xref: /aosp_15_r20/external/skia/gm/thinstrokedrects.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker // Draw rects with various stroke widths at 1/8 pixel increments
21*c8dee2aaSAndroid Build Coastguard Worker class ThinStrokedRectsGM : public GM {
22*c8dee2aaSAndroid Build Coastguard Worker public:
ThinStrokedRectsGM()23*c8dee2aaSAndroid Build Coastguard Worker     ThinStrokedRectsGM() {
24*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(0xFF000000);
25*c8dee2aaSAndroid Build Coastguard Worker     }
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const28*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("thinstrokedrects"); }
29*c8dee2aaSAndroid Build Coastguard Worker 
getISize()30*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(240, 320); }
31*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)32*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
35*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorWHITE);
36*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(SkPaint::kStroke_Style);
37*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker         constexpr SkRect rect = { 0, 0, 10, 10 };
40*c8dee2aaSAndroid Build Coastguard Worker         constexpr SkRect rect2 = { 0, 0, 20, 20 };
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker         constexpr SkScalar gStrokeWidths[] = {
43*c8dee2aaSAndroid Build Coastguard Worker             4, 2, 1, 0.5f, 0.25f, 0.125f, 0
44*c8dee2aaSAndroid Build Coastguard Worker         };
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(5, 5);
47*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < 8; ++i) {
48*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
49*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(i*0.125f, i*30.0f);
50*c8dee2aaSAndroid Build Coastguard Worker             for (size_t j = 0; j < std::size(gStrokeWidths); ++j) {
51*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(gStrokeWidths[j]);
52*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawRect(rect, paint);
53*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(15, 0);
54*c8dee2aaSAndroid Build Coastguard Worker             }
55*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
56*c8dee2aaSAndroid Build Coastguard Worker         }
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         // Draw a second time in red with a scale
59*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
60*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(0, 15);
61*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < 8; ++i) {
62*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
63*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(i*0.125f, i*30.0f);
64*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(0.5f, 0.5f);
65*c8dee2aaSAndroid Build Coastguard Worker             for (size_t j = 0; j < std::size(gStrokeWidths); ++j) {
66*c8dee2aaSAndroid Build Coastguard Worker                 paint.setStrokeWidth(2.0f * gStrokeWidths[j]);
67*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawRect(rect2, paint);
68*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(30, 0);
69*c8dee2aaSAndroid Build Coastguard Worker             }
70*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
71*c8dee2aaSAndroid Build Coastguard Worker         }
72*c8dee2aaSAndroid Build Coastguard Worker     }
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker private:
75*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
76*c8dee2aaSAndroid Build Coastguard Worker };
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
79*c8dee2aaSAndroid Build Coastguard Worker 
80*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ThinStrokedRectsGM;)
81*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
82