xref: /aosp_15_r20/external/skia/gm/dftext.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColorSpace.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontStyle.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontTypes.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkMatrix.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
25*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurfaceProps.h"
26*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTextBlob.h"
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
28*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
29*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/GpuTypes.h"
30*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/ganesh/SkSurfaceGanesh.h"
31*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
32*c8dee2aaSAndroid Build Coastguard Worker #include "include/gpu/graphite/Surface.h"
33*c8dee2aaSAndroid Build Coastguard Worker #endif
34*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTemplates.h"
35*c8dee2aaSAndroid Build Coastguard Worker #include "include/private/base/SkTo.h"
36*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
37*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
38*c8dee2aaSAndroid Build Coastguard Worker 
39*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
40*c8dee2aaSAndroid Build Coastguard Worker 
41*c8dee2aaSAndroid Build Coastguard Worker using namespace skia_private;
42*c8dee2aaSAndroid Build Coastguard Worker 
43*c8dee2aaSAndroid Build Coastguard Worker class DFTextGM : public skiagm::GM {
44*c8dee2aaSAndroid Build Coastguard Worker public:
DFTextGM()45*c8dee2aaSAndroid Build Coastguard Worker     DFTextGM() {
46*c8dee2aaSAndroid Build Coastguard Worker         this->setBGColor(0xFFFFFFFF);
47*c8dee2aaSAndroid Build Coastguard Worker     }
48*c8dee2aaSAndroid Build Coastguard Worker 
49*c8dee2aaSAndroid Build Coastguard Worker protected:
onOnceBeforeDraw()50*c8dee2aaSAndroid Build Coastguard Worker     void onOnceBeforeDraw() override { fEmojiSample = ToolUtils::EmojiSample(); }
51*c8dee2aaSAndroid Build Coastguard Worker 
getName() const52*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("dftext"); }
53*c8dee2aaSAndroid Build Coastguard Worker 
getISize()54*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(1024, 768); }
55*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * inputCanvas)56*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* inputCanvas) override {
57*c8dee2aaSAndroid Build Coastguard Worker         SkScalar textSizes[] = { 9.0f, 9.0f*2.0f, 9.0f*5.0f, 9.0f*2.0f*5.0f };
58*c8dee2aaSAndroid Build Coastguard Worker         SkScalar scales[] = { 2.0f*5.0f, 5.0f, 2.0f, 1.0f };
59*c8dee2aaSAndroid Build Coastguard Worker 
60*c8dee2aaSAndroid Build Coastguard Worker         // set up offscreen rendering with distance field text
61*c8dee2aaSAndroid Build Coastguard Worker         auto ctx = inputCanvas->recordingContext();
62*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
63*c8dee2aaSAndroid Build Coastguard Worker         auto recorder = inputCanvas->recorder();
64*c8dee2aaSAndroid Build Coastguard Worker #endif
65*c8dee2aaSAndroid Build Coastguard Worker         SkISize size = this->getISize();
66*c8dee2aaSAndroid Build Coastguard Worker         if (!inputCanvas->getBaseLayerSize().isEmpty()) {
67*c8dee2aaSAndroid Build Coastguard Worker             size = inputCanvas->getBaseLayerSize();
68*c8dee2aaSAndroid Build Coastguard Worker         }
69*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo info = SkImageInfo::MakeN32(size.width(), size.height(), kPremul_SkAlphaType,
70*c8dee2aaSAndroid Build Coastguard Worker                                                 inputCanvas->imageInfo().refColorSpace());
71*c8dee2aaSAndroid Build Coastguard Worker         SkSurfaceProps inputProps;
72*c8dee2aaSAndroid Build Coastguard Worker         inputCanvas->getProps(&inputProps);
73*c8dee2aaSAndroid Build Coastguard Worker         SkSurfaceProps props(SkSurfaceProps::kUseDeviceIndependentFonts_Flag | inputProps.flags(),
74*c8dee2aaSAndroid Build Coastguard Worker                              inputProps.pixelGeometry());
75*c8dee2aaSAndroid Build Coastguard Worker         sk_sp<SkSurface> surface;
76*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_GRAPHITE)
77*c8dee2aaSAndroid Build Coastguard Worker         if (recorder) {
78*c8dee2aaSAndroid Build Coastguard Worker             surface = SkSurfaces::RenderTarget(recorder, info, skgpu::Mipmapped::kNo, &props);
79*c8dee2aaSAndroid Build Coastguard Worker         } else
80*c8dee2aaSAndroid Build Coastguard Worker #endif
81*c8dee2aaSAndroid Build Coastguard Worker         {
82*c8dee2aaSAndroid Build Coastguard Worker             surface = SkSurfaces::RenderTarget(ctx, skgpu::Budgeted::kNo, info, 0, &props);
83*c8dee2aaSAndroid Build Coastguard Worker         }
84*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* canvas = surface ? surface->getCanvas() : inputCanvas;
85*c8dee2aaSAndroid Build Coastguard Worker         // init our new canvas with the old canvas's matrix
86*c8dee2aaSAndroid Build Coastguard Worker         canvas->setMatrix(inputCanvas->getLocalToDeviceAs3x3());
87*c8dee2aaSAndroid Build Coastguard Worker         // apply global scale to test glyph positioning
88*c8dee2aaSAndroid Build Coastguard Worker         canvas->scale(1.05f, 1.05f);
89*c8dee2aaSAndroid Build Coastguard Worker         canvas->clear(0xffffffff);
90*c8dee2aaSAndroid Build Coastguard Worker 
91*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
92*c8dee2aaSAndroid Build Coastguard Worker         paint.setAntiAlias(true);
93*c8dee2aaSAndroid Build Coastguard Worker 
94*c8dee2aaSAndroid Build Coastguard Worker         SkFont font(ToolUtils::CreatePortableTypeface("serif", SkFontStyle()));
95*c8dee2aaSAndroid Build Coastguard Worker         font.setSubpixel(true);
96*c8dee2aaSAndroid Build Coastguard Worker 
97*c8dee2aaSAndroid Build Coastguard Worker         const char* text = "Hamburgefons";
98*c8dee2aaSAndroid Build Coastguard Worker         const size_t textLen = strlen(text);
99*c8dee2aaSAndroid Build Coastguard Worker 
100*c8dee2aaSAndroid Build Coastguard Worker         // check scaling up
101*c8dee2aaSAndroid Build Coastguard Worker         SkScalar x = SkIntToScalar(0);
102*c8dee2aaSAndroid Build Coastguard Worker         SkScalar y = SkIntToScalar(78);
103*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(textSizes); ++i) {
104*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
105*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(x, y);
106*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(scales[i], scales[i]);
107*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(textSizes[i]);
108*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 0, 0, font, paint);
109*c8dee2aaSAndroid Build Coastguard Worker             y += font.getMetrics(nullptr)*scales[i];
110*c8dee2aaSAndroid Build Coastguard Worker         }
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker         // check rotation
113*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < 5; ++i) {
114*c8dee2aaSAndroid Build Coastguard Worker             SkScalar rotX = SkIntToScalar(10);
115*c8dee2aaSAndroid Build Coastguard Worker             SkScalar rotY = y;
116*c8dee2aaSAndroid Build Coastguard Worker 
117*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
118*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(SkIntToScalar(10 + i * 200), -80);
119*c8dee2aaSAndroid Build Coastguard Worker             canvas->rotate(SkIntToScalar(i * 5), rotX, rotY);
120*c8dee2aaSAndroid Build Coastguard Worker             for (int ps = 6; ps <= 32; ps += 3) {
121*c8dee2aaSAndroid Build Coastguard Worker                 font.setSize(SkIntToScalar(ps));
122*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, rotX, rotY, font, paint);
123*c8dee2aaSAndroid Build Coastguard Worker                 rotY += font.getMetrics(nullptr);
124*c8dee2aaSAndroid Build Coastguard Worker             }
125*c8dee2aaSAndroid Build Coastguard Worker         }
126*c8dee2aaSAndroid Build Coastguard Worker 
127*c8dee2aaSAndroid Build Coastguard Worker         // check scaling down
128*c8dee2aaSAndroid Build Coastguard Worker         font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
129*c8dee2aaSAndroid Build Coastguard Worker         x = SkIntToScalar(680);
130*c8dee2aaSAndroid Build Coastguard Worker         y = SkIntToScalar(20);
131*c8dee2aaSAndroid Build Coastguard Worker         size_t arraySize = std::size(textSizes);
132*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < arraySize; ++i) {
133*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
134*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(x, y);
135*c8dee2aaSAndroid Build Coastguard Worker             SkScalar scaleFactor = SkScalarInvert(scales[arraySize - i - 1]);
136*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(scaleFactor, scaleFactor);
137*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(textSizes[i]);
138*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 0, 0, font, paint);
139*c8dee2aaSAndroid Build Coastguard Worker             y += font.getMetrics(nullptr)*scaleFactor;
140*c8dee2aaSAndroid Build Coastguard Worker         }
141*c8dee2aaSAndroid Build Coastguard Worker 
142*c8dee2aaSAndroid Build Coastguard Worker         // check pos text
143*c8dee2aaSAndroid Build Coastguard Worker         {
144*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
145*c8dee2aaSAndroid Build Coastguard Worker 
146*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(2.0f, 2.0f);
147*c8dee2aaSAndroid Build Coastguard Worker 
148*c8dee2aaSAndroid Build Coastguard Worker             AutoTArray<SkGlyphID> glyphs(SkToInt(textLen));
149*c8dee2aaSAndroid Build Coastguard Worker             int count = font.textToGlyphs(text, textLen, SkTextEncoding::kUTF8, glyphs.get(), textLen);
150*c8dee2aaSAndroid Build Coastguard Worker             AutoTArray<SkPoint>  pos(count);
151*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(textSizes[0]);
152*c8dee2aaSAndroid Build Coastguard Worker             font.getPos(glyphs.get(), count, pos.get(), {340, 75});
153*c8dee2aaSAndroid Build Coastguard Worker 
154*c8dee2aaSAndroid Build Coastguard Worker             auto blob = SkTextBlob::MakeFromPosText(glyphs.get(), count * sizeof(SkGlyphID),
155*c8dee2aaSAndroid Build Coastguard Worker                                                     pos.get(), font, SkTextEncoding::kGlyphID);
156*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawTextBlob(blob, 0, 0, paint);
157*c8dee2aaSAndroid Build Coastguard Worker         }
158*c8dee2aaSAndroid Build Coastguard Worker 
159*c8dee2aaSAndroid Build Coastguard Worker 
160*c8dee2aaSAndroid Build Coastguard Worker         // check gamma-corrected blending
161*c8dee2aaSAndroid Build Coastguard Worker         const SkColor fg[] = {
162*c8dee2aaSAndroid Build Coastguard Worker             0xFFFFFFFF,
163*c8dee2aaSAndroid Build Coastguard Worker             0xFFFFFF00, 0xFFFF00FF, 0xFF00FFFF,
164*c8dee2aaSAndroid Build Coastguard Worker             0xFFFF0000, 0xFF00FF00, 0xFF0000FF,
165*c8dee2aaSAndroid Build Coastguard Worker             0xFF000000,
166*c8dee2aaSAndroid Build Coastguard Worker         };
167*c8dee2aaSAndroid Build Coastguard Worker 
168*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(0xFFF7F3F7);
169*c8dee2aaSAndroid Build Coastguard Worker         SkRect r = SkRect::MakeLTRB(670, 215, 820, 397);
170*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(r, paint);
171*c8dee2aaSAndroid Build Coastguard Worker 
172*c8dee2aaSAndroid Build Coastguard Worker         x = SkIntToScalar(680);
173*c8dee2aaSAndroid Build Coastguard Worker         y = SkIntToScalar(235);
174*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(SkIntToScalar(19));
175*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(fg); ++i) {
176*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(fg[i]);
177*c8dee2aaSAndroid Build Coastguard Worker 
178*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, x, y, font, paint);
179*c8dee2aaSAndroid Build Coastguard Worker             y += font.getMetrics(nullptr);
180*c8dee2aaSAndroid Build Coastguard Worker         }
181*c8dee2aaSAndroid Build Coastguard Worker 
182*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(0xFF181C18);
183*c8dee2aaSAndroid Build Coastguard Worker         r = SkRect::MakeLTRB(820, 215, 970, 397);
184*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect(r, paint);
185*c8dee2aaSAndroid Build Coastguard Worker 
186*c8dee2aaSAndroid Build Coastguard Worker         x = SkIntToScalar(830);
187*c8dee2aaSAndroid Build Coastguard Worker         y = SkIntToScalar(235);
188*c8dee2aaSAndroid Build Coastguard Worker         font.setSize(SkIntToScalar(19));
189*c8dee2aaSAndroid Build Coastguard Worker         for (size_t i = 0; i < std::size(fg); ++i) {
190*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(fg[i]);
191*c8dee2aaSAndroid Build Coastguard Worker 
192*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, x, y, font, paint);
193*c8dee2aaSAndroid Build Coastguard Worker             y += font.getMetrics(nullptr);
194*c8dee2aaSAndroid Build Coastguard Worker         }
195*c8dee2aaSAndroid Build Coastguard Worker 
196*c8dee2aaSAndroid Build Coastguard Worker         // check skew
197*c8dee2aaSAndroid Build Coastguard Worker         {
198*c8dee2aaSAndroid Build Coastguard Worker             font.setEdging(SkFont::Edging::kAntiAlias);
199*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
200*c8dee2aaSAndroid Build Coastguard Worker             canvas->skew(0.0f, 0.151515f);
201*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(SkIntToScalar(32));
202*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 745, 70, font, paint);
203*c8dee2aaSAndroid Build Coastguard Worker         }
204*c8dee2aaSAndroid Build Coastguard Worker         {
205*c8dee2aaSAndroid Build Coastguard Worker             font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
206*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
207*c8dee2aaSAndroid Build Coastguard Worker             canvas->skew(0.5f, 0.0f);
208*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(SkIntToScalar(32));
209*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 580, 125, font, paint);
210*c8dee2aaSAndroid Build Coastguard Worker         }
211*c8dee2aaSAndroid Build Coastguard Worker 
212*c8dee2aaSAndroid Build Coastguard Worker         // check perspective
213*c8dee2aaSAndroid Build Coastguard Worker         {
214*c8dee2aaSAndroid Build Coastguard Worker             font.setEdging(SkFont::Edging::kAntiAlias);
215*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
216*c8dee2aaSAndroid Build Coastguard Worker             SkMatrix persp;
217*c8dee2aaSAndroid Build Coastguard Worker             persp.setAll(0.9839f, 0, 0,
218*c8dee2aaSAndroid Build Coastguard Worker                          0.2246f, 0.6829f, 0,
219*c8dee2aaSAndroid Build Coastguard Worker                          0.0002352f, -0.0003844f, 1);
220*c8dee2aaSAndroid Build Coastguard Worker             canvas->concat(persp);
221*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(1100, -295);
222*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(37.5f);
223*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 0, 0, font, paint);
224*c8dee2aaSAndroid Build Coastguard Worker         }
225*c8dee2aaSAndroid Build Coastguard Worker         {
226*c8dee2aaSAndroid Build Coastguard Worker             font.setSubpixel(false);
227*c8dee2aaSAndroid Build Coastguard Worker             font.setEdging(SkFont::Edging::kAlias);
228*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(canvas, true);
229*c8dee2aaSAndroid Build Coastguard Worker             SkMatrix persp;
230*c8dee2aaSAndroid Build Coastguard Worker             persp.setAll(0.9839f, 0, 0,
231*c8dee2aaSAndroid Build Coastguard Worker                          0.2246f, 0.6829f, 0,
232*c8dee2aaSAndroid Build Coastguard Worker                          0.0002352f, -0.0003844f, 1);
233*c8dee2aaSAndroid Build Coastguard Worker             canvas->concat(persp);
234*c8dee2aaSAndroid Build Coastguard Worker             canvas->translate(1075, -245);
235*c8dee2aaSAndroid Build Coastguard Worker             canvas->scale(375, 375);
236*c8dee2aaSAndroid Build Coastguard Worker             font.setSize(0.1f);
237*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(text, textLen, SkTextEncoding::kUTF8, 0, 0, font, paint);
238*c8dee2aaSAndroid Build Coastguard Worker         }
239*c8dee2aaSAndroid Build Coastguard Worker 
240*c8dee2aaSAndroid Build Coastguard Worker         // check color emoji
241*c8dee2aaSAndroid Build Coastguard Worker         if (fEmojiSample.typeface) {
242*c8dee2aaSAndroid Build Coastguard Worker             SkFont emojiFont;
243*c8dee2aaSAndroid Build Coastguard Worker             emojiFont.setSubpixel(true);
244*c8dee2aaSAndroid Build Coastguard Worker             emojiFont.setTypeface(fEmojiSample.typeface);
245*c8dee2aaSAndroid Build Coastguard Worker             emojiFont.setSize(SkIntToScalar(19));
246*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawSimpleText(fEmojiSample.sampleText,
247*c8dee2aaSAndroid Build Coastguard Worker                                    strlen(fEmojiSample.sampleText),
248*c8dee2aaSAndroid Build Coastguard Worker                                    SkTextEncoding::kUTF8,
249*c8dee2aaSAndroid Build Coastguard Worker                                    670,
250*c8dee2aaSAndroid Build Coastguard Worker                                    90,
251*c8dee2aaSAndroid Build Coastguard Worker                                    emojiFont,
252*c8dee2aaSAndroid Build Coastguard Worker                                    paint);
253*c8dee2aaSAndroid Build Coastguard Worker         }
254*c8dee2aaSAndroid Build Coastguard Worker 
255*c8dee2aaSAndroid Build Coastguard Worker         // render offscreen buffer
256*c8dee2aaSAndroid Build Coastguard Worker         if (surface) {
257*c8dee2aaSAndroid Build Coastguard Worker             SkAutoCanvasRestore acr(inputCanvas, true);
258*c8dee2aaSAndroid Build Coastguard Worker             // since we prepended this matrix already, we blit using identity
259*c8dee2aaSAndroid Build Coastguard Worker             inputCanvas->resetMatrix();
260*c8dee2aaSAndroid Build Coastguard Worker             inputCanvas->drawImage(surface->makeImageSnapshot().get(), 0, 0);
261*c8dee2aaSAndroid Build Coastguard Worker         }
262*c8dee2aaSAndroid Build Coastguard Worker     }
263*c8dee2aaSAndroid Build Coastguard Worker 
264*c8dee2aaSAndroid Build Coastguard Worker private:
265*c8dee2aaSAndroid Build Coastguard Worker     ToolUtils::EmojiTestSample fEmojiSample;
266*c8dee2aaSAndroid Build Coastguard Worker 
267*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = skiagm::GM;
268*c8dee2aaSAndroid Build Coastguard Worker };
269*c8dee2aaSAndroid Build Coastguard Worker 
270*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new DFTextGM;)
271