xref: /aosp_15_r20/external/skia/gm/plus.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker 
16*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(PlusMergesAA, canvas, 256, 256) {
17*c8dee2aaSAndroid Build Coastguard Worker     SkPaint p;
18*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(SK_ColorRED);
19*c8dee2aaSAndroid Build Coastguard Worker     p.setAntiAlias(true);  //  <-- crucial to the test that we use AA
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker     // Draw a two red squares.
22*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(SkRect::MakeWH(100, 100), p);
23*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(SkRect::MakeXYWH(150, 0, 100, 100), p);
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker     p.setColor(0xf000ff00);
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker     // We'll draw a green square on top of each using two triangles.
28*c8dee2aaSAndroid Build Coastguard Worker     SkPath upperLeft;
29*c8dee2aaSAndroid Build Coastguard Worker     upperLeft.lineTo(100, 0);
30*c8dee2aaSAndroid Build Coastguard Worker     upperLeft.lineTo(0, 100);
31*c8dee2aaSAndroid Build Coastguard Worker     upperLeft.lineTo(0, 0);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     SkPath bottomRight;
34*c8dee2aaSAndroid Build Coastguard Worker     bottomRight.moveTo(100, 0);
35*c8dee2aaSAndroid Build Coastguard Worker     bottomRight.lineTo(100, 100);
36*c8dee2aaSAndroid Build Coastguard Worker     bottomRight.lineTo(0, 100);
37*c8dee2aaSAndroid Build Coastguard Worker     bottomRight.lineTo(100, 0);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     // The left square is drawn simply with SrcOver.  It will show a red seam.
40*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(upperLeft, p);
41*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(bottomRight, p);
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker     // Using Plus on the right should merge the AA of seam together completely covering the red.
44*c8dee2aaSAndroid Build Coastguard Worker     canvas->saveLayer(nullptr, nullptr);
45*c8dee2aaSAndroid Build Coastguard Worker       p.setBlendMode(SkBlendMode::kPlus);
46*c8dee2aaSAndroid Build Coastguard Worker       canvas->translate(150, 0);
47*c8dee2aaSAndroid Build Coastguard Worker       canvas->drawPath(upperLeft, p);
48*c8dee2aaSAndroid Build Coastguard Worker       canvas->drawPath(bottomRight, p);
49*c8dee2aaSAndroid Build Coastguard Worker     canvas->restore();
50*c8dee2aaSAndroid Build Coastguard Worker }
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