1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker
drawPath(SkPath & path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)22*c8dee2aaSAndroid Build Coastguard Worker static void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
23*c8dee2aaSAndroid Build Coastguard Worker const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
24*c8dee2aaSAndroid Build Coastguard Worker SkPaint::Style style, SkPathFillType fill,
25*c8dee2aaSAndroid Build Coastguard Worker SkScalar strokeWidth) {
26*c8dee2aaSAndroid Build Coastguard Worker path.setFillType(fill);
27*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
28*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeCap(cap);
29*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(strokeWidth);
30*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeJoin(join);
31*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(color);
32*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(style);
33*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
34*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(clip);
35*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(path, paint);
36*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
37*c8dee2aaSAndroid Build Coastguard Worker }
38*c8dee2aaSAndroid Build Coastguard Worker
draw(SkCanvas * canvas,bool doClose)39*c8dee2aaSAndroid Build Coastguard Worker static void draw(SkCanvas* canvas, bool doClose) {
40*c8dee2aaSAndroid Build Coastguard Worker struct FillAndName {
41*c8dee2aaSAndroid Build Coastguard Worker SkPathFillType fFill;
42*c8dee2aaSAndroid Build Coastguard Worker const char* fName;
43*c8dee2aaSAndroid Build Coastguard Worker };
44*c8dee2aaSAndroid Build Coastguard Worker constexpr FillAndName gFills[] = {
45*c8dee2aaSAndroid Build Coastguard Worker {SkPathFillType::kWinding, "Winding"},
46*c8dee2aaSAndroid Build Coastguard Worker {SkPathFillType::kEvenOdd, "Even / Odd"},
47*c8dee2aaSAndroid Build Coastguard Worker {SkPathFillType::kInverseWinding, "Inverse Winding"},
48*c8dee2aaSAndroid Build Coastguard Worker {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"},
49*c8dee2aaSAndroid Build Coastguard Worker };
50*c8dee2aaSAndroid Build Coastguard Worker struct StyleAndName {
51*c8dee2aaSAndroid Build Coastguard Worker SkPaint::Style fStyle;
52*c8dee2aaSAndroid Build Coastguard Worker const char* fName;
53*c8dee2aaSAndroid Build Coastguard Worker };
54*c8dee2aaSAndroid Build Coastguard Worker constexpr StyleAndName gStyles[] = {
55*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kFill_Style, "Fill"},
56*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kStroke_Style, "Stroke"},
57*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
58*c8dee2aaSAndroid Build Coastguard Worker };
59*c8dee2aaSAndroid Build Coastguard Worker struct CapAndName {
60*c8dee2aaSAndroid Build Coastguard Worker SkPaint::Cap fCap;
61*c8dee2aaSAndroid Build Coastguard Worker SkPaint::Join fJoin;
62*c8dee2aaSAndroid Build Coastguard Worker const char* fName;
63*c8dee2aaSAndroid Build Coastguard Worker };
64*c8dee2aaSAndroid Build Coastguard Worker constexpr CapAndName gCaps[] = {
65*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
66*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
67*c8dee2aaSAndroid Build Coastguard Worker {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
68*c8dee2aaSAndroid Build Coastguard Worker };
69*c8dee2aaSAndroid Build Coastguard Worker struct PathAndName {
70*c8dee2aaSAndroid Build Coastguard Worker SkPath fPath;
71*c8dee2aaSAndroid Build Coastguard Worker const char* fName;
72*c8dee2aaSAndroid Build Coastguard Worker };
73*c8dee2aaSAndroid Build Coastguard Worker PathAndName path;
74*c8dee2aaSAndroid Build Coastguard Worker path.fPath.moveTo(25*SK_Scalar1, 15*SK_Scalar1);
75*c8dee2aaSAndroid Build Coastguard Worker path.fPath.lineTo(75*SK_Scalar1, 15*SK_Scalar1);
76*c8dee2aaSAndroid Build Coastguard Worker if (doClose) {
77*c8dee2aaSAndroid Build Coastguard Worker path.fPath.close();
78*c8dee2aaSAndroid Build Coastguard Worker path.fName = "moveTo-line-close";
79*c8dee2aaSAndroid Build Coastguard Worker } else {
80*c8dee2aaSAndroid Build Coastguard Worker path.fName = "moveTo-line";
81*c8dee2aaSAndroid Build Coastguard Worker }
82*c8dee2aaSAndroid Build Coastguard Worker
83*c8dee2aaSAndroid Build Coastguard Worker SkPaint titlePaint;
84*c8dee2aaSAndroid Build Coastguard Worker titlePaint.setColor(SK_ColorBLACK);
85*c8dee2aaSAndroid Build Coastguard Worker titlePaint.setAntiAlias(true);
86*c8dee2aaSAndroid Build Coastguard Worker
87*c8dee2aaSAndroid Build Coastguard Worker SkFont font(ToolUtils::DefaultPortableTypeface(), 15.0f);
88*c8dee2aaSAndroid Build Coastguard Worker
89*c8dee2aaSAndroid Build Coastguard Worker const char titleNoClose[] = "Line Drawn Into Rectangle Clips With "
90*c8dee2aaSAndroid Build Coastguard Worker "Indicated Style, Fill and Linecaps, with stroke width 10";
91*c8dee2aaSAndroid Build Coastguard Worker const char titleClose[] = "Line Closed Drawn Into Rectangle Clips With "
92*c8dee2aaSAndroid Build Coastguard Worker "Indicated Style, Fill and Linecaps, with stroke width 10";
93*c8dee2aaSAndroid Build Coastguard Worker const char* title = doClose ? titleClose : titleNoClose;
94*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(title, 20.0f, 20.0f, font, titlePaint);
95*c8dee2aaSAndroid Build Coastguard Worker
96*c8dee2aaSAndroid Build Coastguard Worker SkRandom rand;
97*c8dee2aaSAndroid Build Coastguard Worker SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
98*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
99*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
100*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
101*c8dee2aaSAndroid Build Coastguard Worker for (size_t cap = 0; cap < std::size(gCaps); ++cap) {
102*c8dee2aaSAndroid Build Coastguard Worker if (0 < cap) {
103*c8dee2aaSAndroid Build Coastguard Worker canvas->translate((rect.width() + 40 * SK_Scalar1) * std::size(gStyles), 0);
104*c8dee2aaSAndroid Build Coastguard Worker }
105*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
106*c8dee2aaSAndroid Build Coastguard Worker for (size_t fill = 0; fill < std::size(gFills); ++fill) {
107*c8dee2aaSAndroid Build Coastguard Worker if (0 < fill) {
108*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(0, rect.height() + 40 * SK_Scalar1);
109*c8dee2aaSAndroid Build Coastguard Worker }
110*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
111*c8dee2aaSAndroid Build Coastguard Worker for (size_t style = 0; style < std::size(gStyles); ++style) {
112*c8dee2aaSAndroid Build Coastguard Worker if (0 < style) {
113*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
114*c8dee2aaSAndroid Build Coastguard Worker }
115*c8dee2aaSAndroid Build Coastguard Worker
116*c8dee2aaSAndroid Build Coastguard Worker SkColor color = ToolUtils::color_to_565(0xff007000);
117*c8dee2aaSAndroid Build Coastguard Worker drawPath(path.fPath, canvas, color, rect,
118*c8dee2aaSAndroid Build Coastguard Worker gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
119*c8dee2aaSAndroid Build Coastguard Worker gFills[fill].fFill, SK_Scalar1*10);
120*c8dee2aaSAndroid Build Coastguard Worker
121*c8dee2aaSAndroid Build Coastguard Worker SkPaint rectPaint;
122*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setColor(SK_ColorBLACK);
123*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setStyle(SkPaint::kStroke_Style);
124*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setStrokeWidth(-1);
125*c8dee2aaSAndroid Build Coastguard Worker rectPaint.setAntiAlias(true);
126*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(rect, rectPaint);
127*c8dee2aaSAndroid Build Coastguard Worker
128*c8dee2aaSAndroid Build Coastguard Worker SkPaint labelPaint;
129*c8dee2aaSAndroid Build Coastguard Worker labelPaint.setColor(color);
130*c8dee2aaSAndroid Build Coastguard Worker font.setSize(10);
131*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(gStyles[style].fName, 0, rect.height() + 12.0f,
132*c8dee2aaSAndroid Build Coastguard Worker font, labelPaint);
133*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(gFills[fill].fName, 0, rect.height() + 24.0f,
134*c8dee2aaSAndroid Build Coastguard Worker font, labelPaint);
135*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36.0f,
136*c8dee2aaSAndroid Build Coastguard Worker font, labelPaint);
137*c8dee2aaSAndroid Build Coastguard Worker }
138*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
139*c8dee2aaSAndroid Build Coastguard Worker }
140*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
141*c8dee2aaSAndroid Build Coastguard Worker }
142*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
143*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
144*c8dee2aaSAndroid Build Coastguard Worker }
145*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(linepath, canvas, 1240, 390) {
146*c8dee2aaSAndroid Build Coastguard Worker draw(canvas, false);
147*c8dee2aaSAndroid Build Coastguard Worker }
148*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(lineclosepath, canvas, 1240, 390) {
149*c8dee2aaSAndroid Build Coastguard Worker draw(canvas, true);
150*c8dee2aaSAndroid Build Coastguard Worker }
151