xref: /aosp_15_r20/external/skia/gm/radial_gradient_precision.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2017 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkShader.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTileMode.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h"
18*c8dee2aaSAndroid Build Coastguard Worker 
19*c8dee2aaSAndroid Build Coastguard Worker // All we're looking for here is that we see a smooth gradient.
20*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(radial_gradient_precision, canvas, 200, 200) {
21*c8dee2aaSAndroid Build Coastguard Worker     SkPoint  center   = {1000, 1000};
22*c8dee2aaSAndroid Build Coastguard Worker     SkScalar radius   = 40;
23*c8dee2aaSAndroid Build Coastguard Worker     SkColor  colors[] = {SK_ColorBLACK, SK_ColorGREEN};
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
26*c8dee2aaSAndroid Build Coastguard Worker     p.setShader(SkGradientShader::MakeRadial(center, radius,
27*c8dee2aaSAndroid Build Coastguard Worker                                              colors, nullptr, std::size(colors),
28*c8dee2aaSAndroid Build Coastguard Worker                                              SkTileMode::kRepeat));
29*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPaint(p);
30*c8dee2aaSAndroid Build Coastguard Worker }
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