1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 17*c8dee2aaSAndroid Build Coastguard Worker 18*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker // Draw rects with various stroke widths at 1/8 pixel increments 21*c8dee2aaSAndroid Build Coastguard Worker class ThinStrokedRectsGM : public GM { 22*c8dee2aaSAndroid Build Coastguard Worker public: ThinStrokedRectsGM()23*c8dee2aaSAndroid Build Coastguard Worker ThinStrokedRectsGM() { 24*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFF000000); 25*c8dee2aaSAndroid Build Coastguard Worker } 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const28*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("thinstrokedrects"); } 29*c8dee2aaSAndroid Build Coastguard Worker getISize()30*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(240, 320); } 31*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)32*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 35*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorWHITE); 36*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style); 37*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true); 38*c8dee2aaSAndroid Build Coastguard Worker 39*c8dee2aaSAndroid Build Coastguard Worker constexpr SkRect rect = { 0, 0, 10, 10 }; 40*c8dee2aaSAndroid Build Coastguard Worker constexpr SkRect rect2 = { 0, 0, 20, 20 }; 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker constexpr SkScalar gStrokeWidths[] = { 43*c8dee2aaSAndroid Build Coastguard Worker 4, 2, 1, 0.5f, 0.25f, 0.125f, 0 44*c8dee2aaSAndroid Build Coastguard Worker }; 45*c8dee2aaSAndroid Build Coastguard Worker 46*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(5, 5); 47*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 8; ++i) { 48*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 49*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(i*0.125f, i*30.0f); 50*c8dee2aaSAndroid Build Coastguard Worker for (size_t j = 0; j < std::size(gStrokeWidths); ++j) { 51*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(gStrokeWidths[j]); 52*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, paint); 53*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(15, 0); 54*c8dee2aaSAndroid Build Coastguard Worker } 55*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 56*c8dee2aaSAndroid Build Coastguard Worker } 57*c8dee2aaSAndroid Build Coastguard Worker 58*c8dee2aaSAndroid Build Coastguard Worker // Draw a second time in red with a scale 59*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorRED); 60*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 15); 61*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 8; ++i) { 62*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 63*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(i*0.125f, i*30.0f); 64*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(0.5f, 0.5f); 65*c8dee2aaSAndroid Build Coastguard Worker for (size_t j = 0; j < std::size(gStrokeWidths); ++j) { 66*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(2.0f * gStrokeWidths[j]); 67*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect2, paint); 68*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(30, 0); 69*c8dee2aaSAndroid Build Coastguard Worker } 70*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker } 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker private: 75*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 76*c8dee2aaSAndroid Build Coastguard Worker }; 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 79*c8dee2aaSAndroid Build Coastguard Worker 80*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ThinStrokedRectsGM;) 81*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 82