xref: /aosp_15_r20/external/skia/gm/daa.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPoint.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypes.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
17*c8dee2aaSAndroid Build Coastguard Worker 
18*c8dee2aaSAndroid Build Coastguard Worker // This GM shows off a flaw in delta-based rasterizers (DAA, CCPR, etc.).
19*c8dee2aaSAndroid Build Coastguard Worker // See also the bottom of dashing4 and skia:6886.
20*c8dee2aaSAndroid Build Coastguard Worker 
21*c8dee2aaSAndroid Build Coastguard Worker static const int K = 49;
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(daa, canvas, K+350, 5*K) {
24*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
25*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
26*c8dee2aaSAndroid Build Coastguard Worker     SkFont font = ToolUtils::DefaultPortableFont();
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker     {
29*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
30*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString("Should be a green square with no red showing through.",
31*c8dee2aaSAndroid Build Coastguard Worker                            K*1.5f, K*0.5f, font, paint);
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
34*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0,0,K,K}, paint);
35*c8dee2aaSAndroid Build Coastguard Worker 
36*c8dee2aaSAndroid Build Coastguard Worker         SkPoint tri1[] = {{0,0},{K,K},{0,K},{0,0}};
37*c8dee2aaSAndroid Build Coastguard Worker         SkPoint tri2[] = {{0,0},{K,K},{K,0},{0,0}};
38*c8dee2aaSAndroid Build Coastguard Worker         SkPath path = SkPathBuilder().addPolygon(tri1, std::size(tri1), false)
39*c8dee2aaSAndroid Build Coastguard Worker                                      .addPolygon(tri2, std::size(tri2), false)
40*c8dee2aaSAndroid Build Coastguard Worker                                      .detach();
41*c8dee2aaSAndroid Build Coastguard Worker 
42*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorGREEN);
43*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
44*c8dee2aaSAndroid Build Coastguard Worker     }
45*c8dee2aaSAndroid Build Coastguard Worker 
46*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0,K);
47*c8dee2aaSAndroid Build Coastguard Worker     {
48*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
49*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString("Adjacent rects, two draws.  Blue then green, no red?",
50*c8dee2aaSAndroid Build Coastguard Worker                            K*1.5f, K*0.5f, font, paint);
51*c8dee2aaSAndroid Build Coastguard Worker 
52*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
53*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0,0,K,K}, paint);
54*c8dee2aaSAndroid Build Coastguard Worker 
55*c8dee2aaSAndroid Build Coastguard Worker         {
56*c8dee2aaSAndroid Build Coastguard Worker             SkPath path = SkPath::Polygon({{0,0},{0,K},{K*0.5f,K},{K*0.5f,0}}, false);
57*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(SK_ColorBLUE);
58*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, paint);
59*c8dee2aaSAndroid Build Coastguard Worker         }
60*c8dee2aaSAndroid Build Coastguard Worker 
61*c8dee2aaSAndroid Build Coastguard Worker         {
62*c8dee2aaSAndroid Build Coastguard Worker             SkPath path = SkPath::Polygon({{K*0.5f,0},{K*0.5f,K},{K,K},{K,0}}, false);
63*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(SK_ColorGREEN);
64*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, paint);
65*c8dee2aaSAndroid Build Coastguard Worker         }
66*c8dee2aaSAndroid Build Coastguard Worker     }
67*c8dee2aaSAndroid Build Coastguard Worker 
68*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0,K);
69*c8dee2aaSAndroid Build Coastguard Worker     {
70*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
71*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString("Adjacent rects, wound together.  All green?",
72*c8dee2aaSAndroid Build Coastguard Worker                            K*1.5f, K*0.5f, font, paint);
73*c8dee2aaSAndroid Build Coastguard Worker 
74*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
75*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0,0,K,K}, paint);
76*c8dee2aaSAndroid Build Coastguard Worker 
77*c8dee2aaSAndroid Build Coastguard Worker         {
78*c8dee2aaSAndroid Build Coastguard Worker             SkPath path = SkPathBuilder().addPolygon({{0,0},{0,K},{K*0.5f,K},{K*0.5f,0}}, false)
79*c8dee2aaSAndroid Build Coastguard Worker                                          .addPolygon({{K*0.5f,0},{K*0.5f,K},{K,K},{K,0}}, false)
80*c8dee2aaSAndroid Build Coastguard Worker                                          .detach();
81*c8dee2aaSAndroid Build Coastguard Worker 
82*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(SK_ColorGREEN);
83*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, paint);
84*c8dee2aaSAndroid Build Coastguard Worker         }
85*c8dee2aaSAndroid Build Coastguard Worker     }
86*c8dee2aaSAndroid Build Coastguard Worker 
87*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0,K);
88*c8dee2aaSAndroid Build Coastguard Worker     {
89*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
90*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString("Adjacent rects, wound opposite.  All green?",
91*c8dee2aaSAndroid Build Coastguard Worker                            K*1.5f, K*0.5f, font, paint);
92*c8dee2aaSAndroid Build Coastguard Worker 
93*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
94*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0,0,K,K}, paint);
95*c8dee2aaSAndroid Build Coastguard Worker 
96*c8dee2aaSAndroid Build Coastguard Worker         {
97*c8dee2aaSAndroid Build Coastguard Worker             SkPath path = SkPathBuilder().addPolygon({{0,0},{0,K},{K*0.5f,K},{K*0.5f,0}}, false)
98*c8dee2aaSAndroid Build Coastguard Worker                                          .addPolygon({{K*0.5f,0},{K,0},{K,K},{K*0.5f,K}}, false)
99*c8dee2aaSAndroid Build Coastguard Worker                                          .detach();
100*c8dee2aaSAndroid Build Coastguard Worker 
101*c8dee2aaSAndroid Build Coastguard Worker             paint.setColor(SK_ColorGREEN);
102*c8dee2aaSAndroid Build Coastguard Worker             canvas->drawPath(path, paint);
103*c8dee2aaSAndroid Build Coastguard Worker         }
104*c8dee2aaSAndroid Build Coastguard Worker     }
105*c8dee2aaSAndroid Build Coastguard Worker 
106*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(0,K);
107*c8dee2aaSAndroid Build Coastguard Worker     {
108*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorBLACK);
109*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawString("One poly, wound opposite.  All green?",
110*c8dee2aaSAndroid Build Coastguard Worker                            K*1.5f, K*0.5f, font, paint);
111*c8dee2aaSAndroid Build Coastguard Worker 
112*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorRED);
113*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawRect({0,0,K,K}, paint);
114*c8dee2aaSAndroid Build Coastguard Worker 
115*c8dee2aaSAndroid Build Coastguard Worker         SkPath path = SkPath::Polygon({{K*0.5f,0},{0,0},{0,K},{K*0.5f,K},
116*c8dee2aaSAndroid Build Coastguard Worker                                        {K*0.5f,0},{K,0},{K,K},{K*0.5f,K}},
117*c8dee2aaSAndroid Build Coastguard Worker                                       false);
118*c8dee2aaSAndroid Build Coastguard Worker 
119*c8dee2aaSAndroid Build Coastguard Worker         paint.setColor(SK_ColorGREEN);
120*c8dee2aaSAndroid Build Coastguard Worker         canvas->drawPath(path, paint);
121*c8dee2aaSAndroid Build Coastguard Worker     }
122*c8dee2aaSAndroid Build Coastguard Worker }
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