xref: /aosp_15_r20/external/skia/gm/imageresizetiled.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2014 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
21*c8dee2aaSAndroid Build Coastguard Worker 
22*c8dee2aaSAndroid Build Coastguard Worker #define WIDTH 640
23*c8dee2aaSAndroid Build Coastguard Worker #define HEIGHT 480
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker #define RESIZE_FACTOR SkIntToScalar(2)
26*c8dee2aaSAndroid Build Coastguard Worker 
DEF_SIMPLE_GM(imageresizetiled,canvas,WIDTH,HEIGHT)27*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(imageresizetiled, canvas, WIDTH, HEIGHT) {
28*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
29*c8dee2aaSAndroid Build Coastguard Worker         SkMatrix matrix;
30*c8dee2aaSAndroid Build Coastguard Worker         matrix.setScale(RESIZE_FACTOR, RESIZE_FACTOR);
31*c8dee2aaSAndroid Build Coastguard Worker         paint.setImageFilter(SkImageFilters::MatrixTransform(matrix,
32*c8dee2aaSAndroid Build Coastguard Worker                                                              SkSamplingOptions(),
33*c8dee2aaSAndroid Build Coastguard Worker                                                              nullptr));
34*c8dee2aaSAndroid Build Coastguard Worker 
35*c8dee2aaSAndroid Build Coastguard Worker         SkFont         font(ToolUtils::DefaultPortableTypeface(), 100);
36*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar tile_size = SkIntToScalar(100);
37*c8dee2aaSAndroid Build Coastguard Worker         for (SkScalar y = 0; y < HEIGHT; y += tile_size) {
38*c8dee2aaSAndroid Build Coastguard Worker             for (SkScalar x = 0; x < WIDTH; x += tile_size) {
39*c8dee2aaSAndroid Build Coastguard Worker                 canvas->save();
40*c8dee2aaSAndroid Build Coastguard Worker                 canvas->clipRect(SkRect::MakeXYWH(x, y, tile_size, tile_size));
41*c8dee2aaSAndroid Build Coastguard Worker                 canvas->scale(SkScalarInvert(RESIZE_FACTOR),
42*c8dee2aaSAndroid Build Coastguard Worker                               SkScalarInvert(RESIZE_FACTOR));
43*c8dee2aaSAndroid Build Coastguard Worker                 canvas->saveLayer(nullptr, &paint);
44*c8dee2aaSAndroid Build Coastguard Worker                 const char* str[] = {
45*c8dee2aaSAndroid Build Coastguard Worker                     "The quick",
46*c8dee2aaSAndroid Build Coastguard Worker                     "brown fox",
47*c8dee2aaSAndroid Build Coastguard Worker                     "jumped over",
48*c8dee2aaSAndroid Build Coastguard Worker                     "the lazy dog.",
49*c8dee2aaSAndroid Build Coastguard Worker                 };
50*c8dee2aaSAndroid Build Coastguard Worker                 float posY = 0;
51*c8dee2aaSAndroid Build Coastguard Worker                 for (unsigned i = 0; i < std::size(str); i++) {
52*c8dee2aaSAndroid Build Coastguard Worker                     posY += 100.0f;
53*c8dee2aaSAndroid Build Coastguard Worker                     canvas->drawString(str[i], 0.0f, posY, font, SkPaint());
54*c8dee2aaSAndroid Build Coastguard Worker                 }
55*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
56*c8dee2aaSAndroid Build Coastguard Worker                 canvas->restore();
57*c8dee2aaSAndroid Build Coastguard Worker             }
58*c8dee2aaSAndroid Build Coastguard Worker         }
59*c8dee2aaSAndroid Build Coastguard Worker }
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