8dee2aaSAndroid Build Coastguard Worker "$_gm/backdrop.cpp", 32*c8dee2aaSAndroid Build Coastguard Worker "$_gm/backdrop_imagefilter_croprect.cpp", 33*c8dee2aaSAndroid Build Coastguard Worker "$_gm/badpaint.cpp", 34*c8dee2aaSAndroid Build Coastguard Worker "$_gm/batchedconvexpaths.cpp", 35*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bc1_transparency.cpp", 36*c8dee2aaSAndroid Build Coastguard Worker "$_gm/beziers.cpp", 37*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bicubic.cpp", 38*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigblurs.cpp", 39*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigmatrix.cpp", 40*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigrect.cpp", 41*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigtext.cpp", 42*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigtileimagefilter.cpp", 43*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmapcopy.cpp", 44*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmapfilters.cpp", 45*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmapimage.cpp", 46*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmappremul.cpp", 47*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmaprect.cpp", 48*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmaprecttest.cpp", 49*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmapshader.cpp", 50*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bitmaptiled.cpp", 51*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bleed.cpp", 52*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blend.cpp", 53*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurcircles.cpp", 54*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurcircles2.cpp", 55*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurignorexform.cpp", 56*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurimagevmask.cpp", 57*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurpositioning.cpp", 58*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurquickreject.cpp", 59*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurrect.cpp", 60*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurredclippedcircle.cpp", 61*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurroundrect.cpp", 62*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurs.cpp", 63*c8dee2aaSAndroid Build Coastguard Worker "$_gm/blurtextsmallradii.cpp", 64*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bmpfilterqualityrepeat.cpp", 65*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug12866.cpp", 66*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug5252.cpp", 67*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug530095.cpp", 68*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug615686.cpp", 69*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug6643.cpp", 70*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug6783.cpp", 71*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bug9331.cpp", 72*c8dee2aaSAndroid Build Coastguard Worker "$_gm/circle_sizes.cpp", 73*c8dee2aaSAndroid Build Coastguard Worker "$_gm/circulararcs.cpp", 74*c8dee2aaSAndroid Build Coastguard Worker "$_gm/circularclips.cpp", 75*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clip_error.cpp", 76*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clip_sierpinski_region.cpp", 77*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clip_strokerect.cpp", 78*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clipdrawdraw.cpp", 79*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clippedbitmapshaders.cpp", 80*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clipshader.cpp", 81*c8dee2aaSAndroid Build Coastguard Worker "$_gm/collapsepaths.cpp", 82*c8dee2aaSAndroid Build Coastguard Worker "$_gm/color4f.cpp", 83*c8dee2aaSAndroid Build Coastguard Worker "$_gm/coloremoji.cpp", 84*c8dee2aaSAndroid Build Coastguard Worker "$_gm/coloremoji_blendmodes.cpp", 85*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colorfilteralpha8.cpp", 86*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colorfilterimagefilter.cpp", 87*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colorfilters.cpp", 88*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colormatrix.cpp", 89*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colorspace.cpp", 90*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colorwheel.cpp", 91*c8dee2aaSAndroid Build Coastguard Worker "$_gm/colrv1.cpp", 92*c8dee2aaSAndroid Build Coastguard Worker "$_gm/complexclip.cpp", 93*c8dee2aaSAndroid Build Coastguard Worker "$_gm/complexclip2.cpp", 94*c8dee2aaSAndroid Build Coastguard Worker "$_gm/complexclip3.cpp", 95*c8dee2aaSAndroid Build Coastguard Worker "$_gm/complexclip4.cpp", 96*c8dee2aaSAndroid Build Coastguard Worker "$_gm/complexclip_blur_tiled.cpp", 97*c8dee2aaSAndroid Build Coastguard Worker "$_gm/composecolorfilter.cpp", 98*c8dee2aaSAndroid Build Coastguard Worker "$_gm/composeshader.cpp", 99*c8dee2aaSAndroid Build Coastguard Worker "$_gm/compositor_quads.cpp", 100*c8dee2aaSAndroid Build Coastguard Worker "$_gm/compressed_textures.cpp", 101*c8dee2aaSAndroid Build Coastguard Worker "$_gm/concavepaths.cpp", 102*c8dee2aaSAndroid Build Coastguard Worker "$_gm/conicpaths.cpp", 103*c8dee2aaSAndroid Build Coastguard Worker "$_gm/convex_all_line_paths.cpp", 104*c8dee2aaSAndroid Build Coastguard Worker "$_gm/convexpaths.cpp", 105*c8dee2aaSAndroid Build Coastguard Worker "$_gm/convexpolyclip.cpp", 106*c8dee2aaSAndroid Build Coastguard Worker "$_gm/coordclampshader.cpp", 107*c8dee2aaSAndroid Build Coastguard Worker "$_gm/copy_to_4444.cpp", 108*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1041204.cpp", 109*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1073670.cpp", 110*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1086705.cpp", 111*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1113794.cpp", 112*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1139750.cpp", 113*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1156804.cpp", 114*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1162942.cpp", 115*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1167277.cpp", 116*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1174186.cpp", 117*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1174354.cpp", 118*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1177833.cpp", 119*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1257515.cpp", 120*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_1313579.cpp", 121*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_224618.cpp", 122*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_691386.cpp", 123*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_788500.cpp", 124*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_847759.cpp", 125*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_884166.cpp", 126*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_887103.cpp", 127*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_892988.cpp", 128*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_899512.cpp", 129*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_905548.cpp", 130*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_908646.cpp", 131*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_913349.cpp", 132*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_918512.cpp", 133*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_938592.cpp", 134*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_946965.cpp", 135*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_947055.cpp", 136*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crbug_996140.cpp", 137*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crop_imagefilter.cpp", 138*c8dee2aaSAndroid Build Coastguard Worker "$_gm/croppedrects.cpp", 139*c8dee2aaSAndroid Build Coastguard Worker "$_gm/crosscontextimage.cpp", 140*c8dee2aaSAndroid Build Coastguard Worker "$_gm/cubicpaths.cpp", 141*c8dee2aaSAndroid Build Coastguard Worker "$_gm/daa.cpp", 142*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dashcircle.cpp", 143*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dashcubics.cpp", 144*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dashing.cpp", 145*c8dee2aaSAndroid Build Coastguard Worker "$_gm/degeneratesegments.cpp", 146*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dftext.cpp", 147*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dftext_blob_persp.cpp", 148*c8dee2aaSAndroid Build Coastguard Worker "$_gm/discard.cpp", 149*c8dee2aaSAndroid Build Coastguard Worker "$_gm/displacement.cpp", 150*c8dee2aaSAndroid Build Coastguard Worker "$_gm/distantclip.cpp", 151*c8dee2aaSAndroid Build Coastguard Worker "$_gm/draw_bitmap_rect_skbug4374.cpp", 152*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawable.cpp", 153*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawatlas.cpp", 154*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawatlascolor.cpp", 155*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawbitmaprect.cpp", 156*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawglyphs.cpp", 157*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawimageset.cpp", 158*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawlines_with_local_matrix.cpp", 159*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawminibitmaprect.cpp", 160*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawregion.cpp", 161*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawregionmodes.cpp", 162*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dropshadowimagefilter.cpp", 163*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drrect.cpp", 164*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drrect_small_inner.cpp", 165*c8dee2aaSAndroid Build Coastguard Worker "$_gm/dstreadshuffle.cpp", 166*c8dee2aaSAndroid Build Coastguard Worker "$_gm/ducky_yuv_blend.cpp", 167*c8dee2aaSAndroid Build Coastguard Worker "$_gm/emboss.cpp", 168*c8dee2aaSAndroid Build Coastguard Worker "$_gm/emptypath.cpp", 169*c8dee2aaSAndroid Build Coastguard Worker "$_gm/emptyshader.cpp", 170*c8dee2aaSAndroid Build Coastguard Worker "$_gm/encode.cpp", 171*c8dee2aaSAndroid Build Coastguard Worker "$_gm/encode_alpha_jpeg.cpp", 172*c8dee2aaSAndroid Build Coastguard Worker "$_gm/encode_color_types.cpp", 173*c8dee2aaSAndroid Build Coastguard Worker "$_gm/encode_platform.cpp", 174*c8dee2aaSAndroid Build Coastguard Worker "$_gm/encode_srgb.cpp", 175*c8dee2aaSAndroid Build Coastguard Worker "$_gm/exoticformats.cpp", 176*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fadefilter.cpp", 177*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fatpathfill.cpp", 178*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fillrect_gradient.cpp", 179*c8dee2aaSAndroid Build Coastguard Worker "$_gm/filltypes.cpp", 180*c8dee2aaSAndroid Build Coastguard Worker "$_gm/filltypespersp.cpp", 181*c8dee2aaSAndroid Build Coastguard Worker "$_gm/filterbug.cpp", 182*c8dee2aaSAndroid Build Coastguard Worker "$_gm/filterfastbounds.cpp", 183*c8dee2aaSAndroid Build Coastguard Worker "$_gm/filterindiabox.cpp", 184*c8dee2aaSAndroid Build Coastguard Worker "$_gm/flippity.cpp", 185*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontcache.cpp", 186*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontmgr.cpp", 187*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontregen.cpp", 188*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontscaler.cpp", 189*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontscalerdistortable.cpp", 190*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gammatext.cpp", 191*c8dee2aaSAndroid Build Coastguard Worker "$_gm/getpostextpath.cpp", 192*c8dee2aaSAndroid Build Coastguard Worker "$_gm/giantbitmap.cpp", 193*c8dee2aaSAndroid Build Coastguard Worker "$_gm/glyph_pos.cpp", 194*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gm.cpp", 195*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gm.h", 196*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradient_dirty_laundry.cpp", 197*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradient_matrix.cpp", 198*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradients.cpp", 199*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradients_2pt_conical.cpp", 200*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradients_degenerate.cpp", 201*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradients_no_texture.cpp", 202*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gradtext.cpp", 203*c8dee2aaSAndroid Build Coastguard Worker "$_gm/graphite_replay.cpp", 204*c8dee2aaSAndroid Build Coastguard Worker "$_gm/graphitestart.cpp", 205*c8dee2aaSAndroid Build Coastguard Worker "$_gm/grayscalejpg.cpp", 206*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hairlines.cpp", 207*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hairmodes.cpp", 208*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hardstop_gradients.cpp", 209*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hardstop_gradients_many.cpp", 210*c8dee2aaSAndroid Build Coastguard Worker "$_gm/highcontrastfilter.cpp", 211*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hittestpath.cpp", 212*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hsl.cpp", 213*c8dee2aaSAndroid Build Coastguard Worker "$_gm/hugepath.cpp", 214*c8dee2aaSAndroid Build Coastguard Worker "$_gm/image.cpp", 215*c8dee2aaSAndroid Build Coastguard Worker "$_gm/image_pict.cpp", 216*c8dee2aaSAndroid Build Coastguard Worker "$_gm/image_shader.cpp", 217*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageblur.cpp", 218*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageblur2.cpp", 219*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageblurclampmode.cpp", 220*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageblurrepeatmode.cpp", 221*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageblurtiled.cpp", 222*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagedither.cpp", 223*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefilters.cpp", 224*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersbase.cpp", 225*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersclipped.cpp", 226*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefilterscropexpand.cpp", 227*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefilterscropped.cpp", 228*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersgraph.cpp", 229*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersscaled.cpp", 230*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersstroked.cpp", 231*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefilterstransformed.cpp", 232*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefiltersunpremul.cpp", 233*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagefromyuvtextures.cpp", 234*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagemagnifier.cpp", 235*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagemakewithfilter.cpp", 236*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagemasksubset.cpp", 237*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imageresizetiled.cpp", 238*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagesource.cpp", 239*c8dee2aaSAndroid Build Coastguard Worker "$_gm/imagesource2.cpp", 240*c8dee2aaSAndroid Build Coastguard Worker "$_gm/internal_links.cpp", 241*c8dee2aaSAndroid Build Coastguard Worker "$_gm/inverseclip.cpp", 242*c8dee2aaSAndroid Build Coastguard Worker "$_gm/inversepaths.cpp", 243*c8dee2aaSAndroid Build Coastguard Worker "$_gm/jpg_color_cube.cpp", 244*c8dee2aaSAndroid Build Coastguard Worker "$_gm/kawase_blur_rt.cpp", 245*c8dee2aaSAndroid Build Coastguard Worker "$_gm/labyrinth.cpp", 246*c8dee2aaSAndroid Build Coastguard Worker "$_gm/largeclippedpath.cpp", 247*c8dee2aaSAndroid Build Coastguard Worker "$_gm/largeglyphblur.cpp", 248*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lattice.cpp", 249*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lcdblendmodes.cpp", 250*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lcdoverlap.cpp", 251*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lcdtext.cpp", 252*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lighting.cpp", 253*c8dee2aaSAndroid Build Coastguard Worker "$_gm/linepaths.cpp", 254*c8dee2aaSAndroid Build Coastguard Worker "$_gm/localmatriximagefilter.cpp", 255*c8dee2aaSAndroid Build Coastguard Worker "$_gm/localmatriximageshader.cpp", 256*c8dee2aaSAndroid Build Coastguard Worker "$_gm/localmatrixshader.cpp", 257*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lumafilter.cpp", 258*c8dee2aaSAndroid Build Coastguard Worker "$_gm/luminosity.cpp", 259*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mac_aa_explorer.cpp", 260*c8dee2aaSAndroid Build Coastguard Worker "$_gm/make_raster_image.cpp", 261*c8dee2aaSAndroid Build Coastguard Worker "$_gm/makecolorspace.cpp", 262*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mandoline.cpp", 263*c8dee2aaSAndroid Build Coastguard Worker "$_gm/manypathatlases.cpp", 264*c8dee2aaSAndroid Build Coastguard Worker "$_gm/manypaths.cpp", 265*c8dee2aaSAndroid Build Coastguard Worker "$_gm/matrixconvolution.cpp", 266*c8dee2aaSAndroid Build Coastguard Worker "$_gm/matriximagefilter.cpp", 267*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mesh.cpp", 268*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mipmap.cpp", 269*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mirrortile.cpp", 270*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mixedtextblobs.cpp", 271*c8dee2aaSAndroid Build Coastguard Worker "$_gm/mixercolorfilter.cpp", 272*c8dee2aaSAndroid Build Coastguard Worker "$_gm/modecolorfilters.cpp", 273*c8dee2aaSAndroid Build Coastguard Worker "$_gm/morphology.cpp", 274*c8dee2aaSAndroid Build Coastguard Worker "$_gm/nearesthalfpixelimage.cpp", 275*c8dee2aaSAndroid Build Coastguard Worker "$_gm/nested.cpp", 276*c8dee2aaSAndroid Build Coastguard Worker "$_gm/ninepatchstretch.cpp", 277*c8dee2aaSAndroid Build Coastguard Worker "$_gm/nonclosedpaths.cpp", 278*c8dee2aaSAndroid Build Coastguard Worker "$_gm/offsetimagefilter.cpp", 279*c8dee2aaSAndroid Build Coastguard Worker "$_gm/orientation.cpp", 280*c8dee2aaSAndroid Build Coastguard Worker "$_gm/ovals.cpp", 281*c8dee2aaSAndroid Build Coastguard Worker "$_gm/overdrawcanvas.cpp", 282*c8dee2aaSAndroid Build Coastguard Worker "$_gm/overdrawcolorfilter.cpp", 283*c8dee2aaSAndroid Build Coastguard Worker "$_gm/overstroke.cpp", 284*c8dee2aaSAndroid Build Coastguard Worker "$_gm/p3.cpp", 285*c8dee2aaSAndroid Build Coastguard Worker "$_gm/palette.cpp", 286*c8dee2aaSAndroid Build Coastguard Worker "$_gm/patch.cpp", 287*c8dee2aaSAndroid Build Coastguard Worker "$_gm/path_stroke_with_zero_length.cpp", 288*c8dee2aaSAndroid Build Coastguard Worker "$_gm/patharcto.cpp", 289*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathcontourstart.cpp", 290*c8dee2aaSAndroid Build Coastguard Worker "$_gm/patheffects.cpp", 291*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathfill.cpp", 292*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathinterior.cpp", 293*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathmaskcache.cpp", 294*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathmeasure.cpp", 295*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathopsblend.cpp", 296*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathopsinverse.cpp", 297*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pathreverse.cpp", 298*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pdf_never_embed.cpp", 299*c8dee2aaSAndroid Build Coastguard Worker "$_gm/perlinnoise.cpp", 300*c8dee2aaSAndroid Build Coastguard Worker "$_gm/perspimages.cpp", 301*c8dee2aaSAndroid Build Coastguard Worker "$_gm/perspshaders.cpp", 302*c8dee2aaSAndroid Build Coastguard Worker "$_gm/persptext.cpp", 303*c8dee2aaSAndroid Build Coastguard Worker "$_gm/picture.cpp", 304*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pictureimagefilter.cpp", 305*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pictureimagegenerator.cpp", 306*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pictureshader.cpp", 307*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pictureshadercache.cpp", 308*c8dee2aaSAndroid Build Coastguard Worker "$_gm/pictureshadertile.cpp", 309*c8dee2aaSAndroid Build Coastguard Worker "$_gm/plus.cpp", 310*c8dee2aaSAndroid Build Coastguard Worker "$_gm/points.cpp", 311*c8dee2aaSAndroid Build Coastguard Worker "$_gm/poly2poly.cpp", 312*c8dee2aaSAndroid Build Coastguard Worker "$_gm/polygonoffset.cpp", 313*c8dee2aaSAndroid Build Coastguard Worker "$_gm/polygons.cpp", 314*c8dee2aaSAndroid Build Coastguard Worker "$_gm/postercircle.cpp", 315*c8dee2aaSAndroid Build Coastguard Worker "$_gm/preservefillrule.cpp", 316*c8dee2aaSAndroid Build Coastguard Worker "$_gm/quadpaths.cpp", 317*c8dee2aaSAndroid Build Coastguard Worker "$_gm/radial_gradient_precision.cpp", 318*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rasterhandleallocator.cpp", 319*c8dee2aaSAndroid Build Coastguard Worker "$_gm/readpixels.cpp", 320*c8dee2aaSAndroid Build Coastguard Worker "$_gm/recordopts.cpp", 321*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rendertomipmappedyuvimageplanes.cpp", 322*c8dee2aaSAndroid Build Coastguard Worker "$_gm/repeated_bitmap.cpp", 323*c8dee2aaSAndroid Build Coastguard Worker "$_gm/resizeimagefilter.cpp", 324*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rippleshadergm.cpp", 325*c8dee2aaSAndroid Build Coastguard Worker "$_gm/roundrects.cpp", 326*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rrect.cpp", 327*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rrectclipdrawpaint.cpp", 328*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rsxtext.cpp", 329*c8dee2aaSAndroid Build Coastguard Worker "$_gm/runtimecolorfilter.cpp", 330*c8dee2aaSAndroid Build Coastguard Worker "$_gm/runtimefunctions.cpp", 331*c8dee2aaSAndroid Build Coastguard Worker "$_gm/runtimeimagefilter.cpp", 332*c8dee2aaSAndroid Build Coastguard Worker "$_gm/runtimeintrinsics.cpp", 333*c8dee2aaSAndroid Build Coastguard Worker "$_gm/runtimeshader.cpp", 334*c8dee2aaSAndroid Build Coastguard Worker "$_gm/samplerstress.cpp", 335*c8dee2aaSAndroid Build Coastguard Worker "$_gm/savelayer.cpp", 336*c8dee2aaSAndroid Build Coastguard Worker "$_gm/scaledemoji.cpp", 337*c8dee2aaSAndroid Build Coastguard Worker "$_gm/scaledemoji_rendering.cpp", 338*c8dee2aaSAndroid Build Coastguard Worker "$_gm/scaledrects.cpp", 339*c8dee2aaSAndroid Build Coastguard Worker "$_gm/scaledstrokes.cpp", 340*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shadermaskfilter.cpp", 341*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shaderpath.cpp", 342*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shadertext3.cpp", 343*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shadowutils.cpp", 344*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shallowgradient.cpp", 345*c8dee2aaSAndroid Build Coastguard Worker "$_gm/shapes.cpp", 346*c8dee2aaSAndroid Build Coastguard Worker "$_gm/sharedcorners.cpp", 347*c8dee2aaSAndroid Build Coastguard Worker "$_gm/showmiplevels.cpp", 348*c8dee2aaSAndroid Build Coastguard Worker "$_gm/simpleaaclip.cpp", 349*c8dee2aaSAndroid Build Coastguard Worker "$_gm/simplerect.cpp", 350*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug1719.cpp", 351*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_12212.cpp", 352*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_257.cpp", 353*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_4868.cpp", 354*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_5321.cpp", 355*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_8664.cpp", 356*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_8955.cpp", 357*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_9319.cpp", 358*c8dee2aaSAndroid Build Coastguard Worker "$_gm/skbug_9819.cpp", 359*c8dee2aaSAndroid Build Coastguard Worker "$_gm/slug.cpp", 360*c8dee2aaSAndroid Build Coastguard Worker "$_gm/smallarc.cpp", 361*c8dee2aaSAndroid Build Coastguard Worker "$_gm/smallcircles.cpp", 362*c8dee2aaSAndroid Build Coastguard Worker "$_gm/smallpaths.cpp", 363*c8dee2aaSAndroid Build Coastguard Worker "$_gm/spritebitmap.cpp", 364*c8dee2aaSAndroid Build Coastguard Worker "$_gm/srcmode.cpp", 365*c8dee2aaSAndroid Build Coastguard Worker "$_gm/srgb.cpp", 366*c8dee2aaSAndroid Build Coastguard Worker "$_gm/stlouisarch.cpp", 367*c8dee2aaSAndroid Build Coastguard Worker "$_gm/stringart.cpp", 368*c8dee2aaSAndroid Build Coastguard Worker "$_gm/stroke_rect_shader.cpp", 369*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokedlines.cpp", 370*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokefill.cpp", 371*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokerect.cpp", 372*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokerect_anisotropic.cpp", 373*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokerects.cpp", 374*c8dee2aaSAndroid Build Coastguard Worker "$_gm/strokes.cpp", 375*c8dee2aaSAndroid Build Coastguard Worker "$_gm/stroketext.cpp", 376*c8dee2aaSAndroid Build Coastguard Worker "$_gm/subsetshader.cpp", 377*c8dee2aaSAndroid Build Coastguard Worker "$_gm/surface.cpp", 378*c8dee2aaSAndroid Build Coastguard Worker "$_gm/swizzle.cpp", 379*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tablecolorfilter.cpp", 380*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tallstretchedbitmaps.cpp", 381*c8dee2aaSAndroid Build Coastguard Worker "$_gm/testgradient.cpp", 382*c8dee2aaSAndroid Build Coastguard Worker "$_gm/text_scale_skew.cpp", 383*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblob.cpp", 384*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobblockreordering.cpp", 385*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobcolortrans.cpp", 386*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobgeometrychange.cpp", 387*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobmixedsizes.cpp", 388*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobrandomfont.cpp", 389*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobshader.cpp", 390*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobtransforms.cpp", 391*c8dee2aaSAndroid Build Coastguard Worker "$_gm/textblobuseaftergpufree.cpp", 392*c8dee2aaSAndroid Build Coastguard Worker "$_gm/texteffects.cpp", 393*c8dee2aaSAndroid Build Coastguard Worker "$_gm/thinconcavepaths.cpp", 394*c8dee2aaSAndroid Build Coastguard Worker "$_gm/thinrects.cpp", 395*c8dee2aaSAndroid Build Coastguard Worker "$_gm/thinstrokedrects.cpp", 396*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tiledscaledbitmap.cpp", 397*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tileimagefilter.cpp", 398*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tilemodes.cpp", 399*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tilemodes_alpha.cpp", 400*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tilemodes_scaled.cpp", 401*c8dee2aaSAndroid Build Coastguard Worker "$_gm/tinybitmap.cpp", 402*c8dee2aaSAndroid Build Coastguard Worker "$_gm/transparency.cpp", 403*c8dee2aaSAndroid Build Coastguard Worker "$_gm/trickycubicstrokes.cpp", 404*c8dee2aaSAndroid Build Coastguard Worker "$_gm/typeface.cpp", 405*c8dee2aaSAndroid Build Coastguard Worker "$_gm/unpremul.cpp", 406*c8dee2aaSAndroid Build Coastguard Worker "$_gm/userfont.cpp", 407*c8dee2aaSAndroid Build Coastguard Worker "$_gm/variedtext.cpp", 408*c8dee2aaSAndroid Build Coastguard Worker "$_gm/vertices.cpp", 409*c8dee2aaSAndroid Build Coastguard Worker "$_gm/verylargebitmap.cpp", 410*c8dee2aaSAndroid Build Coastguard Worker "$_gm/wacky_yuv_formats.cpp", 411*c8dee2aaSAndroid Build Coastguard Worker "$_gm/widebuttcaps.cpp", 412*c8dee2aaSAndroid Build Coastguard Worker "$_gm/windowrectangles.cpp", 413*c8dee2aaSAndroid Build Coastguard Worker "$_gm/workingspace.cpp", 414*c8dee2aaSAndroid Build Coastguard Worker "$_gm/xfermodeimagefilter.cpp", 415*c8dee2aaSAndroid Build Coastguard Worker "$_gm/xfermodes.cpp", 416*c8dee2aaSAndroid Build Coastguard Worker "$_gm/xfermodes2.cpp", 417*c8dee2aaSAndroid Build Coastguard Worker "$_gm/xfermodes3.cpp", 418*c8dee2aaSAndroid Build Coastguard Worker "$_gm/ycbcrimage.cpp", 419*c8dee2aaSAndroid Build Coastguard Worker "$_gm/yuv420_odd_dim.cpp", 420*c8dee2aaSAndroid Build Coastguard Worker] 421*c8dee2aaSAndroid Build Coastguard Worker 422*c8dee2aaSAndroid Build Coastguard Workergl_gm_sources = [ "$_gm/rectangletexture.cpp" ] 423*c8dee2aaSAndroid Build Coastguard Worker 424*c8dee2aaSAndroid Build Coastguard Workerfontations_gm_sources = [ 425*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontations.cpp", 426*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fontations_ft_compare.cpp", 427*c8dee2aaSAndroid Build Coastguard Worker] 428*c8dee2aaSAndroid Build Coastguard Worker 429*c8dee2aaSAndroid Build Coastguard Workerganesh_gm_sources = [ 430*c8dee2aaSAndroid Build Coastguard Worker "$_gm/aarecteffect.cpp", 431*c8dee2aaSAndroid Build Coastguard Worker "$_gm/attributes.cpp", 432*c8dee2aaSAndroid Build Coastguard Worker "$_gm/beziereffects.cpp", 433*c8dee2aaSAndroid Build Coastguard Worker "$_gm/bigrrectaaeffect.cpp", 434*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clear_swizzle.cpp", 435*c8dee2aaSAndroid Build Coastguard Worker "$_gm/clockwise.cpp", 436*c8dee2aaSAndroid Build Coastguard Worker "$_gm/constcolorprocessor.cpp", 437*c8dee2aaSAndroid Build Coastguard Worker "$_gm/convexpolyeffect.cpp", 438*c8dee2aaSAndroid Build Coastguard Worker "$_gm/destcolor.cpp", 439*c8dee2aaSAndroid Build Coastguard Worker "$_gm/drawquadset.cpp", 440*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fp_sample_chaining.cpp", 441*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fpcoordinateoverride.cpp", 442*c8dee2aaSAndroid Build Coastguard Worker "$_gm/fwidth_squircle.cpp", 443*c8dee2aaSAndroid Build Coastguard Worker "$_gm/gpu_blur_utils.cpp", 444*c8dee2aaSAndroid Build Coastguard Worker "$_gm/lazytiling.cpp", 445*c8dee2aaSAndroid Build Coastguard Worker "$_gm/rrects.cpp", 446*c8dee2aaSAndroid Build Coastguard Worker "$_gm/texelsubset.cpp", 447*c8dee2aaSAndroid Build Coastguard Worker "$_gm/yuvtorgbsubset.cpp", 448*c8dee2aaSAndroid Build Coastguard Worker] 449*c8dee2aaSAndroid Build Coastguard Worker 450*c8dee2aaSAndroid Build Coastguard Workergm_sources += ganesh_gm_sources 451