xref: /aosp_15_r20/external/skia/gm/poly2poly.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMetrics.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/utils/SkTextUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker #include <stdint.h>
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker class Poly2PolyGM : public skiagm::GM {
30*c8dee2aaSAndroid Build Coastguard Worker public:
Poly2PolyGM()31*c8dee2aaSAndroid Build Coastguard Worker     Poly2PolyGM() {}
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const34*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("poly2poly"); }
35*c8dee2aaSAndroid Build Coastguard Worker 
getISize()36*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(835, 840); }
37*c8dee2aaSAndroid Build Coastguard Worker 
doDraw(SkCanvas * canvas,const SkFont & font,SkPaint * paint,const int isrc[],const int idst[],int count)38*c8dee2aaSAndroid Build Coastguard Worker     static void doDraw(SkCanvas* canvas, const SkFont& font, SkPaint* paint, const int isrc[],
39*c8dee2aaSAndroid Build Coastguard Worker                        const int idst[], int count) {
40*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix matrix;
41*c8dee2aaSAndroid Build Coastguard Worker         SkPoint src[4], dst[4];
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker         for (int i = 0; i < count; i++) {
44*c8dee2aaSAndroid Build Coastguard Worker             src[i].set(SkIntToScalar(isrc[2*i+0]), SkIntToScalar(isrc[2*i+1]));
45*c8dee2aaSAndroid Build Coastguard Worker             dst[i].set(SkIntToScalar(idst[2*i+0]), SkIntToScalar(idst[2*i+1]));
46*c8dee2aaSAndroid Build Coastguard Worker         }
47*c8dee2aaSAndroid Build Coastguard Worker 
48*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
49*c8dee2aaSAndroid Build Coastguard Worker         matrix.setPolyToPoly(src, dst, count);
50*c8dee2aaSAndroid Build Coastguard Worker         canvas->concat(matrix);
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         paint->setColor(SK_ColorGRAY);
53*c8dee2aaSAndroid Build Coastguard Worker         paint->setStyle(SkPaint::kStroke_Style);
54*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar D = 64;
55*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(SkRect::MakeWH(D, D), *paint);
56*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawLine(0, 0, D, D, *paint);
57*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawLine(0, D, D, 0, *paint);
58*c8dee2aaSAndroid Build Coastguard Worker 
59*c8dee2aaSAndroid Build Coastguard Worker         SkFontMetrics fm;
60*c8dee2aaSAndroid Build Coastguard Worker         font.getMetrics(&fm);
61*c8dee2aaSAndroid Build Coastguard Worker         paint->setColor(SK_ColorRED);
62*c8dee2aaSAndroid Build Coastguard Worker         paint->setStyle(SkPaint::kFill_Style);
63*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = D/2;
64*c8dee2aaSAndroid Build Coastguard Worker         SkScalar y = D/2 - (fm.fAscent + fm.fDescent)/2;
65*c8dee2aaSAndroid Build Coastguard Worker         uint16_t glyphID = 3; // X
66*c8dee2aaSAndroid Build Coastguard Worker         SkTextUtils::Draw(canvas, &glyphID, sizeof(glyphID), SkTextEncoding::kGlyphID, x, y,
67*c8dee2aaSAndroid Build Coastguard Worker                           font, *paint, SkTextUtils::kCenter_Align);
68*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
69*c8dee2aaSAndroid Build Coastguard Worker     }
70*c8dee2aaSAndroid Build Coastguard Worker 
onOnceBeforeDraw()71*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override {
72*c8dee2aaSAndroid Build Coastguard Worker         fEmFace = ToolUtils::CreateTypefaceFromResource("fonts/Em.ttf");
73*c8dee2aaSAndroid Build Coastguard Worker         if (!fEmFace) {
74*c8dee2aaSAndroid Build Coastguard Worker             fEmFace = ToolUtils::DefaultPortableTypeface();
75*c8dee2aaSAndroid Build Coastguard Worker         }
76*c8dee2aaSAndroid Build Coastguard Worker     }
77*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)78*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
79*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
80*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
81*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(SkIntToScalar(4));
82*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(fEmFace, 40);
83*c8dee2aaSAndroid Build Coastguard Worker 
84*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
85*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
86*c8dee2aaSAndroid Build Coastguard Worker         // translate (1 point)
87*c8dee2aaSAndroid Build Coastguard Worker         const int src1[] = { 0, 0 };
88*c8dee2aaSAndroid Build Coastguard Worker         const int dst1[] = { 5, 5 };
89*c8dee2aaSAndroid Build Coastguard Worker         doDraw(canvas, font, &paint, src1, dst1, 1);
90*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
91*c8dee2aaSAndroid Build Coastguard Worker 
92*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
93*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(160), SkIntToScalar(10));
94*c8dee2aaSAndroid Build Coastguard Worker         // rotate/uniform-scale (2 points)
95*c8dee2aaSAndroid Build Coastguard Worker         const int src2[] = { 32, 32, 64, 32 };
96*c8dee2aaSAndroid Build Coastguard Worker         const int dst2[] = { 32, 32, 64, 48 };
97*c8dee2aaSAndroid Build Coastguard Worker         doDraw(canvas, font, &paint, src2, dst2, 2);
98*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
101*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(10), SkIntToScalar(110));
102*c8dee2aaSAndroid Build Coastguard Worker         // rotate/skew (3 points)
103*c8dee2aaSAndroid Build Coastguard Worker         const int src3[] = { 0, 0, 64, 0, 0, 64 };
104*c8dee2aaSAndroid Build Coastguard Worker         const int dst3[] = { 0, 0, 96, 0, 24, 64 };
105*c8dee2aaSAndroid Build Coastguard Worker         doDraw(canvas, font, &paint, src3, dst3, 3);
106*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
107*c8dee2aaSAndroid Build Coastguard Worker 
108*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
109*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(SkIntToScalar(160), SkIntToScalar(110));
110*c8dee2aaSAndroid Build Coastguard Worker         // perspective (4 points)
111*c8dee2aaSAndroid Build Coastguard Worker         const int src4[] = { 0, 0, 64, 0, 64, 64, 0, 64 };
112*c8dee2aaSAndroid Build Coastguard Worker         const int dst4[] = { 0, 0, 96, 0, 64, 96, 0, 64 };
113*c8dee2aaSAndroid Build Coastguard Worker         doDraw(canvas, font, &paint, src4, dst4, 4);
114*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
115*c8dee2aaSAndroid Build Coastguard Worker     }
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker private:
118*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
119*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> fEmFace;
120*c8dee2aaSAndroid Build Coastguard Worker };
121*c8dee2aaSAndroid Build Coastguard Worker 
122*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
123*c8dee2aaSAndroid Build Coastguard Worker 
124*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new Poly2PolyGM; )
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