1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2017 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorFilter.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "tools/DecodeUtils.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(srgb_colorfilter, canvas, 512, 256*3) { 17*c8dee2aaSAndroid Build Coastguard Worker auto img = ToolUtils::GetResourceAsImage("images/mandrill_256.png"); 18*c8dee2aaSAndroid Build Coastguard Worker 19*c8dee2aaSAndroid Build Coastguard Worker const float array[] = { 20*c8dee2aaSAndroid Build Coastguard Worker 1, 0, 0, 0, 0, 21*c8dee2aaSAndroid Build Coastguard Worker 0, 1, 0, 0, 0, 22*c8dee2aaSAndroid Build Coastguard Worker 0, 0, 1, 0, 0, 23*c8dee2aaSAndroid Build Coastguard Worker -1, 0, 0, 1, 0, 24*c8dee2aaSAndroid Build Coastguard Worker }; 25*c8dee2aaSAndroid Build Coastguard Worker auto cf0 = SkColorFilters::Matrix(array); 26*c8dee2aaSAndroid Build Coastguard Worker auto cf1 = SkColorFilters::LinearToSRGBGamma(); 27*c8dee2aaSAndroid Build Coastguard Worker auto cf2 = SkColorFilters::SRGBToLinearGamma(); 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Worker SkSamplingOptions sampling; 30*c8dee2aaSAndroid Build Coastguard Worker SkPaint p; 31*c8dee2aaSAndroid Build Coastguard Worker p.setColorFilter(cf0); 32*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 0, 0); 33*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 256, 0, sampling, &p); 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard Worker p.setColorFilter(cf1); 36*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 0, 256, sampling, &p); 37*c8dee2aaSAndroid Build Coastguard Worker p.setColorFilter(cf1->makeComposed(cf0)); 38*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 256, 256, sampling, &p); 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker p.setColorFilter(cf2); 41*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 0, 512, sampling, &p); 42*c8dee2aaSAndroid Build Coastguard Worker p.setColorFilter(cf2->makeComposed(cf0)); 43*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 256, 512, sampling, &p); 44*c8dee2aaSAndroid Build Coastguard Worker } 45