1*c8dee2aaSAndroid Build Coastguard Worker# DO NOT EDIT: This is a generated file. 2*c8dee2aaSAndroid Build Coastguard Worker# See //bazel/exporter_tool/README.md for more information. 3*c8dee2aaSAndroid Build Coastguard Worker# 4*c8dee2aaSAndroid Build Coastguard Worker# The sources of truth are: 5*c8dee2aaSAndroid Build Coastguard Worker# //include/effects/BUILD.bazel 6*c8dee2aaSAndroid Build Coastguard Worker# //src/effects/BUILD.bazel 7*c8dee2aaSAndroid Build Coastguard Worker# //src/effects/colorfilters/BUILD.bazel 8*c8dee2aaSAndroid Build Coastguard Worker# //src/shaders/gradients/BUILD.bazel 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker# To update this file, run make -C bazel generate_gni 11*c8dee2aaSAndroid Build Coastguard Worker 12*c8dee2aaSAndroid Build Coastguard Worker_src = get_path_info("../src", "abspath") 13*c8dee2aaSAndroid Build Coastguard Worker_include = get_path_info("../include", "abspath") 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Worker# Generated by Bazel rule //include/effects:core_hdrs 16*c8dee2aaSAndroid Build Coastguard Workerskia_effects_public = [ 17*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/Sk1DPathEffect.h", 18*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/Sk2DPathEffect.h", 19*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkBlenders.h", 20*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkBlurMaskFilter.h", 21*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkColorMatrix.h", 22*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkColorMatrixFilter.h", 23*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkCornerPathEffect.h", 24*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkDashPathEffect.h", 25*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkDiscretePathEffect.h", 26*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkGradientShader.h", 27*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkHighContrastFilter.h", 28*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkImageFilters.h", 29*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkLumaColorFilter.h", 30*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkOverdrawColorFilter.h", 31*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkPerlinNoiseShader.h", 32*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkRuntimeEffect.h", 33*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkShaderMaskFilter.h", 34*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkTableMaskFilter.h", 35*c8dee2aaSAndroid Build Coastguard Worker "$_include/effects/SkTrimPathEffect.h", 36*c8dee2aaSAndroid Build Coastguard Worker] 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker# List generated by Bazel rules: 39*c8dee2aaSAndroid Build Coastguard Worker# //src/effects:effects_hdrs 40*c8dee2aaSAndroid Build Coastguard Worker# //src/effects:effects_srcs 41*c8dee2aaSAndroid Build Coastguard Worker# //src/shaders/gradients:gradient_hdrs 42*c8dee2aaSAndroid Build Coastguard Worker# //src/shaders/gradients:gradient_srcs 43*c8dee2aaSAndroid Build Coastguard Workerskia_effects_sources = [ 44*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/Sk1DPathEffect.cpp", 45*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/Sk2DPathEffect.cpp", 46*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkBlenders.cpp", 47*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkColorMatrix.cpp", 48*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkColorMatrixFilter.cpp", 49*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkCornerPathEffect.cpp", 50*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkDashImpl.h", 51*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkDashPathEffect.cpp", 52*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkDiscretePathEffect.cpp", 53*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkEmbossMask.cpp", 54*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkEmbossMask.h", 55*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkEmbossMaskFilter.cpp", 56*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkEmbossMaskFilter.h", 57*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkHighContrastFilter.cpp", 58*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkShaderMaskFilterImpl.cpp", 59*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkShaderMaskFilterImpl.h", 60*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkTableMaskFilter.cpp", 61*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkTrimPE.h", 62*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/SkTrimPathEffect.cpp", 63*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkConicalGradient.cpp", 64*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkConicalGradient.h", 65*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkGradientBaseShader.cpp", 66*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkGradientBaseShader.h", 67*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkLinearGradient.cpp", 68*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkLinearGradient.h", 69*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkRadialGradient.cpp", 70*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkRadialGradient.h", 71*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkSweepGradient.cpp", 72*c8dee2aaSAndroid Build Coastguard Worker "$_src/shaders/gradients/SkSweepGradient.h", 73*c8dee2aaSAndroid Build Coastguard Worker] 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker# List generated by Bazel rules: 76*c8dee2aaSAndroid Build Coastguard Worker# //src/effects/colorfilters:colorfilter_srcs 77*c8dee2aaSAndroid Build Coastguard Worker# //src/effects/colorfilters:colorfilter_hdrs 78*c8dee2aaSAndroid Build Coastguard Workerskia_colorfilters_sources = [ 79*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkBlendModeColorFilter.cpp", 80*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkBlendModeColorFilter.h", 81*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkColorFilterBase.cpp", 82*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkColorFilterBase.h", 83*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkColorSpaceXformColorFilter.cpp", 84*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkColorSpaceXformColorFilter.h", 85*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkComposeColorFilter.cpp", 86*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkComposeColorFilter.h", 87*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkGaussianColorFilter.cpp", 88*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkGaussianColorFilter.h", 89*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkMatrixColorFilter.cpp", 90*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkMatrixColorFilter.h", 91*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkRuntimeColorFilter.cpp", 92*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkRuntimeColorFilter.h", 93*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkTableColorFilter.cpp", 94*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkTableColorFilter.h", 95*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkWorkingFormatColorFilter.cpp", 96*c8dee2aaSAndroid Build Coastguard Worker "$_src/effects/colorfilters/SkWorkingFormatColorFilter.h", 97*c8dee2aaSAndroid Build Coastguard Worker] 98