1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
20*c8dee2aaSAndroid Build Coastguard Worker
21*c8dee2aaSAndroid Build Coastguard Worker #define WIDTH 500
22*c8dee2aaSAndroid Build Coastguard Worker #define HEIGHT 500
23*c8dee2aaSAndroid Build Coastguard Worker
imageblurgm_draw(SkScalar fSigmaX,SkScalar fSigmaY,SkCanvas * canvas)24*c8dee2aaSAndroid Build Coastguard Worker void imageblurgm_draw(SkScalar fSigmaX, SkScalar fSigmaY, SkCanvas* canvas) {
25*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
26*c8dee2aaSAndroid Build Coastguard Worker paint.setImageFilter(SkImageFilters::Blur(fSigmaX, fSigmaY, nullptr));
27*c8dee2aaSAndroid Build Coastguard Worker canvas->saveLayer(nullptr, &paint);
28*c8dee2aaSAndroid Build Coastguard Worker const char* str = "The quick brown fox jumped over the lazy dog.";
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker SkRandom rand;
31*c8dee2aaSAndroid Build Coastguard Worker SkPaint textPaint;
32*c8dee2aaSAndroid Build Coastguard Worker SkFont font = ToolUtils::DefaultPortableFont();
33*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 25; ++i) {
34*c8dee2aaSAndroid Build Coastguard Worker int x = rand.nextULessThan(WIDTH);
35*c8dee2aaSAndroid Build Coastguard Worker int y = rand.nextULessThan(HEIGHT);
36*c8dee2aaSAndroid Build Coastguard Worker textPaint.setColor(ToolUtils::color_to_565(rand.nextBits(24) | 0xFF000000));
37*c8dee2aaSAndroid Build Coastguard Worker font.setSize(rand.nextRangeScalar(0, 300));
38*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString(str, SkIntToScalar(x), SkIntToScalar(y), font, textPaint);
39*c8dee2aaSAndroid Build Coastguard Worker }
40*c8dee2aaSAndroid Build Coastguard Worker canvas->restore();
41*c8dee2aaSAndroid Build Coastguard Worker }
DEF_SIMPLE_GM_BG(imageblur,canvas,WIDTH,HEIGHT,SK_ColorBLACK)42*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM_BG(imageblur, canvas, WIDTH, HEIGHT, SK_ColorBLACK) {
43*c8dee2aaSAndroid Build Coastguard Worker imageblurgm_draw(24.0f, 0.0f, canvas);
44*c8dee2aaSAndroid Build Coastguard Worker }
DEF_SIMPLE_GM_BG(imageblur_large,canvas,WIDTH,HEIGHT,SK_ColorBLACK)45*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM_BG(imageblur_large, canvas, WIDTH, HEIGHT, SK_ColorBLACK) {
46*c8dee2aaSAndroid Build Coastguard Worker imageblurgm_draw(80.0f, 80.0f, canvas);
47*c8dee2aaSAndroid Build Coastguard Worker }
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