1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker // GM to stress TextBlob regeneration and the GPU font cache
9*c8dee2aaSAndroid Build Coastguard Worker // It's not necessary to run this with CPU configs
10*c8dee2aaSAndroid Build Coastguard Worker //
11*c8dee2aaSAndroid Build Coastguard Worker // The point here is to draw a set of text that will fit in one Plot, and then some large
12*c8dee2aaSAndroid Build Coastguard Worker // text. After a flush we draw the first set of text again with a slightly different color,
13*c8dee2aaSAndroid Build Coastguard Worker // and then enough new large text to spill the entire atlas. What *should* happen is that
14*c8dee2aaSAndroid Build Coastguard Worker // the Plot with the first set of text will not get overwritten by the new large text.
15*c8dee2aaSAndroid Build Coastguard Worker
16*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMgr.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
31*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrContextOptions.h"
32*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrDirectContext.h"
33*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/GrRecordingContext.h"
34*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/gpu/ganesh/GrTypesPriv.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/ganesh/GrDirectContextPriv.h"
37*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
38*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
41*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/ContextOptions.h"
42*c8dee2aaSAndroid Build Coastguard Worker #endif
43*c8dee2aaSAndroid Build Coastguard Worker
44*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
45*c8dee2aaSAndroid Build Coastguard Worker using MaskFormat = skgpu::MaskFormat;
46*c8dee2aaSAndroid Build Coastguard Worker
make_blob(const SkString & text,const SkFont & font)47*c8dee2aaSAndroid Build Coastguard Worker static sk_sp<SkTextBlob> make_blob(const SkString& text, const SkFont& font) {
48*c8dee2aaSAndroid Build Coastguard Worker size_t len = text.size();
49*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkScalar> pos(len);
50*c8dee2aaSAndroid Build Coastguard Worker AutoTArray<SkGlyphID> glyphs(len);
51*c8dee2aaSAndroid Build Coastguard Worker
52*c8dee2aaSAndroid Build Coastguard Worker font.textToGlyphs(text.c_str(), len, SkTextEncoding::kUTF8, glyphs.get(), len);
53*c8dee2aaSAndroid Build Coastguard Worker font.getXPos(glyphs.get(), len, pos.get());
54*c8dee2aaSAndroid Build Coastguard Worker return SkTextBlob::MakeFromPosTextH(text.c_str(), len, pos.get(), 0, font);
55*c8dee2aaSAndroid Build Coastguard Worker }
56*c8dee2aaSAndroid Build Coastguard Worker
57*c8dee2aaSAndroid Build Coastguard Worker class FontRegenGM : public skiagm::GM {
58*c8dee2aaSAndroid Build Coastguard Worker
modifyGrContextOptions(GrContextOptions * options)59*c8dee2aaSAndroid Build Coastguard Worker void modifyGrContextOptions(GrContextOptions* options) override {
60*c8dee2aaSAndroid Build Coastguard Worker options->fGlyphCacheTextureMaximumBytes = 0;
61*c8dee2aaSAndroid Build Coastguard Worker options->fAllowMultipleGlyphCacheTextures = GrContextOptions::Enable::kNo;
62*c8dee2aaSAndroid Build Coastguard Worker }
63*c8dee2aaSAndroid Build Coastguard Worker
64*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
modifyGraphiteContextOptions(skgpu::graphite::ContextOptions * options) const65*c8dee2aaSAndroid Build Coastguard Worker void modifyGraphiteContextOptions(skgpu::graphite::ContextOptions* options) const override {
66*c8dee2aaSAndroid Build Coastguard Worker options->fGlyphCacheTextureMaximumBytes = 0;
67*c8dee2aaSAndroid Build Coastguard Worker options->fAllowMultipleAtlasTextures = false;
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker #endif
70*c8dee2aaSAndroid Build Coastguard Worker
getName() const71*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("fontregen"); }
72*c8dee2aaSAndroid Build Coastguard Worker
getISize()73*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return {kSize, kSize}; }
74*c8dee2aaSAndroid Build Coastguard Worker
onOnceBeforeDraw()75*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override {
76*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(SK_ColorLTGRAY);
77*c8dee2aaSAndroid Build Coastguard Worker
78*c8dee2aaSAndroid Build Coastguard Worker auto tf = ToolUtils::CreatePortableTypeface("sans-serif", SkFontStyle::Normal());
79*c8dee2aaSAndroid Build Coastguard Worker
80*c8dee2aaSAndroid Build Coastguard Worker static const SkString kTexts[] = {
81*c8dee2aaSAndroid Build Coastguard Worker SkString("abcdefghijklmnopqrstuvwxyz"),
82*c8dee2aaSAndroid Build Coastguard Worker SkString("ABCDEFGHI"),
83*c8dee2aaSAndroid Build Coastguard Worker SkString("NOPQRSTUV")
84*c8dee2aaSAndroid Build Coastguard Worker };
85*c8dee2aaSAndroid Build Coastguard Worker
86*c8dee2aaSAndroid Build Coastguard Worker SkFont font;
87*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kAntiAlias);
88*c8dee2aaSAndroid Build Coastguard Worker font.setSubpixel(false);
89*c8dee2aaSAndroid Build Coastguard Worker font.setSize(80);
90*c8dee2aaSAndroid Build Coastguard Worker font.setTypeface(tf);
91*c8dee2aaSAndroid Build Coastguard Worker
92*c8dee2aaSAndroid Build Coastguard Worker fBlobs[0] = make_blob(kTexts[0], font);
93*c8dee2aaSAndroid Build Coastguard Worker font.setSize(162);
94*c8dee2aaSAndroid Build Coastguard Worker fBlobs[1] = make_blob(kTexts[1], font);
95*c8dee2aaSAndroid Build Coastguard Worker fBlobs[2] = make_blob(kTexts[2], font);
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas,SkString * errorMsg)98*c8dee2aaSAndroid Build Coastguard Worker DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
99*c8dee2aaSAndroid Build Coastguard Worker
100*c8dee2aaSAndroid Build Coastguard Worker
101*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
102*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(SK_ColorBLACK);
103*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[0], 10, 80, paint);
104*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[1], 10, 225, paint);
105*c8dee2aaSAndroid Build Coastguard Worker
106*c8dee2aaSAndroid Build Coastguard Worker auto dContext = GrAsDirectContext(canvas->recordingContext());
107*c8dee2aaSAndroid Build Coastguard Worker if (dContext) {
108*c8dee2aaSAndroid Build Coastguard Worker dContext->flushAndSubmit();
109*c8dee2aaSAndroid Build Coastguard Worker }
110*c8dee2aaSAndroid Build Coastguard Worker
111*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFF010101);
112*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[0], 10, 305, paint);
113*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[2], 10, 465, paint);
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Worker // Debugging tool for GPU.
116*c8dee2aaSAndroid Build Coastguard Worker static const bool kShowAtlas = false;
117*c8dee2aaSAndroid Build Coastguard Worker if (kShowAtlas && dContext) {
118*c8dee2aaSAndroid Build Coastguard Worker auto img = dContext->priv().testingOnly_getFontAtlasImage(MaskFormat::kA8);
119*c8dee2aaSAndroid Build Coastguard Worker canvas->drawImage(img, 200, 0);
120*c8dee2aaSAndroid Build Coastguard Worker }
121*c8dee2aaSAndroid Build Coastguard Worker
122*c8dee2aaSAndroid Build Coastguard Worker return DrawResult::kOk;
123*c8dee2aaSAndroid Build Coastguard Worker }
124*c8dee2aaSAndroid Build Coastguard Worker
125*c8dee2aaSAndroid Build Coastguard Worker private:
126*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kSize = 512;
127*c8dee2aaSAndroid Build Coastguard Worker
128*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> fBlobs[3];
129*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM;
130*c8dee2aaSAndroid Build Coastguard Worker };
131*c8dee2aaSAndroid Build Coastguard Worker
132*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
133*c8dee2aaSAndroid Build Coastguard Worker
134*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new FontRegenGM())
135*c8dee2aaSAndroid Build Coastguard Worker
136*c8dee2aaSAndroid Build Coastguard Worker ///////////////////////////////////////////////////////////////////////////////
137*c8dee2aaSAndroid Build Coastguard Worker
138*c8dee2aaSAndroid Build Coastguard Worker class BadAppleGM : public skiagm::GM {
getName() const139*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { return SkString("badapple"); }
140*c8dee2aaSAndroid Build Coastguard Worker
getISize()141*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return {kSize, kSize}; }
142*c8dee2aaSAndroid Build Coastguard Worker
onOnceBeforeDraw()143*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override {
144*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(SK_ColorWHITE);
145*c8dee2aaSAndroid Build Coastguard Worker auto fm = ToolUtils::TestFontMgr();
146*c8dee2aaSAndroid Build Coastguard Worker
147*c8dee2aaSAndroid Build Coastguard Worker static const SkString kTexts[] = {
148*c8dee2aaSAndroid Build Coastguard Worker SkString("Meet"),
149*c8dee2aaSAndroid Build Coastguard Worker SkString("iPad Pro"),
150*c8dee2aaSAndroid Build Coastguard Worker };
151*c8dee2aaSAndroid Build Coastguard Worker
152*c8dee2aaSAndroid Build Coastguard Worker SkFont font = ToolUtils::DefaultPortableFont();
153*c8dee2aaSAndroid Build Coastguard Worker font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
154*c8dee2aaSAndroid Build Coastguard Worker font.setSubpixel(true);
155*c8dee2aaSAndroid Build Coastguard Worker font.setSize(256);
156*c8dee2aaSAndroid Build Coastguard Worker
157*c8dee2aaSAndroid Build Coastguard Worker fBlobs[0] = make_blob(kTexts[0], font);
158*c8dee2aaSAndroid Build Coastguard Worker fBlobs[1] = make_blob(kTexts[1], font);
159*c8dee2aaSAndroid Build Coastguard Worker }
160*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas)161*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override {
162*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
163*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(0xFF111111);
164*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[0], 10, 260, paint);
165*c8dee2aaSAndroid Build Coastguard Worker canvas->drawTextBlob(fBlobs[1], 10, 500, paint);
166*c8dee2aaSAndroid Build Coastguard Worker }
167*c8dee2aaSAndroid Build Coastguard Worker
168*c8dee2aaSAndroid Build Coastguard Worker private:
169*c8dee2aaSAndroid Build Coastguard Worker inline static constexpr int kSize = 512;
170*c8dee2aaSAndroid Build Coastguard Worker
171*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTextBlob> fBlobs[3];
172*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM;
173*c8dee2aaSAndroid Build Coastguard Worker };
174*c8dee2aaSAndroid Build Coastguard Worker
175*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
176*c8dee2aaSAndroid Build Coastguard Worker
177*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new BadAppleGM())
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