1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2023 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker // From crbug.com/1442854. Draws two rects (equivalent in device space) but which vary wildly 17*c8dee2aaSAndroid Build Coastguard Worker // in their sizes and scales. In both cases the clip is what is actually determining the 18*c8dee2aaSAndroid Build Coastguard Worker // final drawn geometry. For the red rectangle case the inverted skews were becoming very small and 19*c8dee2aaSAndroid Build Coastguard Worker // ran afoul of some logic in the DMSAA code that zeroed them out. 20*c8dee2aaSAndroid Build Coastguard Worker class ScaledRectsGM : public GM { 21*c8dee2aaSAndroid Build Coastguard Worker public: ScaledRectsGM()22*c8dee2aaSAndroid Build Coastguard Worker ScaledRectsGM() { 23*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFFCCCCCC); 24*c8dee2aaSAndroid Build Coastguard Worker } 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const27*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("scaledrects"); } 28*c8dee2aaSAndroid Build Coastguard Worker getISize()29*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(128, 64); } 30*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)31*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 32*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeXYWH(10, 50, 100, 10)); 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker { 35*c8dee2aaSAndroid Build Coastguard Worker SkPaint blue; 36*c8dee2aaSAndroid Build Coastguard Worker blue.setColor(SK_ColorBLUE); 37*c8dee2aaSAndroid Build Coastguard Worker 38*c8dee2aaSAndroid Build Coastguard Worker canvas->setMatrix(SkMatrix::MakeAll( 3.0f, -0.5f, 0.0f, 39*c8dee2aaSAndroid Build Coastguard Worker -0.5f, -3.0f, 0.0f, 40*c8dee2aaSAndroid Build Coastguard Worker 0.0f, 0.0f, 1.0f)); 41*c8dee2aaSAndroid Build Coastguard Worker 42*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeXYWH(-1000, -1000, 2000, 2000), blue); 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker 45*c8dee2aaSAndroid Build Coastguard Worker { 46*c8dee2aaSAndroid Build Coastguard Worker SkPaint red; 47*c8dee2aaSAndroid Build Coastguard Worker red.setColor(SK_ColorRED); 48*c8dee2aaSAndroid Build Coastguard Worker red.setBlendMode(SkBlendMode::kPlus); 49*c8dee2aaSAndroid Build Coastguard Worker 50*c8dee2aaSAndroid Build Coastguard Worker canvas->setMatrix(SkMatrix::MakeAll(3000.0f, -500.0f, 0.0f, 51*c8dee2aaSAndroid Build Coastguard Worker -500.0f, -3000.0f, 0.0f, 52*c8dee2aaSAndroid Build Coastguard Worker 0.0f, 0.0f, 1.0f)); 53*c8dee2aaSAndroid Build Coastguard Worker 54*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeXYWH(-1, -1, 2, 2), red); 55*c8dee2aaSAndroid Build Coastguard Worker } 56*c8dee2aaSAndroid Build Coastguard Worker } 57*c8dee2aaSAndroid Build Coastguard Worker }; 58*c8dee2aaSAndroid Build Coastguard Worker 59*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 60*c8dee2aaSAndroid Build Coastguard Worker 61*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ScaledRectsGM;) 62*c8dee2aaSAndroid Build Coastguard Worker 63*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 64