xref: /aosp_15_r20/external/skia/gm/mac_aa_explorer.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2019 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker 
20*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
21*c8dee2aaSAndroid Build Coastguard Worker #include <initializer_list>
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #ifdef SK_BUILD_FOR_MAC
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker #import <ApplicationServices/ApplicationServices.h>
28*c8dee2aaSAndroid Build Coastguard Worker 
std_cg_setup(CGContextRef ctx)29*c8dee2aaSAndroid Build Coastguard Worker static void std_cg_setup(CGContextRef ctx) {
30*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetAllowsFontSubpixelQuantization(ctx, false);
31*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetShouldSubpixelQuantizeFonts(ctx, false);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker     // Because CG always draws from the horizontal baseline,
34*c8dee2aaSAndroid Build Coastguard Worker     // if there is a non-integral translation from the horizontal origin to the vertical origin,
35*c8dee2aaSAndroid Build Coastguard Worker     // then CG cannot draw the glyph in the correct location without subpixel positioning.
36*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetAllowsFontSubpixelPositioning(ctx, true);
37*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetShouldSubpixelPositionFonts(ctx, true);
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetAllowsFontSmoothing(ctx, true);
40*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetShouldAntialias(ctx, true);
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetTextDrawingMode(ctx, kCGTextFill);
43*c8dee2aaSAndroid Build Coastguard Worker 
44*c8dee2aaSAndroid Build Coastguard Worker     // Draw black on white to create mask. (Special path exists to speed this up in CG.)
45*c8dee2aaSAndroid Build Coastguard Worker     CGContextSetGrayFillColor(ctx, 0.0f, 1.0f);
46*c8dee2aaSAndroid Build Coastguard Worker }
47*c8dee2aaSAndroid Build Coastguard Worker 
make_cg_ctx(const SkPixmap & pm)48*c8dee2aaSAndroid Build Coastguard Worker static CGContextRef make_cg_ctx(const SkPixmap& pm) {
49*c8dee2aaSAndroid Build Coastguard Worker     CGBitmapInfo info;
50*c8dee2aaSAndroid Build Coastguard Worker     CGColorSpaceRef cs;
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker     switch (pm.colorType()) {
53*c8dee2aaSAndroid Build Coastguard Worker         case kRGBA_8888_SkColorType:
54*c8dee2aaSAndroid Build Coastguard Worker             info = kCGBitmapByteOrder32Host | (CGBitmapInfo)kCGImageAlphaNoneSkipFirst;
55*c8dee2aaSAndroid Build Coastguard Worker             cs = CGColorSpaceCreateDeviceRGB();
56*c8dee2aaSAndroid Build Coastguard Worker             break;
57*c8dee2aaSAndroid Build Coastguard Worker         case kGray_8_SkColorType:
58*c8dee2aaSAndroid Build Coastguard Worker             info = kCGImageAlphaNone;
59*c8dee2aaSAndroid Build Coastguard Worker             cs = CGColorSpaceCreateDeviceGray();
60*c8dee2aaSAndroid Build Coastguard Worker             break;
61*c8dee2aaSAndroid Build Coastguard Worker         case kAlpha_8_SkColorType:
62*c8dee2aaSAndroid Build Coastguard Worker             info = kCGImageAlphaOnly;
63*c8dee2aaSAndroid Build Coastguard Worker             cs = nullptr;
64*c8dee2aaSAndroid Build Coastguard Worker             break;
65*c8dee2aaSAndroid Build Coastguard Worker         default:
66*c8dee2aaSAndroid Build Coastguard Worker             return nullptr;
67*c8dee2aaSAndroid Build Coastguard Worker     }
68*c8dee2aaSAndroid Build Coastguard Worker     auto ctx = CGBitmapContextCreate(pm.writable_addr(), pm.width(), pm.height(), 8, pm.rowBytes(),
69*c8dee2aaSAndroid Build Coastguard Worker                                      cs, info);
70*c8dee2aaSAndroid Build Coastguard Worker     std_cg_setup(ctx);
71*c8dee2aaSAndroid Build Coastguard Worker     return ctx;
72*c8dee2aaSAndroid Build Coastguard Worker }
73*c8dee2aaSAndroid Build Coastguard Worker 
test_mac_fonts(SkCanvas * canvas,SkScalar size,SkScalar xpos)74*c8dee2aaSAndroid Build Coastguard Worker static void test_mac_fonts(SkCanvas* canvas, SkScalar size, SkScalar xpos) {
75*c8dee2aaSAndroid Build Coastguard Worker     int w = 32;
76*c8dee2aaSAndroid Build Coastguard Worker     int h = 32;
77*c8dee2aaSAndroid Build Coastguard Worker 
78*c8dee2aaSAndroid Build Coastguard Worker     canvas->scale(10, 10);
79*c8dee2aaSAndroid Build Coastguard Worker     SkScalar y = 1;
80*c8dee2aaSAndroid Build Coastguard Worker 
81*c8dee2aaSAndroid Build Coastguard Worker     for (SkColorType ct : {kRGBA_8888_SkColorType, kGray_8_SkColorType, kAlpha_8_SkColorType}) {
82*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo ii = SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType);
83*c8dee2aaSAndroid Build Coastguard Worker         auto surf = SkSurfaces::Raster(ii);
84*c8dee2aaSAndroid Build Coastguard Worker         SkPixmap pm;
85*c8dee2aaSAndroid Build Coastguard Worker         surf->peekPixels(&pm);
86*c8dee2aaSAndroid Build Coastguard Worker         CGContextRef ctx = make_cg_ctx(pm);
87*c8dee2aaSAndroid Build Coastguard Worker         CGContextSelectFont(ctx, "Times", size, kCGEncodingMacRoman);
88*c8dee2aaSAndroid Build Coastguard Worker 
89*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = 1;
90*c8dee2aaSAndroid Build Coastguard Worker         for (bool smooth : {false, true}) {
91*c8dee2aaSAndroid Build Coastguard Worker             surf->getCanvas()->clear(ct == kAlpha_8_SkColorType ? 0 : 0xFFFFFFFF);
92*c8dee2aaSAndroid Build Coastguard Worker             CGContextSetShouldSmoothFonts(ctx, smooth);
93*c8dee2aaSAndroid Build Coastguard Worker             CGContextShowTextAtPoint(ctx, 2 + xpos, 2, "A", 1);
94*c8dee2aaSAndroid Build Coastguard Worker 
95*c8dee2aaSAndroid Build Coastguard Worker             surf->draw(canvas, x, y);
96*c8dee2aaSAndroid Build Coastguard Worker             x += pm.width();
97*c8dee2aaSAndroid Build Coastguard Worker         }
98*c8dee2aaSAndroid Build Coastguard Worker         y += pm.height();
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker 
102*c8dee2aaSAndroid Build Coastguard Worker class MacAAFontsGM : public skiagm::GM {
103*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fSize = 16;
104*c8dee2aaSAndroid Build Coastguard Worker     SkScalar fXPos = 0;
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker public:
MacAAFontsGM()107*c8dee2aaSAndroid Build Coastguard Worker     MacAAFontsGM() {}
~MacAAFontsGM()108*c8dee2aaSAndroid Build Coastguard Worker     ~MacAAFontsGM() override {}
109*c8dee2aaSAndroid Build Coastguard Worker 
110*c8dee2aaSAndroid Build Coastguard Worker protected:
onDraw(SkCanvas * canvas,SkString * errorMsg)111*c8dee2aaSAndroid Build Coastguard Worker     DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
112*c8dee2aaSAndroid Build Coastguard Worker         test_mac_fonts(canvas, fSize, fXPos);
113*c8dee2aaSAndroid Build Coastguard Worker 
114*c8dee2aaSAndroid Build Coastguard Worker         return DrawResult::kOk;
115*c8dee2aaSAndroid Build Coastguard Worker     }
116*c8dee2aaSAndroid Build Coastguard Worker 
getISize()117*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {1024, 768}; }
118*c8dee2aaSAndroid Build Coastguard Worker 
getName() const119*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("macaatest"); }
120*c8dee2aaSAndroid Build Coastguard Worker 
onChar(SkUnichar uni)121*c8dee2aaSAndroid Build Coastguard Worker     bool onChar(SkUnichar uni) override {
122*c8dee2aaSAndroid Build Coastguard Worker         switch (uni) {
123*c8dee2aaSAndroid Build Coastguard Worker             case 'i': fSize += 1; return true;
124*c8dee2aaSAndroid Build Coastguard Worker             case 'k': fSize -= 1; return true;
125*c8dee2aaSAndroid Build Coastguard Worker             case 'j': fXPos -= 1.0f/16; return true;
126*c8dee2aaSAndroid Build Coastguard Worker             case 'l': fXPos += 1.0f/16; return true;
127*c8dee2aaSAndroid Build Coastguard Worker             default: break;
128*c8dee2aaSAndroid Build Coastguard Worker         }
129*c8dee2aaSAndroid Build Coastguard Worker         return false;
130*c8dee2aaSAndroid Build Coastguard Worker     }
131*c8dee2aaSAndroid Build Coastguard Worker };
132*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new MacAAFontsGM;)
133*c8dee2aaSAndroid Build Coastguard Worker 
134*c8dee2aaSAndroid Build Coastguard Worker #endif
135*c8dee2aaSAndroid Build Coastguard Worker 
136*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(macaa_colors, canvas, 800, 500) {
137*c8dee2aaSAndroid Build Coastguard Worker     const SkColor GRAY = 0xFF808080;
138*c8dee2aaSAndroid Build Coastguard Worker     const SkColor colors[] = {
139*c8dee2aaSAndroid Build Coastguard Worker         SK_ColorBLACK, SK_ColorWHITE,
140*c8dee2aaSAndroid Build Coastguard Worker         SK_ColorBLACK, GRAY,
141*c8dee2aaSAndroid Build Coastguard Worker         SK_ColorWHITE, SK_ColorBLACK,
142*c8dee2aaSAndroid Build Coastguard Worker         SK_ColorWHITE, GRAY,
143*c8dee2aaSAndroid Build Coastguard Worker     };
144*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar sizes[] = {10, 12, 15, 18, 24};
145*c8dee2aaSAndroid Build Coastguard Worker 
146*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar width = 200;
147*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar height = 500;
148*c8dee2aaSAndroid Build Coastguard Worker     const char str[] = "Hamburgefons";
149*c8dee2aaSAndroid Build Coastguard Worker     const size_t len = strlen(str);
150*c8dee2aaSAndroid Build Coastguard Worker 
151*c8dee2aaSAndroid Build Coastguard Worker     sk_sp<SkTypeface> face = ToolUtils::CreateTestTypeface("Times", SkFontStyle());
152*c8dee2aaSAndroid Build Coastguard Worker     if (!face) {
153*c8dee2aaSAndroid Build Coastguard Worker         face = ToolUtils::DefaultPortableTypeface();
154*c8dee2aaSAndroid Build Coastguard Worker     }
155*c8dee2aaSAndroid Build Coastguard Worker     SkFont font(face, 12);
156*c8dee2aaSAndroid Build Coastguard Worker 
157*c8dee2aaSAndroid Build Coastguard Worker     for (size_t i = 0; i < std::size(colors); i += 2) {
158*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
159*c8dee2aaSAndroid Build Coastguard Worker 
160*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
161*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(colors[i+1]);
162*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0, 0, width, height}, paint);
163*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(colors[i]);
164*c8dee2aaSAndroid Build Coastguard Worker 
165*c8dee2aaSAndroid Build Coastguard Worker         SkScalar y = 10;
166*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = 10;
167*c8dee2aaSAndroid Build Coastguard Worker         for (SkScalar ps : sizes) {
168*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(ps);
169*c8dee2aaSAndroid Build Coastguard Worker             for (bool lcd : {false, true}) {
170*c8dee2aaSAndroid Build Coastguard Worker                 font.setEdging(lcd ? SkFont::Edging::kSubpixelAntiAlias
171*c8dee2aaSAndroid Build Coastguard Worker                                    : SkFont::Edging::kAntiAlias);
172*c8dee2aaSAndroid Build Coastguard Worker                 for (auto h : {SkFontHinting::kNone, SkFontHinting::kNormal}) {
173*c8dee2aaSAndroid Build Coastguard Worker                     font.setHinting(h);
174*c8dee2aaSAndroid Build Coastguard Worker 
175*c8dee2aaSAndroid Build Coastguard Worker                     y += font.getSpacing() + 2;
176*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawSimpleText(str, len, SkTextEncoding::kUTF8, x, y, font, paint);
177*c8dee2aaSAndroid Build Coastguard Worker                 }
178*c8dee2aaSAndroid Build Coastguard Worker             }
179*c8dee2aaSAndroid Build Coastguard Worker             y += 8;
180*c8dee2aaSAndroid Build Coastguard Worker         }
181*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
182*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(width, 0);
183*c8dee2aaSAndroid Build Coastguard Worker     }
184*c8dee2aaSAndroid Build Coastguard Worker }
185