xref: /aosp_15_r20/external/skia/gm/rrectclipdrawpaint.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker // Exercises code in skgpu::V1::SurfaceDrawContext that attempts to replace a rrect clip/draw
21*c8dee2aaSAndroid Build Coastguard Worker // paint with draw rrect.
22*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(rrect_clip_draw_paint, canvas, 256, 256) {
23*c8dee2aaSAndroid Build Coastguard Worker     SkRRect rrect = SkRRect::MakeRectXY(SkRect::MakeXYWH(10.f, 10.f, 236.f, 236.f), 30.f, 40.f);
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
26*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     SkMatrix zoomOut;
29*c8dee2aaSAndroid Build Coastguard Worker     zoomOut.setScale(0.7f, 0.7f, 128.f, 128.f);
30*c8dee2aaSAndroid Build Coastguard Worker 
31*c8dee2aaSAndroid Build Coastguard Worker     const SkRect layerRect = SkRect::MakeWH(256.f, 256.f);
32*c8dee2aaSAndroid Build Coastguard Worker     canvas->saveLayer(layerRect, nullptr);
33*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRRect(rrect, true);
34*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPaint(p);
35*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
36*c8dee2aaSAndroid Build Coastguard Worker 
37*c8dee2aaSAndroid Build Coastguard Worker     canvas->concat(zoomOut);
38*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorBLUE);
39*c8dee2aaSAndroid Build Coastguard Worker     canvas->saveLayer(layerRect, nullptr);
40*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRRect(rrect, false);
41*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPaint(p);
42*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkPoint kPts[] = {{0.f, 0.f}, {256.f, 256.f}};
45*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkColor kColors1[] = {SK_ColorCYAN, SK_ColorGREEN};
46*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(SkGradientShader::MakeLinear(kPts, kColors1, nullptr, 2, SkTileMode::kClamp));
47*c8dee2aaSAndroid Build Coastguard Worker     canvas->concat(zoomOut);
48*c8dee2aaSAndroid Build Coastguard Worker     canvas->saveLayer(layerRect, nullptr);
49*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRRect(rrect, true);
50*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPaint(p);
51*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
52*c8dee2aaSAndroid Build Coastguard Worker 
53*c8dee2aaSAndroid Build Coastguard Worker     constexpr SkColor kColors2[] = {SK_ColorMAGENTA, SK_ColorGRAY};
54*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(SkGradientShader::MakeRadial({128.f, 128.f}, 128.f, kColors2, nullptr, 2,
55*c8dee2aaSAndroid Build Coastguard Worker                                              SkTileMode::kClamp));
56*c8dee2aaSAndroid Build Coastguard Worker     canvas->concat(zoomOut);
57*c8dee2aaSAndroid Build Coastguard Worker     canvas->saveLayer(layerRect, nullptr);
58*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRRect(rrect, false);
59*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPaint(p);
60*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
61*c8dee2aaSAndroid Build Coastguard Worker }
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