1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTDArray.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
27*c8dee2aaSAndroid Build Coastguard Worker
28*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
31*c8dee2aaSAndroid Build Coastguard Worker
create_underline(const SkTDArray<SkScalar> & intersections,SkScalar last,SkScalar finalPos,SkScalar uPos,SkScalar uWidth,SkScalar textSize)32*c8dee2aaSAndroid Build Coastguard Worker static SkPath create_underline(const SkTDArray<SkScalar>& intersections,
33*c8dee2aaSAndroid Build Coastguard Worker SkScalar last, SkScalar finalPos,
34*c8dee2aaSAndroid Build Coastguard Worker SkScalar uPos, SkScalar uWidth, SkScalar textSize) {
35*c8dee2aaSAndroid Build Coastguard Worker SkPath underline;
36*c8dee2aaSAndroid Build Coastguard Worker SkScalar end = last;
37*c8dee2aaSAndroid Build Coastguard Worker for (int index = 0; index < intersections.size(); index += 2) {
38*c8dee2aaSAndroid Build Coastguard Worker SkScalar start = intersections[index] - uWidth;
39*c8dee2aaSAndroid Build Coastguard Worker end = intersections[index + 1] + uWidth;
40*c8dee2aaSAndroid Build Coastguard Worker if (start > last && last + textSize / 12 < start) {
41*c8dee2aaSAndroid Build Coastguard Worker underline.moveTo(last, uPos);
42*c8dee2aaSAndroid Build Coastguard Worker underline.lineTo(start, uPos);
43*c8dee2aaSAndroid Build Coastguard Worker }
44*c8dee2aaSAndroid Build Coastguard Worker last = end;
45*c8dee2aaSAndroid Build Coastguard Worker }
46*c8dee2aaSAndroid Build Coastguard Worker if (end < finalPos) {
47*c8dee2aaSAndroid Build Coastguard Worker underline.moveTo(end, uPos);
48*c8dee2aaSAndroid Build Coastguard Worker underline.lineTo(finalPos, uPos);
49*c8dee2aaSAndroid Build Coastguard Worker }
50*c8dee2aaSAndroid Build Coastguard Worker return underline;
51*c8dee2aaSAndroid Build Coastguard Worker }
52*c8dee2aaSAndroid Build Coastguard Worker
53*c8dee2aaSAndroid Build Coastguard Worker namespace {
54*c8dee2aaSAndroid Build Coastguard Worker
MakeFancyBlob(const SkPaint & paint,const SkFont & font,const char * text)55*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> MakeFancyBlob(const SkPaint& paint, const SkFont& font, const char* text) {
56*c8dee2aaSAndroid Build Coastguard Worker const size_t textLen = strlen(text);
57*c8dee2aaSAndroid Build Coastguard Worker const int glyphCount = font.countText(text, textLen, SkTextEncoding::kUTF8);
58*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkGlyphID> glyphs(glyphCount);
59*c8dee2aaSAndroid Build Coastguard Worker font.textToGlyphs(text, textLen, SkTextEncoding::kUTF8, glyphs.get(), glyphCount);
60*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkScalar> widths(glyphCount);
61*c8dee2aaSAndroid Build Coastguard Worker font.getWidths(glyphs.get(), glyphCount, widths.get());
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker SkTextBlobBuilder blobBuilder;
64*c8dee2aaSAndroid Build Coastguard Worker int glyphIndex = 0;
65*c8dee2aaSAndroid Build Coastguard Worker SkScalar advance = 0;
66*c8dee2aaSAndroid Build Coastguard Worker
67*c8dee2aaSAndroid Build Coastguard Worker // Default-positioned run.
68*c8dee2aaSAndroid Build Coastguard Worker {
69*c8dee2aaSAndroid Build Coastguard Worker const int defaultRunLen = glyphCount / 3;
70*c8dee2aaSAndroid Build Coastguard Worker const SkTextBlobBuilder::RunBuffer& buf = blobBuilder.allocRun(font,
71*c8dee2aaSAndroid Build Coastguard Worker defaultRunLen,
72*c8dee2aaSAndroid Build Coastguard Worker advance, 0);
73*c8dee2aaSAndroid Build Coastguard Worker memcpy(buf.glyphs, glyphs.get(), SkTo<uint32_t>(defaultRunLen) * sizeof(SkGlyphID));
74*c8dee2aaSAndroid Build Coastguard Worker
75*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < defaultRunLen; ++i) {
76*c8dee2aaSAndroid Build Coastguard Worker advance += widths[glyphIndex++];
77*c8dee2aaSAndroid Build Coastguard Worker }
78*c8dee2aaSAndroid Build Coastguard Worker }
79*c8dee2aaSAndroid Build Coastguard Worker
80*c8dee2aaSAndroid Build Coastguard Worker // Horizontal-positioned run.
81*c8dee2aaSAndroid Build Coastguard Worker {
82*c8dee2aaSAndroid Build Coastguard Worker const int horizontalRunLen = glyphCount / 3;
83*c8dee2aaSAndroid Build Coastguard Worker const SkTextBlobBuilder::RunBuffer& buf = blobBuilder.allocRunPosH(font,
84*c8dee2aaSAndroid Build Coastguard Worker horizontalRunLen,
85*c8dee2aaSAndroid Build Coastguard Worker 0);
86*c8dee2aaSAndroid Build Coastguard Worker memcpy(buf.glyphs, glyphs.get() + glyphIndex,
87*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint32_t>(horizontalRunLen) * sizeof(SkGlyphID));
88*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < horizontalRunLen; ++i) {
89*c8dee2aaSAndroid Build Coastguard Worker buf.pos[i] = advance;
90*c8dee2aaSAndroid Build Coastguard Worker advance += widths[glyphIndex++];
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker }
93*c8dee2aaSAndroid Build Coastguard Worker
94*c8dee2aaSAndroid Build Coastguard Worker // Full-positioned run.
95*c8dee2aaSAndroid Build Coastguard Worker {
96*c8dee2aaSAndroid Build Coastguard Worker const int fullRunLen = glyphCount - glyphIndex;
97*c8dee2aaSAndroid Build Coastguard Worker const SkTextBlobBuilder::RunBuffer& buf = blobBuilder.allocRunPos(font, fullRunLen);
98*c8dee2aaSAndroid Build Coastguard Worker memcpy(buf.glyphs, glyphs.get() + glyphIndex,
99*c8dee2aaSAndroid Build Coastguard Worker SkTo<uint32_t>(fullRunLen) * sizeof(SkGlyphID));
100*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < fullRunLen; ++i) {
101*c8dee2aaSAndroid Build Coastguard Worker buf.pos[i * 2 + 0] = advance; // x offset
102*c8dee2aaSAndroid Build Coastguard Worker buf.pos[i * 2 + 1] = 0; // y offset
103*c8dee2aaSAndroid Build Coastguard Worker advance += widths[glyphIndex++];
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker }
106*c8dee2aaSAndroid Build Coastguard Worker
107*c8dee2aaSAndroid Build Coastguard Worker return blobBuilder.make();
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker } // namespace
111*c8dee2aaSAndroid Build Coastguard Worker
112*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(fancyblobunderline, canvas, 1480, 1380) {
113*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
114*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
115*c8dee2aaSAndroid Build Coastguard Worker const char* fam[] = { "sans-serif", "serif", "monospace" };
116*c8dee2aaSAndroid Build Coastguard Worker const char test[] = "aAjJgGyY_|{-(~[,]qQ}pP}zZ";
117*c8dee2aaSAndroid Build Coastguard Worker const SkPoint blobOffset = { 10, 80 };
118*c8dee2aaSAndroid Build Coastguard Worker
119*c8dee2aaSAndroid Build Coastguard Worker for (size_t font = 0; font < std::size(fam); ++font) {
120*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar textSize = 100; textSize > 10; textSize -= 20) {
121*c8dee2aaSAndroid Build Coastguard Worker SkFont skFont(ToolUtils::CreatePortableTypeface(fam[font], SkFontStyle()), textSize);
122*c8dee2aaSAndroid Build Coastguard Worker const SkScalar uWidth = textSize / 15;
123*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(uWidth);
124*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kFill_Style);
125*c8dee2aaSAndroid Build Coastguard Worker
126*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> blob = MakeFancyBlob(paint, skFont, test);
127*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(blob, blobOffset.x(), blobOffset.y(), paint);
128*c8dee2aaSAndroid Build Coastguard Worker
129*c8dee2aaSAndroid Build Coastguard Worker const SkScalar uPos = uWidth;
130*c8dee2aaSAndroid Build Coastguard Worker const SkScalar bounds[2] = { uPos - uWidth / 2, uPos + uWidth / 2 };
131*c8dee2aaSAndroid Build Coastguard Worker const int interceptCount = blob->getIntercepts(bounds, nullptr, &paint);
132*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(!(interceptCount % 2));
133*c8dee2aaSAndroid Build Coastguard Worker
134*c8dee2aaSAndroid Build Coastguard Worker SkTDArray<SkScalar> intercepts;
135*c8dee2aaSAndroid Build Coastguard Worker intercepts.resize(interceptCount);
136*c8dee2aaSAndroid Build Coastguard Worker blob->getIntercepts(bounds, intercepts.begin(), &paint);
137*c8dee2aaSAndroid Build Coastguard Worker
138*c8dee2aaSAndroid Build Coastguard Worker const SkScalar start = blob->bounds().left();
139*c8dee2aaSAndroid Build Coastguard Worker const SkScalar end = blob->bounds().right();
140*c8dee2aaSAndroid Build Coastguard Worker SkPath underline = create_underline(intercepts, start, end, uPos, uWidth, textSize);
141*c8dee2aaSAndroid Build Coastguard Worker underline.offset(blobOffset.x(), blobOffset.y());
142*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
143*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(underline, paint);
144*c8dee2aaSAndroid Build Coastguard Worker
145*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, textSize * 1.3f);
146*c8dee2aaSAndroid Build Coastguard Worker }
147*c8dee2aaSAndroid Build Coastguard Worker
148*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 60);
149*c8dee2aaSAndroid Build Coastguard Worker }
150*c8dee2aaSAndroid Build Coastguard Worker }
151*c8dee2aaSAndroid Build Coastguard Worker
152*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////////////////////////
153*c8dee2aaSAndroid Build Coastguard Worker
make_text(const SkFont & font,const SkGlyphID glyphs[],int count)154*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTextBlob> make_text(const SkFont& font, const SkGlyphID glyphs[], int count) {
155*c8dee2aaSAndroid Build Coastguard Worker return SkTextBlob::MakeFromText(glyphs, count * sizeof(SkGlyphID), font,
156*c8dee2aaSAndroid Build Coastguard Worker SkTextEncoding::kGlyphID);
157*c8dee2aaSAndroid Build Coastguard Worker }
158*c8dee2aaSAndroid Build Coastguard Worker
make_posh(const SkFont & font,const SkGlyphID glyphs[],int count,SkScalar spacing)159*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTextBlob> make_posh(const SkFont& font, const SkGlyphID glyphs[], int count,
160*c8dee2aaSAndroid Build Coastguard Worker SkScalar spacing) {
161*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkScalar> xpos(count);
162*c8dee2aaSAndroid Build Coastguard Worker font.getXPos(glyphs, count, xpos.get());
163*c8dee2aaSAndroid Build Coastguard Worker for (int i = 1; i < count; ++i) {
164*c8dee2aaSAndroid Build Coastguard Worker xpos[i] += spacing * i;
165*c8dee2aaSAndroid Build Coastguard Worker }
166*c8dee2aaSAndroid Build Coastguard Worker return SkTextBlob::MakeFromPosTextH(glyphs, count * sizeof(SkGlyphID), xpos.get(), 0, font,
167*c8dee2aaSAndroid Build Coastguard Worker SkTextEncoding::kGlyphID);
168*c8dee2aaSAndroid Build Coastguard Worker }
169*c8dee2aaSAndroid Build Coastguard Worker
make_pos(const SkFont & font,const SkGlyphID glyphs[],int count,SkScalar spacing)170*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTextBlob> make_pos(const SkFont& font, const SkGlyphID glyphs[], int count,
171*c8dee2aaSAndroid Build Coastguard Worker SkScalar spacing) {
172*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkPoint> pos(count);
173*c8dee2aaSAndroid Build Coastguard Worker font.getPos(glyphs, count, pos.get());
174*c8dee2aaSAndroid Build Coastguard Worker for (int i = 1; i < count; ++i) {
175*c8dee2aaSAndroid Build Coastguard Worker pos[i].fX += spacing * i;
176*c8dee2aaSAndroid Build Coastguard Worker }
177*c8dee2aaSAndroid Build Coastguard Worker return SkTextBlob::MakeFromPosText(glyphs, count * sizeof(SkGlyphID), pos.get(), font,
178*c8dee2aaSAndroid Build Coastguard Worker SkTextEncoding::kGlyphID);
179*c8dee2aaSAndroid Build Coastguard Worker }
180*c8dee2aaSAndroid Build Coastguard Worker
181*c8dee2aaSAndroid Build Coastguard Worker // widen the gaps with a margin (on each side of the gap), elimnating segments that go away
trim_with_halo(SkScalar intervals[],int count,SkScalar margin)182*c8dee2aaSAndroid Build Coastguard Worker static int trim_with_halo(SkScalar intervals[], int count, SkScalar margin) {
183*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(count > 0 && (count & 1) == 0);
184*c8dee2aaSAndroid Build Coastguard Worker
185*c8dee2aaSAndroid Build Coastguard Worker int n = count;
186*c8dee2aaSAndroid Build Coastguard Worker SkScalar* stop = intervals + count;
187*c8dee2aaSAndroid Build Coastguard Worker *intervals++ -= margin;
188*c8dee2aaSAndroid Build Coastguard Worker while (intervals < stop - 1) {
189*c8dee2aaSAndroid Build Coastguard Worker intervals[0] += margin;
190*c8dee2aaSAndroid Build Coastguard Worker intervals[1] -= margin;
191*c8dee2aaSAndroid Build Coastguard Worker if (intervals[0] >= intervals[1]) { // went away
192*c8dee2aaSAndroid Build Coastguard Worker int remaining = stop - intervals - 2;
193*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(remaining >= 0 && (remaining & 1) == 1);
194*c8dee2aaSAndroid Build Coastguard Worker if (remaining > 0) {
195*c8dee2aaSAndroid Build Coastguard Worker memmove(intervals, intervals + 2, remaining * sizeof(SkScalar));
196*c8dee2aaSAndroid Build Coastguard Worker }
197*c8dee2aaSAndroid Build Coastguard Worker stop -= 2;
198*c8dee2aaSAndroid Build Coastguard Worker n -= 2;
199*c8dee2aaSAndroid Build Coastguard Worker } else {
200*c8dee2aaSAndroid Build Coastguard Worker intervals += 2;
201*c8dee2aaSAndroid Build Coastguard Worker }
202*c8dee2aaSAndroid Build Coastguard Worker }
203*c8dee2aaSAndroid Build Coastguard Worker *intervals += margin;
204*c8dee2aaSAndroid Build Coastguard Worker return n;
205*c8dee2aaSAndroid Build Coastguard Worker }
206*c8dee2aaSAndroid Build Coastguard Worker
draw_blob_adorned(SkCanvas * canvas,sk_sp<SkTextBlob> blob)207*c8dee2aaSAndroid Build Coastguard Worker static void draw_blob_adorned(SkCanvas* canvas, sk_sp<SkTextBlob> blob) {
208*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
209*c8dee2aaSAndroid Build Coastguard Worker
210*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(blob.get(), 0, 0, paint);
211*c8dee2aaSAndroid Build Coastguard Worker
212*c8dee2aaSAndroid Build Coastguard Worker const SkScalar yminmax[] = { 8, 16 };
213*c8dee2aaSAndroid Build Coastguard Worker int count = blob->getIntercepts(yminmax, nullptr);
214*c8dee2aaSAndroid Build Coastguard Worker if (!count) {
215*c8dee2aaSAndroid Build Coastguard Worker return;
216*c8dee2aaSAndroid Build Coastguard Worker }
217*c8dee2aaSAndroid Build Coastguard Worker
218*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkScalar> intervals(count);
219*c8dee2aaSAndroid Build Coastguard Worker blob->getIntercepts(yminmax, intervals.get());
220*c8dee2aaSAndroid Build Coastguard Worker count = trim_with_halo(intervals.get(), count, SkScalarHalf(yminmax[1] - yminmax[0]) * 1.5f);
221*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(count >= 2);
222*c8dee2aaSAndroid Build Coastguard Worker
223*c8dee2aaSAndroid Build Coastguard Worker const SkScalar y = SkScalarAve(yminmax[0], yminmax[1]);
224*c8dee2aaSAndroid Build Coastguard Worker SkScalar end = 900;
225*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
226*c8dee2aaSAndroid Build Coastguard Worker path.moveTo({0, y});
227*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < count; i += 2) {
228*c8dee2aaSAndroid Build Coastguard Worker path.lineTo(intervals[i], y).moveTo(intervals[i+1], y);
229*c8dee2aaSAndroid Build Coastguard Worker }
230*c8dee2aaSAndroid Build Coastguard Worker if (intervals[count - 1] < end) {
231*c8dee2aaSAndroid Build Coastguard Worker path.lineTo(end, y);
232*c8dee2aaSAndroid Build Coastguard Worker }
233*c8dee2aaSAndroid Build Coastguard Worker
234*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
235*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
236*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(yminmax[1] - yminmax[0]);
237*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
238*c8dee2aaSAndroid Build Coastguard Worker }
239*c8dee2aaSAndroid Build Coastguard Worker
240*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(textblob_intercepts, canvas, 940, 800) {
241*c8dee2aaSAndroid Build Coastguard Worker const char text[] = "Hyjay {worlp}.";
242*c8dee2aaSAndroid Build Coastguard Worker const size_t length = strlen(text);
243*c8dee2aaSAndroid Build Coastguard Worker SkFont font = ToolUtils::DefaultPortableFont();
244*c8dee2aaSAndroid Build Coastguard Worker font.setSize(100);
245*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kAntiAlias);
246*c8dee2aaSAndroid Build Coastguard Worker const int count = font.countText(text, length, SkTextEncoding::kUTF8);
247*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkGlyphID> glyphs(count);
248*c8dee2aaSAndroid Build Coastguard Worker font.textToGlyphs(text, length, SkTextEncoding::kUTF8, glyphs.get(), count);
249*c8dee2aaSAndroid Build Coastguard Worker
250*c8dee2aaSAndroid Build Coastguard Worker auto b0 = make_text(font, glyphs.get(), count);
251*c8dee2aaSAndroid Build Coastguard Worker
252*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(20, 120);
253*c8dee2aaSAndroid Build Coastguard Worker draw_blob_adorned(canvas, b0);
254*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar spacing = 0; spacing < 30; spacing += 20) {
255*c8dee2aaSAndroid Build Coastguard Worker auto b1 = make_posh(font, glyphs.get(), count, spacing);
256*c8dee2aaSAndroid Build Coastguard Worker auto b2 = make_pos( font, glyphs.get(), count, spacing);
257*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 150);
258*c8dee2aaSAndroid Build Coastguard Worker draw_blob_adorned(canvas, b1);
259*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, 150);
260*c8dee2aaSAndroid Build Coastguard Worker draw_blob_adorned(canvas, b2);
261*c8dee2aaSAndroid Build Coastguard Worker }
262*c8dee2aaSAndroid Build Coastguard Worker }
263