1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMgr.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPictureRecorder.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkCustomTypeface.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkFontPriv.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
22*c8dee2aaSAndroid Build Coastguard Worker
make_drawable(const SkPath & path)23*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkDrawable> make_drawable(const SkPath& path) {
24*c8dee2aaSAndroid Build Coastguard Worker const auto bounds = path.computeTightBounds();
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker SkPictureRecorder recorder;
27*c8dee2aaSAndroid Build Coastguard Worker auto* canvas = recorder.beginRecording(bounds);
28*c8dee2aaSAndroid Build Coastguard Worker
29*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
30*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xff008000);
31*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker return recorder.finishRecordingAsDrawable();
36*c8dee2aaSAndroid Build Coastguard Worker }
37*c8dee2aaSAndroid Build Coastguard Worker
make_tf()38*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTypeface> make_tf() {
39*c8dee2aaSAndroid Build Coastguard Worker SkCustomTypefaceBuilder builder;
40*c8dee2aaSAndroid Build Coastguard Worker SkFont font = ToolUtils::DefaultFont();
41*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(font.getTypeface());
42*c8dee2aaSAndroid Build Coastguard Worker const float upem = font.getTypeface()->getUnitsPerEm();
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker // request a big size, to improve precision at the fontscaler level
45*c8dee2aaSAndroid Build Coastguard Worker font.setSize(upem);
46*c8dee2aaSAndroid Build Coastguard Worker font.setHinting(SkFontHinting::kNone);
47*c8dee2aaSAndroid Build Coastguard Worker
48*c8dee2aaSAndroid Build Coastguard Worker // so we can scale our paths back down to 1-point
49*c8dee2aaSAndroid Build Coastguard Worker const SkMatrix scale = SkMatrix::Scale(1.0f/upem, 1.0f/upem);
50*c8dee2aaSAndroid Build Coastguard Worker
51*c8dee2aaSAndroid Build Coastguard Worker {
52*c8dee2aaSAndroid Build Coastguard Worker SkFontMetrics metrics;
53*c8dee2aaSAndroid Build Coastguard Worker font.getMetrics(&metrics);
54*c8dee2aaSAndroid Build Coastguard Worker builder.setMetrics(metrics, 1.0f/upem);
55*c8dee2aaSAndroid Build Coastguard Worker }
56*c8dee2aaSAndroid Build Coastguard Worker builder.setFontStyle(font.getTypeface()->fontStyle());
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Worker // Steal the first 128 chars from the default font
59*c8dee2aaSAndroid Build Coastguard Worker for (SkGlyphID index = 0; index <= 127; ++index) {
60*c8dee2aaSAndroid Build Coastguard Worker SkGlyphID glyph = font.unicharToGlyph(index);
61*c8dee2aaSAndroid Build Coastguard Worker
62*c8dee2aaSAndroid Build Coastguard Worker SkScalar width;
63*c8dee2aaSAndroid Build Coastguard Worker font.getWidths(&glyph, 1, &width);
64*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
65*c8dee2aaSAndroid Build Coastguard Worker font.getPath(glyph, &path);
66*c8dee2aaSAndroid Build Coastguard Worker path.transform(scale);
67*c8dee2aaSAndroid Build Coastguard Worker
68*c8dee2aaSAndroid Build Coastguard Worker // we use the charcode to be our glyph index, since we have no cmap table
69*c8dee2aaSAndroid Build Coastguard Worker if (index % 2) {
70*c8dee2aaSAndroid Build Coastguard Worker builder.setGlyph(index, width/upem, make_drawable(path), path.computeTightBounds());
71*c8dee2aaSAndroid Build Coastguard Worker } else {
72*c8dee2aaSAndroid Build Coastguard Worker builder.setGlyph(index, width/upem, path);
73*c8dee2aaSAndroid Build Coastguard Worker }
74*c8dee2aaSAndroid Build Coastguard Worker }
75*c8dee2aaSAndroid Build Coastguard Worker
76*c8dee2aaSAndroid Build Coastguard Worker return builder.detach();
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker
79*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
80*c8dee2aaSAndroid Build Coastguard Worker
round_trip(sk_sp<SkTypeface> tf)81*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTypeface> round_trip(sk_sp<SkTypeface> tf) {
82*c8dee2aaSAndroid Build Coastguard Worker auto data = tf->serialize();
83*c8dee2aaSAndroid Build Coastguard Worker SkMemoryStream stream(data->data(), data->size());
84*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> face = SkTypeface::MakeDeserialize(&stream, nullptr);
85*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(face);
86*c8dee2aaSAndroid Build Coastguard Worker return face;
87*c8dee2aaSAndroid Build Coastguard Worker }
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker class UserFontGM : public skiagm::GM {
90*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> fTF;
91*c8dee2aaSAndroid Build Coastguard Worker
92*c8dee2aaSAndroid Build Coastguard Worker public:
UserFontGM()93*c8dee2aaSAndroid Build Coastguard Worker UserFontGM() {}
94*c8dee2aaSAndroid Build Coastguard Worker
onOnceBeforeDraw()95*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override {
96*c8dee2aaSAndroid Build Coastguard Worker fTF = make_tf();
97*c8dee2aaSAndroid Build Coastguard Worker // test serialization
98*c8dee2aaSAndroid Build Coastguard Worker fTF = round_trip(fTF);
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker
make_blob(sk_sp<SkTypeface> tf,float size,float * spacing)101*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTextBlob> make_blob(sk_sp<SkTypeface> tf, float size, float* spacing) {
102*c8dee2aaSAndroid Build Coastguard Worker SkFont font(tf);
103*c8dee2aaSAndroid Build Coastguard Worker font.setSize(size);
104*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kAntiAlias);
105*c8dee2aaSAndroid Build Coastguard Worker *spacing = font.getMetrics(nullptr);
106*c8dee2aaSAndroid Build Coastguard Worker return SkTextBlob::MakeFromString("Typeface", font);
107*c8dee2aaSAndroid Build Coastguard Worker }
108*c8dee2aaSAndroid Build Coastguard Worker
runAsBench() const109*c8dee2aaSAndroid Build Coastguard Worker bool runAsBench() const override { return true; }
110*c8dee2aaSAndroid Build Coastguard Worker
getName() const111*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("user_typeface"); }
112*c8dee2aaSAndroid Build Coastguard Worker
getISize()113*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return {810, 452}; }
114*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)115*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
116*c8dee2aaSAndroid Build Coastguard Worker auto waterfall = [&](sk_sp<SkTypeface> tf, bool defaultFace) {
117*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
118*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
119*c8dee2aaSAndroid Build Coastguard Worker
120*c8dee2aaSAndroid Build Coastguard Worker float spacing;
121*c8dee2aaSAndroid Build Coastguard Worker float x = 20,
122*c8dee2aaSAndroid Build Coastguard Worker y = 16;
123*c8dee2aaSAndroid Build Coastguard Worker for (float size = 9; size <= 100; size *= 1.25f) {
124*c8dee2aaSAndroid Build Coastguard Worker auto blob = make_blob(tf, size, &spacing);
125*c8dee2aaSAndroid Build Coastguard Worker
126*c8dee2aaSAndroid Build Coastguard Worker // shared baseline
127*c8dee2aaSAndroid Build Coastguard Worker if (defaultFace) {
128*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFFDDDDDD);
129*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect({0, y, 810, y+1}, paint);
130*c8dee2aaSAndroid Build Coastguard Worker }
131*c8dee2aaSAndroid Build Coastguard Worker
132*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFFCCCCCC);
133*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
134*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(blob->bounds().makeOffset(x, y), paint);
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kFill_Style);
137*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorBLACK);
138*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(blob, x, y, paint);
139*c8dee2aaSAndroid Build Coastguard Worker
140*c8dee2aaSAndroid Build Coastguard Worker y += SkScalarRoundToInt(spacing * 1.25f + 2);
141*c8dee2aaSAndroid Build Coastguard Worker }
142*c8dee2aaSAndroid Build Coastguard Worker };
143*c8dee2aaSAndroid Build Coastguard Worker
144*c8dee2aaSAndroid Build Coastguard Worker waterfall(ToolUtils::DefaultTypeface(), true);
145*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(400, 0);
146*c8dee2aaSAndroid Build Coastguard Worker waterfall(fTF, false);
147*c8dee2aaSAndroid Build Coastguard Worker }
148*c8dee2aaSAndroid Build Coastguard Worker };
149*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new UserFontGM;)
150