xref: /aosp_15_r20/external/skia/gm/tinybitmap.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorPriv.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker namespace {
19*c8dee2aaSAndroid Build Coastguard Worker class TinyBitmapGM : public skiagm::GM {
onOnceBeforeDraw()20*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override { this->setBGColor(0xFFDDDDDD); }
21*c8dee2aaSAndroid Build Coastguard Worker 
getName() const22*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("tinybitmap"); }
23*c8dee2aaSAndroid Build Coastguard Worker 
getISize()24*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(100, 100); }
25*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)26*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
27*c8dee2aaSAndroid Build Coastguard Worker         SkBitmap bm;
28*c8dee2aaSAndroid Build Coastguard Worker         bm.allocN32Pixels(1, 1);
29*c8dee2aaSAndroid Build Coastguard Worker         *bm.getAddr32(0, 0) = SkPackARGB32(0x80, 0x80, 0, 0);
30*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
31*c8dee2aaSAndroid Build Coastguard Worker         paint.setAlphaf(0.5f);
32*c8dee2aaSAndroid Build Coastguard Worker         paint.setShader(bm.makeShader(SkTileMode::kRepeat, SkTileMode::kMirror,
33*c8dee2aaSAndroid Build Coastguard Worker                                       SkSamplingOptions()));
34*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPaint(paint);
35*c8dee2aaSAndroid Build Coastguard Worker     }
36*c8dee2aaSAndroid Build Coastguard Worker };
37*c8dee2aaSAndroid Build Coastguard Worker }  // namespace
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new TinyBitmapGM; )
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