xref: /aosp_15_r20/external/skia/gm/tallstretchedbitmaps.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTiledImageUtils.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
make_bm(SkBitmap * bm,int height)22*c8dee2aaSAndroid Build Coastguard Worker int make_bm(SkBitmap* bm, int height) {
23*c8dee2aaSAndroid Build Coastguard Worker     constexpr int kRadius = 22;
24*c8dee2aaSAndroid Build Coastguard Worker     constexpr int kMargin = 8;
25*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar kStartAngle = 0;
26*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar kDAngle = 25;
27*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar kSweep = 320;
28*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkScalar kThickness = 8;
29*c8dee2aaSAndroid Build Coastguard Worker 
30*c8dee2aaSAndroid Build Coastguard Worker     int count = (height / (2 * kRadius + kMargin));
31*c8dee2aaSAndroid Build Coastguard Worker     height = count * (2 * kRadius + kMargin);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     bm->allocN32Pixels(2 * (kRadius + kMargin), height);
34*c8dee2aaSAndroid Build Coastguard Worker     SkRandom random;
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker     SkCanvas wholeCanvas(*bm);
37*c8dee2aaSAndroid Build Coastguard Worker     wholeCanvas.clear(0x00000000);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     SkScalar angle = kStartAngle;
40*c8dee2aaSAndroid Build Coastguard Worker     for (int i = 0; i < count; ++i) {
41*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
42*c8dee2aaSAndroid Build Coastguard Worker         // The sw rasterizer disables AA for large canvii. So we make a small canvas for each draw.
43*c8dee2aaSAndroid Build Coastguard Worker         SkBitmap smallBM;
44*c8dee2aaSAndroid Build Coastguard Worker         SkIRect subRect = SkIRect::MakeXYWH(0, i * (kMargin + 2 * kRadius),
45*c8dee2aaSAndroid Build Coastguard Worker                                             2 * kRadius + kMargin, 2 * kRadius + kMargin);
46*c8dee2aaSAndroid Build Coastguard Worker         bm->extractSubset(&smallBM, subRect);
47*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas canvas(smallBM);
48*c8dee2aaSAndroid Build Coastguard Worker         canvas.translate(kMargin + kRadius, kMargin + kRadius);
49*c8dee2aaSAndroid Build Coastguard Worker 
50*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
51*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(random.nextU() | 0xFF000000);
52*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(SkPaint::kStroke_Style);
53*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(kThickness);
54*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(SkPaint::kRound_Cap);
55*c8dee2aaSAndroid Build Coastguard Worker         SkScalar radius = kRadius - kThickness / 2;
56*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds = SkRect::MakeLTRB(-radius, -radius, radius, radius);
57*c8dee2aaSAndroid Build Coastguard Worker 
58*c8dee2aaSAndroid Build Coastguard Worker         canvas.drawArc(bounds, angle, kSweep, false, paint);
59*c8dee2aaSAndroid Build Coastguard Worker         angle += kDAngle;
60*c8dee2aaSAndroid Build Coastguard Worker     }
61*c8dee2aaSAndroid Build Coastguard Worker     bm->setImmutable();
62*c8dee2aaSAndroid Build Coastguard Worker     return count;
63*c8dee2aaSAndroid Build Coastguard Worker }
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker class TallStretchedBitmapsGM : public skiagm::GM {
66*c8dee2aaSAndroid Build Coastguard Worker public:
TallStretchedBitmapsGM()67*c8dee2aaSAndroid Build Coastguard Worker     TallStretchedBitmapsGM() {}
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const70*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("tall_stretched_bitmaps"); }
71*c8dee2aaSAndroid Build Coastguard Worker 
getISize()72*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(730, 690); }
73*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()74*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
75*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(fTallBmps); ++i) {
76*c8dee2aaSAndroid Build Coastguard Worker             int h = SkToInt((4 + i) * 1024);
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker             fTallBmps[i].fItemCnt = make_bm(&fTallBmps[i].fBmp, h);
79*c8dee2aaSAndroid Build Coastguard Worker         }
80*c8dee2aaSAndroid Build Coastguard Worker     }
81*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)82*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
83*c8dee2aaSAndroid Build Coastguard Worker         canvas->scale(1.3f, 1.3f);
84*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(fTallBmps); ++i) {
85*c8dee2aaSAndroid Build Coastguard Worker             SkASSERT(fTallBmps[i].fItemCnt > 10);
86*c8dee2aaSAndroid Build Coastguard Worker             SkBitmap bmp = fTallBmps[i].fBmp;
87*c8dee2aaSAndroid Build Coastguard Worker             // Draw the last 10 elements of the bitmap.
88*c8dee2aaSAndroid Build Coastguard Worker             int startItem = fTallBmps[i].fItemCnt - 10;
89*c8dee2aaSAndroid Build Coastguard Worker             int itemHeight = bmp.height() / fTallBmps[i].fItemCnt;
90*c8dee2aaSAndroid Build Coastguard Worker             SkIRect subRect = SkIRect::MakeLTRB(0, startItem * itemHeight,
91*c8dee2aaSAndroid Build Coastguard Worker                                                bmp.width(), bmp.height());
92*c8dee2aaSAndroid Build Coastguard Worker             SkRect dstRect = SkRect::MakeWH(SkIntToScalar(bmp.width()), 10.f * itemHeight);
93*c8dee2aaSAndroid Build Coastguard Worker             SkTiledImageUtils::DrawImageRect(canvas, bmp.asImage(),
94*c8dee2aaSAndroid Build Coastguard Worker                                              SkRect::Make(subRect), dstRect,
95*c8dee2aaSAndroid Build Coastguard Worker                                              SkSamplingOptions(SkFilterMode::kLinear), nullptr,
96*c8dee2aaSAndroid Build Coastguard Worker                                              SkCanvas::kStrict_SrcRectConstraint);
97*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(SkIntToScalar(bmp.width() + 10), 0);
98*c8dee2aaSAndroid Build Coastguard Worker         }
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker private:
102*c8dee2aaSAndroid Build Coastguard Worker     struct {
103*c8dee2aaSAndroid Build Coastguard Worker         SkBitmap fBmp;
104*c8dee2aaSAndroid Build Coastguard Worker         int      fItemCnt;
105*c8dee2aaSAndroid Build Coastguard Worker     } fTallBmps[8];
106*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
107*c8dee2aaSAndroid Build Coastguard Worker };
108*c8dee2aaSAndroid Build Coastguard Worker 
109*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
110*c8dee2aaSAndroid Build Coastguard Worker 
111*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new TallStretchedBitmapsGM;)
112