xref: /aosp_15_r20/external/skia/gm/largeglyphblur.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2015 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlurTypes.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMaskFilter.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkBlurMask.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
23*c8dee2aaSAndroid Build Coastguard Worker 
24*c8dee2aaSAndroid Build Coastguard Worker // This test ensures that glyphs whose point size is less than the SkStrike's maxmium, but
25*c8dee2aaSAndroid Build Coastguard Worker // who have a large blur, are still handled correctly
26*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(largeglyphblur, canvas, 1920, 600) {
27*c8dee2aaSAndroid Build Coastguard Worker     const char text[] = "Hamburgefons";
28*c8dee2aaSAndroid Build Coastguard Worker 
29*c8dee2aaSAndroid Build Coastguard Worker     SkFont font(ToolUtils::DefaultPortableTypeface(), 256);
30*c8dee2aaSAndroid Build Coastguard Worker     auto blob = SkTextBlob::MakeFromText(text, strlen(text), font);
31*c8dee2aaSAndroid Build Coastguard Worker 
32*c8dee2aaSAndroid Build Coastguard Worker     // setup up maskfilter
33*c8dee2aaSAndroid Build Coastguard Worker     const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker     SkPaint blurPaint;
36*c8dee2aaSAndroid Build Coastguard Worker     blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma));
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawTextBlob(blob, 10, 200, blurPaint);
39*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawTextBlob(blob, 10, 200, SkPaint());
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker     size_t len = strlen(text);
42*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawSimpleText(text, len, SkTextEncoding::kUTF8, 10, 500, font, blurPaint);
43*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawSimpleText(text, len, SkTextEncoding::kUTF8, 10, 500, font, SkPaint());
44*c8dee2aaSAndroid Build Coastguard Worker }
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