1*c8dee2aaSAndroid Build Coastguard Worker // Copyright 2019 Google LLC. 2*c8dee2aaSAndroid Build Coastguard Worker // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3*c8dee2aaSAndroid Build Coastguard Worker 4*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 5*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 6*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h" 7*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h" 8*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker // http://crbug.com/957275 17*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(tilemodes_alpha, canvas, 512, 512) { 18*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> image = ToolUtils::GetResourceAsImage("images/mandrill_64.png"); 19*c8dee2aaSAndroid Build Coastguard Worker if (!image) { 20*c8dee2aaSAndroid Build Coastguard Worker return; 21*c8dee2aaSAndroid Build Coastguard Worker } 22*c8dee2aaSAndroid Build Coastguard Worker constexpr SkTileMode kModes[4] = { 23*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kClamp, 24*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kRepeat, 25*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kMirror, 26*c8dee2aaSAndroid Build Coastguard Worker SkTileMode::kDecal, 27*c8dee2aaSAndroid Build Coastguard Worker }; 28*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < 4; ++y) { 29*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < 4; ++x) { 30*c8dee2aaSAndroid Build Coastguard Worker SkRect rect = SkRect::MakeXYWH(128 * x + 1, 128 * y + 1, 126, 126); 31*c8dee2aaSAndroid Build Coastguard Worker SkMatrix matrix = SkMatrix::Translate(rect.x(), rect.y()); 32*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint(SkColor4f{0, 0, 0, 0.5f}); 33*c8dee2aaSAndroid Build Coastguard Worker paint.setShader(image->makeShader(kModes[x], kModes[y], SkSamplingOptions(), &matrix)); 34*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, paint); 35*c8dee2aaSAndroid Build Coastguard Worker } 36*c8dee2aaSAndroid Build Coastguard Worker } 37*c8dee2aaSAndroid Build Coastguard Worker } 38