1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2012 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
18*c8dee2aaSAndroid Build Coastguard Worker
inset(const SkRect & r)19*c8dee2aaSAndroid Build Coastguard Worker static SkRect inset(const SkRect& r) {
20*c8dee2aaSAndroid Build Coastguard Worker SkRect rect = r;
21*c8dee2aaSAndroid Build Coastguard Worker rect.inset(r.width() / 8, r.height() / 8);
22*c8dee2aaSAndroid Build Coastguard Worker return rect;
23*c8dee2aaSAndroid Build Coastguard Worker }
24*c8dee2aaSAndroid Build Coastguard Worker
25*c8dee2aaSAndroid Build Coastguard Worker class PathInteriorGM : public skiagm::GM {
26*c8dee2aaSAndroid Build Coastguard Worker public:
PathInteriorGM()27*c8dee2aaSAndroid Build Coastguard Worker PathInteriorGM() {
28*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFFDDDDDD);
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker
31*c8dee2aaSAndroid Build Coastguard Worker protected:
getISize()32*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(770, 770); }
33*c8dee2aaSAndroid Build Coastguard Worker
getName() const34*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("pathinterior"); }
35*c8dee2aaSAndroid Build Coastguard Worker
show(SkCanvas * canvas,const SkPath & path)36*c8dee2aaSAndroid Build Coastguard Worker void show(SkCanvas* canvas, const SkPath& path) {
37*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
38*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true);
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker SkRect rect;
41*c8dee2aaSAndroid Build Coastguard Worker #if 0
42*c8dee2aaSAndroid Build Coastguard Worker bool hasInterior = path.hasRectangularInterior(&rect);
43*c8dee2aaSAndroid Build Coastguard Worker #else
44*c8dee2aaSAndroid Build Coastguard Worker bool hasInterior = false;
45*c8dee2aaSAndroid Build Coastguard Worker #endif
46*c8dee2aaSAndroid Build Coastguard Worker
47*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(hasInterior ? ToolUtils::color_to_565(0xFF8888FF) : SK_ColorGRAY);
48*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
49*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style);
50*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorRED);
51*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
52*c8dee2aaSAndroid Build Coastguard Worker
53*c8dee2aaSAndroid Build Coastguard Worker if (hasInterior) {
54*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kFill_Style);
55*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0x8800FF00);
56*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, paint);
57*c8dee2aaSAndroid Build Coastguard Worker }
58*c8dee2aaSAndroid Build Coastguard Worker }
59*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)60*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
61*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(8.5f, 8.5f);
62*c8dee2aaSAndroid Build Coastguard Worker
63*c8dee2aaSAndroid Build Coastguard Worker const SkRect rect = { 0, 0, 80, 80 };
64*c8dee2aaSAndroid Build Coastguard Worker const SkScalar RAD = rect.width()/8;
65*c8dee2aaSAndroid Build Coastguard Worker
66*c8dee2aaSAndroid Build Coastguard Worker int i = 0;
67*c8dee2aaSAndroid Build Coastguard Worker for (int insetFirst = 0; insetFirst <= 1; ++insetFirst) {
68*c8dee2aaSAndroid Build Coastguard Worker for (int doEvenOdd = 0; doEvenOdd <= 1; ++doEvenOdd) {
69*c8dee2aaSAndroid Build Coastguard Worker for (int outerRR = 0; outerRR <= 1; ++outerRR) {
70*c8dee2aaSAndroid Build Coastguard Worker for (int innerRR = 0; innerRR <= 1; ++innerRR) {
71*c8dee2aaSAndroid Build Coastguard Worker for (int outerCW = 0; outerCW <= 1; ++outerCW) {
72*c8dee2aaSAndroid Build Coastguard Worker for (int innerCW = 0; innerCW <= 1; ++innerCW) {
73*c8dee2aaSAndroid Build Coastguard Worker SkPath path;
74*c8dee2aaSAndroid Build Coastguard Worker path.setFillType(doEvenOdd ? SkPathFillType::kEvenOdd : SkPathFillType::kWinding);
75*c8dee2aaSAndroid Build Coastguard Worker SkPathDirection outerDir = outerCW ? SkPathDirection::kCW : SkPathDirection::kCCW;
76*c8dee2aaSAndroid Build Coastguard Worker SkPathDirection innerDir = innerCW ? SkPathDirection::kCW : SkPathDirection::kCCW;
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Worker SkRect r = insetFirst ? inset(rect) : rect;
79*c8dee2aaSAndroid Build Coastguard Worker if (outerRR) {
80*c8dee2aaSAndroid Build Coastguard Worker path.addRoundRect(r, RAD, RAD, outerDir);
81*c8dee2aaSAndroid Build Coastguard Worker } else {
82*c8dee2aaSAndroid Build Coastguard Worker path.addRect(r, outerDir);
83*c8dee2aaSAndroid Build Coastguard Worker }
84*c8dee2aaSAndroid Build Coastguard Worker r = insetFirst ? rect : inset(rect);
85*c8dee2aaSAndroid Build Coastguard Worker if (innerRR) {
86*c8dee2aaSAndroid Build Coastguard Worker path.addRoundRect(r, RAD, RAD, innerDir);
87*c8dee2aaSAndroid Build Coastguard Worker } else {
88*c8dee2aaSAndroid Build Coastguard Worker path.addRect(r, innerDir);
89*c8dee2aaSAndroid Build Coastguard Worker }
90*c8dee2aaSAndroid Build Coastguard Worker
91*c8dee2aaSAndroid Build Coastguard Worker SkScalar dx = (i / 8) * rect.width() * 6 / 5;
92*c8dee2aaSAndroid Build Coastguard Worker SkScalar dy = (i % 8) * rect.height() * 6 / 5;
93*c8dee2aaSAndroid Build Coastguard Worker i++;
94*c8dee2aaSAndroid Build Coastguard Worker path.offset(dx, dy);
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Worker this->show(canvas, path);
97*c8dee2aaSAndroid Build Coastguard Worker }
98*c8dee2aaSAndroid Build Coastguard Worker }
99*c8dee2aaSAndroid Build Coastguard Worker }
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker }
102*c8dee2aaSAndroid Build Coastguard Worker }
103*c8dee2aaSAndroid Build Coastguard Worker }
104*c8dee2aaSAndroid Build Coastguard Worker
105*c8dee2aaSAndroid Build Coastguard Worker private:
106*c8dee2aaSAndroid Build Coastguard Worker
107*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM;
108*c8dee2aaSAndroid Build Coastguard Worker };
109*c8dee2aaSAndroid Build Coastguard Worker
110*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
111*c8dee2aaSAndroid Build Coastguard Worker
112*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new PathInteriorGM; )
113