1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2013 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBitmap.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImage.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker
24*c8dee2aaSAndroid Build Coastguard Worker #include <utility>
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker // This GM exercises the SkImageSource ImageFilter class.
27*c8dee2aaSAndroid Build Coastguard Worker
fill_rect_filtered(SkCanvas * canvas,const SkRect & clipRect,sk_sp<SkImageFilter> filter)28*c8dee2aaSAndroid Build Coastguard Worker static void fill_rect_filtered(SkCanvas* canvas,
29*c8dee2aaSAndroid Build Coastguard Worker const SkRect& clipRect,
30*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> filter) {
31*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
32*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(std::move(filter));
33*c8dee2aaSAndroid Build Coastguard Worker canvas->save();
34*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(clipRect);
35*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPaint(paint);
36*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
37*c8dee2aaSAndroid Build Coastguard Worker }
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard Worker class ImageSourceGM : public skiagm::GM {
40*c8dee2aaSAndroid Build Coastguard Worker public:
ImageSourceGM()41*c8dee2aaSAndroid Build Coastguard Worker ImageSourceGM() { }
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const44*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("imagesource"); }
45*c8dee2aaSAndroid Build Coastguard Worker
getISize()46*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(500, 150); }
47*c8dee2aaSAndroid Build Coastguard Worker
onOnceBeforeDraw()48*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override {
49*c8dee2aaSAndroid Build Coastguard Worker fImage = ToolUtils::CreateStringImage(100, 100, 0xFFFFFFFF, 20, 70, 96, "e");
50*c8dee2aaSAndroid Build Coastguard Worker }
51*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)52*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
53*c8dee2aaSAndroid Build Coastguard Worker canvas->clear(SK_ColorBLACK);
54*c8dee2aaSAndroid Build Coastguard Worker
55*c8dee2aaSAndroid Build Coastguard Worker const SkRect srcRect = SkRect::MakeXYWH(20, 20, 30, 30);
56*c8dee2aaSAndroid Build Coastguard Worker const SkRect dstRect = SkRect::MakeXYWH(0, 10, 60, 60);
57*c8dee2aaSAndroid Build Coastguard Worker const SkRect clipRect = SkRect::MakeXYWH(0, 0, 100, 100);
58*c8dee2aaSAndroid Build Coastguard Worker const SkRect bounds = SkRect::MakeIWH(fImage->width(), fImage->height());
59*c8dee2aaSAndroid Build Coastguard Worker const SkSamplingOptions sampling({1/3.0f, 1/3.0f});
60*c8dee2aaSAndroid Build Coastguard Worker
61*c8dee2aaSAndroid Build Coastguard Worker {
62*c8dee2aaSAndroid Build Coastguard Worker // Draw an unscaled bitmap.
63*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> imageSource(SkImageFilters::Image(fImage, SkFilterMode::kNearest));
64*c8dee2aaSAndroid Build Coastguard Worker fill_rect_filtered(canvas, clipRect, std::move(imageSource));
65*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(100), 0);
66*c8dee2aaSAndroid Build Coastguard Worker }
67*c8dee2aaSAndroid Build Coastguard Worker {
68*c8dee2aaSAndroid Build Coastguard Worker // Draw an unscaled subset of the source bitmap (srcRect -> srcRect).
69*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> imageSourceSrcRect(
70*c8dee2aaSAndroid Build Coastguard Worker SkImageFilters::Image(fImage, srcRect, srcRect, sampling));
71*c8dee2aaSAndroid Build Coastguard Worker fill_rect_filtered(canvas, clipRect, std::move(imageSourceSrcRect));
72*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(100), 0);
73*c8dee2aaSAndroid Build Coastguard Worker }
74*c8dee2aaSAndroid Build Coastguard Worker {
75*c8dee2aaSAndroid Build Coastguard Worker // Draw a subset of the bitmap scaled to a destination rect (srcRect -> dstRect).
76*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> imageSourceSrcRectDstRect(
77*c8dee2aaSAndroid Build Coastguard Worker SkImageFilters::Image(fImage, srcRect, dstRect, sampling));
78*c8dee2aaSAndroid Build Coastguard Worker fill_rect_filtered(canvas, clipRect, std::move(imageSourceSrcRectDstRect));
79*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(100), 0);
80*c8dee2aaSAndroid Build Coastguard Worker }
81*c8dee2aaSAndroid Build Coastguard Worker {
82*c8dee2aaSAndroid Build Coastguard Worker // Draw the entire bitmap scaled to a destination rect (bounds -> dstRect).
83*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImageFilter> imageSourceDstRectOnly(
84*c8dee2aaSAndroid Build Coastguard Worker SkImageFilters::Image(fImage, bounds, dstRect, sampling));
85*c8dee2aaSAndroid Build Coastguard Worker fill_rect_filtered(canvas, clipRect, std::move(imageSourceDstRectOnly));
86*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(SkIntToScalar(100), 0);
87*c8dee2aaSAndroid Build Coastguard Worker }
88*c8dee2aaSAndroid Build Coastguard Worker }
89*c8dee2aaSAndroid Build Coastguard Worker
90*c8dee2aaSAndroid Build Coastguard Worker private:
91*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkImage> fImage;
92*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM;
93*c8dee2aaSAndroid Build Coastguard Worker };
94*c8dee2aaSAndroid Build Coastguard Worker
95*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
96*c8dee2aaSAndroid Build Coastguard Worker
97*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new ImageSourceGM; )
98