1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2014 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h" 19*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h" 20*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h" 21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h" 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker #define WIDTH 640 24*c8dee2aaSAndroid Build Coastguard Worker #define HEIGHT 480 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 27*c8dee2aaSAndroid Build Coastguard Worker 28*c8dee2aaSAndroid Build Coastguard Worker class ImageBlurTiledGM : public GM { 29*c8dee2aaSAndroid Build Coastguard Worker public: ImageBlurTiledGM(SkScalar sigmaX,SkScalar sigmaY)30*c8dee2aaSAndroid Build Coastguard Worker ImageBlurTiledGM(SkScalar sigmaX, SkScalar sigmaY) 31*c8dee2aaSAndroid Build Coastguard Worker : fSigmaX(sigmaX), fSigmaY(sigmaY) { 32*c8dee2aaSAndroid Build Coastguard Worker } 33*c8dee2aaSAndroid Build Coastguard Worker 34*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const35*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("imageblurtiled"); } 36*c8dee2aaSAndroid Build Coastguard Worker getISize()37*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(WIDTH, HEIGHT); } 38*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)39*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 40*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 41*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::Blur(fSigmaX, fSigmaY, nullptr)); 42*c8dee2aaSAndroid Build Coastguard Worker const SkScalar tileSize = SkIntToScalar(128); 43*c8dee2aaSAndroid Build Coastguard Worker SkRect bounds = canvas->getLocalClipBounds(); 44*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar y = bounds.top(); y < bounds.bottom(); y += tileSize) { 45*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar x = bounds.left(); x < bounds.right(); x += tileSize) { 46*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 47*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeXYWH(x, y, tileSize, tileSize)); 48*c8dee2aaSAndroid Build Coastguard Worker canvas->saveLayer(nullptr, &paint); 49*c8dee2aaSAndroid Build Coastguard Worker const char* str[] = { 50*c8dee2aaSAndroid Build Coastguard Worker "The quick", 51*c8dee2aaSAndroid Build Coastguard Worker "brown fox", 52*c8dee2aaSAndroid Build Coastguard Worker "jumped over", 53*c8dee2aaSAndroid Build Coastguard Worker "the lazy dog.", 54*c8dee2aaSAndroid Build Coastguard Worker }; 55*c8dee2aaSAndroid Build Coastguard Worker SkFont font(ToolUtils::DefaultPortableTypeface(), 100); 56*c8dee2aaSAndroid Build Coastguard Worker int posY = 0; 57*c8dee2aaSAndroid Build Coastguard Worker for (unsigned i = 0; i < std::size(str); i++) { 58*c8dee2aaSAndroid Build Coastguard Worker posY += 100; 59*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(str[i], 0, SkIntToScalar(posY), font, SkPaint()); 60*c8dee2aaSAndroid Build Coastguard Worker } 61*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 62*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 63*c8dee2aaSAndroid Build Coastguard Worker } 64*c8dee2aaSAndroid Build Coastguard Worker } 65*c8dee2aaSAndroid Build Coastguard Worker } 66*c8dee2aaSAndroid Build Coastguard Worker 67*c8dee2aaSAndroid Build Coastguard Worker private: 68*c8dee2aaSAndroid Build Coastguard Worker SkScalar fSigmaX; 69*c8dee2aaSAndroid Build Coastguard Worker SkScalar fSigmaY; 70*c8dee2aaSAndroid Build Coastguard Worker 71*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 72*c8dee2aaSAndroid Build Coastguard Worker }; 73*c8dee2aaSAndroid Build Coastguard Worker 74*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 75*c8dee2aaSAndroid Build Coastguard Worker 76*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ImageBlurTiledGM(3.0f, 3.0f);) 77*c8dee2aaSAndroid Build Coastguard Worker 78*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 79