xref: /aosp_15_r20/external/skia/gm/skbug_9319.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlurTypes.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMaskFilter.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker // Illustrates a bug where the outer portion of the GPU rect blur was too dark with a small sigma.
17*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(skbug_9319, canvas, 256, 512) {
18*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
19*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);
20*c8dee2aaSAndroid Build Coastguard Worker     p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.5f));
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker     const auto r = SkRect::MakeXYWH(10, 10, 100, 100);
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker     {
25*c8dee2aaSAndroid Build Coastguard Worker         SkAutoCanvasRestore acr(canvas, true);
26*c8dee2aaSAndroid Build Coastguard Worker         // Clip out interior so that the outer portion stands out.
27*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(r, SkClipOp::kDifference);
28*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(r, p);
29*c8dee2aaSAndroid Build Coastguard Worker     }
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0, 120);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker 
34*c8dee2aaSAndroid Build Coastguard Worker     // RRect for comparison.
35*c8dee2aaSAndroid Build Coastguard Worker     const auto rr = SkRRect::MakeRectXY(r, .1f, .1f);
36*c8dee2aaSAndroid Build Coastguard Worker     {
37*c8dee2aaSAndroid Build Coastguard Worker         SkAutoCanvasRestore acr(canvas, true);
38*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRRect(rr, SkClipOp::kDifference);
39*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRRect(rr, p);
40*c8dee2aaSAndroid Build Coastguard Worker     }
41*c8dee2aaSAndroid Build Coastguard Worker }
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