xref: /aosp_15_r20/external/skia/gm/degeneratesegments.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2011 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "src/base/SkRandom.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker 
25*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
26*c8dee2aaSAndroid Build Coastguard Worker 
27*c8dee2aaSAndroid Build Coastguard Worker class DegenerateSegmentsGM : public GM {
28*c8dee2aaSAndroid Build Coastguard Worker     struct PathAndName {
29*c8dee2aaSAndroid Build Coastguard Worker         SkPath      fPath;
30*c8dee2aaSAndroid Build Coastguard Worker         const char* fName1;
31*c8dee2aaSAndroid Build Coastguard Worker         const char* fName2;
32*c8dee2aaSAndroid Build Coastguard Worker     };
33*c8dee2aaSAndroid Build Coastguard Worker 
getName() const34*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("degeneratesegments"); }
35*c8dee2aaSAndroid Build Coastguard Worker 
getISize()36*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return {896, 930}; }
37*c8dee2aaSAndroid Build Coastguard Worker 
38*c8dee2aaSAndroid Build Coastguard Worker     typedef SkPoint (*AddSegmentFunc)(SkPathBuilder&, SkPoint&);
39*c8dee2aaSAndroid Build Coastguard Worker 
40*c8dee2aaSAndroid Build Coastguard Worker     // We need to use explicit commands here, instead of addPath, because we
41*c8dee2aaSAndroid Build Coastguard Worker     // do not want the moveTo that is added at the beginning of a path to
42*c8dee2aaSAndroid Build Coastguard Worker     // appear in the appended path.
AddMove(SkPathBuilder & path,SkPoint & startPt)43*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMove(SkPathBuilder& path, SkPoint& startPt) {
44*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
45*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
46*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
47*c8dee2aaSAndroid Build Coastguard Worker     }
48*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveClose(SkPathBuilder & path,SkPoint & startPt)49*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveClose(SkPathBuilder& path, SkPoint& startPt) {
50*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
51*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
52*c8dee2aaSAndroid Build Coastguard Worker         path.close();
53*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
54*c8dee2aaSAndroid Build Coastguard Worker     }
55*c8dee2aaSAndroid Build Coastguard Worker 
AddDegenLine(SkPathBuilder & path,SkPoint & startPt)56*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddDegenLine(SkPathBuilder& path, SkPoint& startPt) {
57*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(startPt);
58*c8dee2aaSAndroid Build Coastguard Worker         return startPt;
59*c8dee2aaSAndroid Build Coastguard Worker     }
60*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenLine(SkPathBuilder & path,SkPoint & startPt)61*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenLine(SkPathBuilder& path, SkPoint& startPt) {
62*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
63*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
64*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(moveToPt);
65*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenLineClose(SkPathBuilder & path,SkPoint & startPt)68*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenLineClose(SkPathBuilder& path, SkPoint& startPt) {
69*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
70*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
71*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(moveToPt);
72*c8dee2aaSAndroid Build Coastguard Worker         path.close();
73*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
74*c8dee2aaSAndroid Build Coastguard Worker     }
75*c8dee2aaSAndroid Build Coastguard Worker 
AddDegenQuad(SkPathBuilder & path,SkPoint & startPt)76*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddDegenQuad(SkPathBuilder& path, SkPoint& startPt) {
77*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(startPt, startPt);
78*c8dee2aaSAndroid Build Coastguard Worker         return startPt;
79*c8dee2aaSAndroid Build Coastguard Worker     }
80*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenQuad(SkPathBuilder & path,SkPoint & startPt)81*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenQuad(SkPathBuilder& path, SkPoint& startPt) {
82*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
83*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
84*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(moveToPt, moveToPt);
85*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
86*c8dee2aaSAndroid Build Coastguard Worker     }
87*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenQuadClose(SkPathBuilder & path,SkPoint & startPt)88*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenQuadClose(SkPathBuilder& path, SkPoint& startPt) {
89*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
90*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
91*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(moveToPt, moveToPt);
92*c8dee2aaSAndroid Build Coastguard Worker         path.close();
93*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
94*c8dee2aaSAndroid Build Coastguard Worker     }
95*c8dee2aaSAndroid Build Coastguard Worker 
AddDegenCubic(SkPathBuilder & path,SkPoint & startPt)96*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddDegenCubic(SkPathBuilder& path, SkPoint& startPt) {
97*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(startPt, startPt, startPt);
98*c8dee2aaSAndroid Build Coastguard Worker         return startPt;
99*c8dee2aaSAndroid Build Coastguard Worker     }
100*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenCubic(SkPathBuilder & path,SkPoint & startPt)101*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenCubic(SkPathBuilder& path, SkPoint& startPt) {
102*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
103*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
104*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(moveToPt, moveToPt, moveToPt);
105*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
106*c8dee2aaSAndroid Build Coastguard Worker     }
107*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveDegenCubicClose(SkPathBuilder & path,SkPoint & startPt)108*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveDegenCubicClose(SkPathBuilder& path, SkPoint& startPt) {
109*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
110*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
111*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(moveToPt, moveToPt, moveToPt);
112*c8dee2aaSAndroid Build Coastguard Worker         path.close();
113*c8dee2aaSAndroid Build Coastguard Worker         return moveToPt;
114*c8dee2aaSAndroid Build Coastguard Worker     }
115*c8dee2aaSAndroid Build Coastguard Worker 
AddClose(SkPathBuilder & path,SkPoint & startPt)116*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddClose(SkPathBuilder& path, SkPoint& startPt) {
117*c8dee2aaSAndroid Build Coastguard Worker         path.close();
118*c8dee2aaSAndroid Build Coastguard Worker         return startPt;
119*c8dee2aaSAndroid Build Coastguard Worker     }
120*c8dee2aaSAndroid Build Coastguard Worker 
AddLine(SkPathBuilder & path,SkPoint & startPt)121*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddLine(SkPathBuilder& path, SkPoint& startPt) {
122*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
123*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(endPt);
124*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
125*c8dee2aaSAndroid Build Coastguard Worker     }
126*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveLine(SkPathBuilder & path,SkPoint & startPt)127*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveLine(SkPathBuilder& path, SkPoint& startPt) {
128*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
129*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
130*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
131*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(endPt);
132*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
133*c8dee2aaSAndroid Build Coastguard Worker     }
134*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveLineClose(SkPathBuilder & path,SkPoint & startPt)135*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveLineClose(SkPathBuilder& path, SkPoint& startPt) {
136*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
137*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
138*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
139*c8dee2aaSAndroid Build Coastguard Worker         path.lineTo(endPt);
140*c8dee2aaSAndroid Build Coastguard Worker         path.close();
141*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
142*c8dee2aaSAndroid Build Coastguard Worker     }
143*c8dee2aaSAndroid Build Coastguard Worker 
AddQuad(SkPathBuilder & path,SkPoint & startPt)144*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddQuad(SkPathBuilder& path, SkPoint& startPt) {
145*c8dee2aaSAndroid Build Coastguard Worker         SkPoint midPt = startPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
146*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
147*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(midPt, endPt);
148*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
149*c8dee2aaSAndroid Build Coastguard Worker     }
150*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveQuad(SkPathBuilder & path,SkPoint & startPt)151*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveQuad(SkPathBuilder& path, SkPoint& startPt) {
152*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
153*c8dee2aaSAndroid Build Coastguard Worker         SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
154*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
155*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
156*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(midPt, endPt);
157*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
158*c8dee2aaSAndroid Build Coastguard Worker     }
159*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveQuadClose(SkPathBuilder & path,SkPoint & startPt)160*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveQuadClose(SkPathBuilder& path, SkPoint& startPt) {
161*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
162*c8dee2aaSAndroid Build Coastguard Worker         SkPoint midPt = moveToPt + SkPoint::Make(20*SK_Scalar1, 5*SK_Scalar1);
163*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
164*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
165*c8dee2aaSAndroid Build Coastguard Worker         path.quadTo(midPt, endPt);
166*c8dee2aaSAndroid Build Coastguard Worker         path.close();
167*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
168*c8dee2aaSAndroid Build Coastguard Worker     }
169*c8dee2aaSAndroid Build Coastguard Worker 
AddCubic(SkPathBuilder & path,SkPoint & startPt)170*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddCubic(SkPathBuilder& path, SkPoint& startPt) {
171*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t1Pt = startPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
172*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t2Pt = startPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
173*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = startPt + SkPoint::Make(40*SK_Scalar1, 0);
174*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(t1Pt, t2Pt, endPt);
175*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
176*c8dee2aaSAndroid Build Coastguard Worker     }
177*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveCubic(SkPathBuilder & path,SkPoint & startPt)178*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveCubic(SkPathBuilder& path, SkPoint& startPt) {
179*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
180*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
181*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
182*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
183*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
184*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(t1Pt, t2Pt, endPt);
185*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
186*c8dee2aaSAndroid Build Coastguard Worker     }
187*c8dee2aaSAndroid Build Coastguard Worker 
AddMoveCubicClose(SkPathBuilder & path,SkPoint & startPt)188*c8dee2aaSAndroid Build Coastguard Worker     static SkPoint AddMoveCubicClose(SkPathBuilder& path, SkPoint& startPt) {
189*c8dee2aaSAndroid Build Coastguard Worker         SkPoint moveToPt = startPt + SkPoint::Make(0, 10*SK_Scalar1);
190*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t1Pt = moveToPt + SkPoint::Make(15*SK_Scalar1, 5*SK_Scalar1);
191*c8dee2aaSAndroid Build Coastguard Worker         SkPoint t2Pt = moveToPt + SkPoint::Make(25*SK_Scalar1, 5*SK_Scalar1);
192*c8dee2aaSAndroid Build Coastguard Worker         SkPoint endPt = moveToPt + SkPoint::Make(40*SK_Scalar1, 0);
193*c8dee2aaSAndroid Build Coastguard Worker         path.moveTo(moveToPt);
194*c8dee2aaSAndroid Build Coastguard Worker         path.cubicTo(t1Pt, t2Pt, endPt);
195*c8dee2aaSAndroid Build Coastguard Worker         path.close();
196*c8dee2aaSAndroid Build Coastguard Worker         return endPt;
197*c8dee2aaSAndroid Build Coastguard Worker     }
198*c8dee2aaSAndroid Build Coastguard Worker 
drawPath(SkPath path,SkCanvas * canvas,SkColor color,const SkRect & clip,SkPaint::Cap cap,SkPaint::Join join,SkPaint::Style style,SkPathFillType fill,SkScalar strokeWidth)199*c8dee2aaSAndroid Build Coastguard Worker     void drawPath(SkPath path, SkCanvas* canvas, SkColor color,
200*c8dee2aaSAndroid Build Coastguard Worker                   const SkRect& clip, SkPaint::Cap cap, SkPaint::Join join,
201*c8dee2aaSAndroid Build Coastguard Worker                   SkPaint::Style style, SkPathFillType fill,
202*c8dee2aaSAndroid Build Coastguard Worker                   SkScalar strokeWidth) {
203*c8dee2aaSAndroid Build Coastguard Worker         path.setFillType(fill);
204*c8dee2aaSAndroid Build Coastguard Worker         SkPaint paint;
205*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeCap(cap);
206*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeWidth(strokeWidth);
207*c8dee2aaSAndroid Build Coastguard Worker         paint.setStrokeJoin(join);
208*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(color);
209*c8dee2aaSAndroid Build Coastguard Worker         paint.setStyle(style);
210*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
211*c8dee2aaSAndroid Build Coastguard Worker         canvas->clipRect(clip);
212*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
213*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
214*c8dee2aaSAndroid Build Coastguard Worker     }
215*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)216*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
217*c8dee2aaSAndroid Build Coastguard Worker         constexpr AddSegmentFunc gSegmentFunctions[] = {
218*c8dee2aaSAndroid Build Coastguard Worker             AddMove,
219*c8dee2aaSAndroid Build Coastguard Worker             AddMoveClose,
220*c8dee2aaSAndroid Build Coastguard Worker             AddDegenLine,
221*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenLine,
222*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenLineClose,
223*c8dee2aaSAndroid Build Coastguard Worker             AddDegenQuad,
224*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenQuad,
225*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenQuadClose,
226*c8dee2aaSAndroid Build Coastguard Worker             AddDegenCubic,
227*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenCubic,
228*c8dee2aaSAndroid Build Coastguard Worker             AddMoveDegenCubicClose,
229*c8dee2aaSAndroid Build Coastguard Worker             AddClose,
230*c8dee2aaSAndroid Build Coastguard Worker             AddLine,
231*c8dee2aaSAndroid Build Coastguard Worker             AddMoveLine,
232*c8dee2aaSAndroid Build Coastguard Worker             AddMoveLineClose,
233*c8dee2aaSAndroid Build Coastguard Worker             AddQuad,
234*c8dee2aaSAndroid Build Coastguard Worker             AddMoveQuad,
235*c8dee2aaSAndroid Build Coastguard Worker             AddMoveQuadClose,
236*c8dee2aaSAndroid Build Coastguard Worker             AddCubic,
237*c8dee2aaSAndroid Build Coastguard Worker             AddMoveCubic,
238*c8dee2aaSAndroid Build Coastguard Worker             AddMoveCubicClose
239*c8dee2aaSAndroid Build Coastguard Worker         };
240*c8dee2aaSAndroid Build Coastguard Worker         const char* gSegmentNames[] = {
241*c8dee2aaSAndroid Build Coastguard Worker             "Move",
242*c8dee2aaSAndroid Build Coastguard Worker             "MoveClose",
243*c8dee2aaSAndroid Build Coastguard Worker             "DegenLine",
244*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenLine",
245*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenLineClose",
246*c8dee2aaSAndroid Build Coastguard Worker             "DegenQuad",
247*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenQuad",
248*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenQuadClose",
249*c8dee2aaSAndroid Build Coastguard Worker             "DegenCubic",
250*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenCubic",
251*c8dee2aaSAndroid Build Coastguard Worker             "MoveDegenCubicClose",
252*c8dee2aaSAndroid Build Coastguard Worker             "Close",
253*c8dee2aaSAndroid Build Coastguard Worker             "Line",
254*c8dee2aaSAndroid Build Coastguard Worker             "MoveLine",
255*c8dee2aaSAndroid Build Coastguard Worker             "MoveLineClose",
256*c8dee2aaSAndroid Build Coastguard Worker             "Quad",
257*c8dee2aaSAndroid Build Coastguard Worker             "MoveQuad",
258*c8dee2aaSAndroid Build Coastguard Worker             "MoveQuadClose",
259*c8dee2aaSAndroid Build Coastguard Worker             "Cubic",
260*c8dee2aaSAndroid Build Coastguard Worker             "MoveCubic",
261*c8dee2aaSAndroid Build Coastguard Worker             "MoveCubicClose"
262*c8dee2aaSAndroid Build Coastguard Worker         };
263*c8dee2aaSAndroid Build Coastguard Worker 
264*c8dee2aaSAndroid Build Coastguard Worker         struct FillAndName {
265*c8dee2aaSAndroid Build Coastguard Worker             SkPathFillType fFill;
266*c8dee2aaSAndroid Build Coastguard Worker             const char*      fName;
267*c8dee2aaSAndroid Build Coastguard Worker         };
268*c8dee2aaSAndroid Build Coastguard Worker         constexpr FillAndName gFills[] = {
269*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kWinding, "Winding"},
270*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kEvenOdd, "Even / Odd"},
271*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseWinding, "Inverse Winding"},
272*c8dee2aaSAndroid Build Coastguard Worker             {SkPathFillType::kInverseEvenOdd, "Inverse Even / Odd"}
273*c8dee2aaSAndroid Build Coastguard Worker         };
274*c8dee2aaSAndroid Build Coastguard Worker         struct StyleAndName {
275*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Style fStyle;
276*c8dee2aaSAndroid Build Coastguard Worker             const char*    fName;
277*c8dee2aaSAndroid Build Coastguard Worker         };
278*c8dee2aaSAndroid Build Coastguard Worker         constexpr StyleAndName gStyles[] = {
279*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kFill_Style, "Fill"},
280*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStroke_Style, "Stroke 10"},
281*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kStrokeAndFill_Style, "Stroke 10 And Fill"}
282*c8dee2aaSAndroid Build Coastguard Worker         };
283*c8dee2aaSAndroid Build Coastguard Worker         struct CapAndName {
284*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Cap  fCap;
285*c8dee2aaSAndroid Build Coastguard Worker             SkPaint::Join fJoin;
286*c8dee2aaSAndroid Build Coastguard Worker             const char*   fName;
287*c8dee2aaSAndroid Build Coastguard Worker         };
288*c8dee2aaSAndroid Build Coastguard Worker         constexpr CapAndName gCaps[] = {
289*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
290*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
291*c8dee2aaSAndroid Build Coastguard Worker             {SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
292*c8dee2aaSAndroid Build Coastguard Worker         };
293*c8dee2aaSAndroid Build Coastguard Worker 
294*c8dee2aaSAndroid Build Coastguard Worker         SkPaint titlePaint;
295*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setColor(SK_ColorBLACK);
296*c8dee2aaSAndroid Build Coastguard Worker         titlePaint.setAntiAlias(true);
297*c8dee2aaSAndroid Build Coastguard Worker         SkFont     font(ToolUtils::DefaultPortableTypeface(), 15);
298*c8dee2aaSAndroid Build Coastguard Worker         const char title[] = "Random Paths Drawn Into Rectangle Clips With "
299*c8dee2aaSAndroid Build Coastguard Worker                              "Indicated Style, Fill and Linecaps, "
300*c8dee2aaSAndroid Build Coastguard Worker                              "with Stroke width 6";
301*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString(title, 20, 20, font, titlePaint);
302*c8dee2aaSAndroid Build Coastguard Worker 
303*c8dee2aaSAndroid Build Coastguard Worker         SkRandom rand;
304*c8dee2aaSAndroid Build Coastguard Worker         SkRect rect = SkRect::MakeWH(220*SK_Scalar1, 50*SK_Scalar1);
305*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
306*c8dee2aaSAndroid Build Coastguard Worker         canvas->translate(2*SK_Scalar1, 30 * SK_Scalar1); // The title
307*c8dee2aaSAndroid Build Coastguard Worker         canvas->save();
308*c8dee2aaSAndroid Build Coastguard Worker         unsigned numSegments = std::size(gSegmentFunctions);
309*c8dee2aaSAndroid Build Coastguard Worker         unsigned numCaps = std::size(gCaps);
310*c8dee2aaSAndroid Build Coastguard Worker         unsigned numStyles = std::size(gStyles);
311*c8dee2aaSAndroid Build Coastguard Worker         unsigned numFills = std::size(gFills);
312*c8dee2aaSAndroid Build Coastguard Worker         for (size_t row = 0; row < 6; ++row) {
313*c8dee2aaSAndroid Build Coastguard Worker             if (0 < row) {
314*c8dee2aaSAndroid Build Coastguard Worker                 canvas->translate(0, rect.height() + 100*SK_Scalar1);
315*c8dee2aaSAndroid Build Coastguard Worker             }
316*c8dee2aaSAndroid Build Coastguard Worker             canvas->save();
317*c8dee2aaSAndroid Build Coastguard Worker             for (size_t column = 0; column < 4; ++column) {
318*c8dee2aaSAndroid Build Coastguard Worker                 if (0 < column) {
319*c8dee2aaSAndroid Build Coastguard Worker                     canvas->translate(rect.width() + 4*SK_Scalar1, 0);
320*c8dee2aaSAndroid Build Coastguard Worker                 }
321*c8dee2aaSAndroid Build Coastguard Worker 
322*c8dee2aaSAndroid Build Coastguard Worker                 SkColor      color = ToolUtils::color_to_565(0xff007000);
323*c8dee2aaSAndroid Build Coastguard Worker                 StyleAndName style = gStyles[(rand.nextU() >> 16) % numStyles];
324*c8dee2aaSAndroid Build Coastguard Worker                 CapAndName cap = gCaps[(rand.nextU() >> 16) % numCaps];
325*c8dee2aaSAndroid Build Coastguard Worker                 FillAndName fill = gFills[(rand.nextU() >> 16) % numFills];
326*c8dee2aaSAndroid Build Coastguard Worker                 unsigned s1 = (rand.nextU() >> 16) % numSegments;
327*c8dee2aaSAndroid Build Coastguard Worker                 unsigned s2 = (rand.nextU() >> 16) % numSegments;
328*c8dee2aaSAndroid Build Coastguard Worker                 unsigned s3 = (rand.nextU() >> 16) % numSegments;
329*c8dee2aaSAndroid Build Coastguard Worker                 unsigned s4 = (rand.nextU() >> 16) % numSegments;
330*c8dee2aaSAndroid Build Coastguard Worker                 unsigned s5 = (rand.nextU() >> 16) % numSegments;
331*c8dee2aaSAndroid Build Coastguard Worker                 SkPoint pt = SkPoint::Make(10*SK_Scalar1, 0);
332*c8dee2aaSAndroid Build Coastguard Worker                 SkPathBuilder path;
333*c8dee2aaSAndroid Build Coastguard Worker                 pt = gSegmentFunctions[s1](path, pt);
334*c8dee2aaSAndroid Build Coastguard Worker                 pt = gSegmentFunctions[s2](path, pt);
335*c8dee2aaSAndroid Build Coastguard Worker                 pt = gSegmentFunctions[s3](path, pt);
336*c8dee2aaSAndroid Build Coastguard Worker                 pt = gSegmentFunctions[s4](path, pt);
337*c8dee2aaSAndroid Build Coastguard Worker                 pt = gSegmentFunctions[s5](path, pt);
338*c8dee2aaSAndroid Build Coastguard Worker 
339*c8dee2aaSAndroid Build Coastguard Worker                 this->drawPath(path.detach(), canvas, color, rect,
340*c8dee2aaSAndroid Build Coastguard Worker                                cap.fCap, cap.fJoin, style.fStyle,
341*c8dee2aaSAndroid Build Coastguard Worker                                fill.fFill, SK_Scalar1*6);
342*c8dee2aaSAndroid Build Coastguard Worker 
343*c8dee2aaSAndroid Build Coastguard Worker                 SkPaint rectPaint;
344*c8dee2aaSAndroid Build Coastguard Worker                 rectPaint.setColor(SK_ColorBLACK);
345*c8dee2aaSAndroid Build Coastguard Worker                 rectPaint.setStyle(SkPaint::kStroke_Style);
346*c8dee2aaSAndroid Build Coastguard Worker                 rectPaint.setStrokeWidth(-1);
347*c8dee2aaSAndroid Build Coastguard Worker                 rectPaint.setAntiAlias(true);
348*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawRect(rect, rectPaint);
349*c8dee2aaSAndroid Build Coastguard Worker 
350*c8dee2aaSAndroid Build Coastguard Worker                 SkPaint labelPaint;
351*c8dee2aaSAndroid Build Coastguard Worker                 labelPaint.setColor(color);
352*c8dee2aaSAndroid Build Coastguard Worker                 labelPaint.setAntiAlias(true);
353*c8dee2aaSAndroid Build Coastguard Worker                 font.setSize(10);
354*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(style.fName, 0, rect.height() + 12, font, labelPaint);
355*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(fill.fName, 0, rect.height() + 24, font, labelPaint);
356*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(cap.fName, 0, rect.height() + 36, font, labelPaint);
357*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(gSegmentNames[s1], 0, rect.height() + 48, font, labelPaint);
358*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(gSegmentNames[s2], 0, rect.height() + 60, font, labelPaint);
359*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(gSegmentNames[s3], 0, rect.height() + 72, font, labelPaint);
360*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(gSegmentNames[s4], 0, rect.height() + 84, font, labelPaint);
361*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawString(gSegmentNames[s5], 0, rect.height() + 96, font, labelPaint);
362*c8dee2aaSAndroid Build Coastguard Worker             }
363*c8dee2aaSAndroid Build Coastguard Worker             canvas->restore();
364*c8dee2aaSAndroid Build Coastguard Worker         }
365*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
366*c8dee2aaSAndroid Build Coastguard Worker         canvas->restore();
367*c8dee2aaSAndroid Build Coastguard Worker     }
368*c8dee2aaSAndroid Build Coastguard Worker };
369*c8dee2aaSAndroid Build Coastguard Worker 
370*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
371*c8dee2aaSAndroid Build Coastguard Worker 
372*c8dee2aaSAndroid Build Coastguard Worker DEF_GM( return new DegenerateSegmentsGM; )
373*c8dee2aaSAndroid Build Coastguard Worker 
374*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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