xref: /aosp_15_r20/external/skia/gm/crbug_892988.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
13*c8dee2aaSAndroid Build Coastguard Worker 
14*c8dee2aaSAndroid Build Coastguard Worker // The root cause of this bug was that when dual source blending was not supported and we made a
15*c8dee2aaSAndroid Build Coastguard Worker // copy of the destination to perform blending we would clip the copy bounds to the current clip.
16*c8dee2aaSAndroid Build Coastguard Worker // However, it is possible for anti-aliased that are fully contained by the clip in a geometric
17*c8dee2aaSAndroid Build Coastguard Worker // sense to actually draw outside the clip in pixel space because we don't consider aa bloat when
18*c8dee2aaSAndroid Build Coastguard Worker // determining if the draw is contained by the clip.
19*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_892988, canvas, 256, 256) {
20*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint1;
21*c8dee2aaSAndroid Build Coastguard Worker     paint1.setStyle(SkPaint::kStroke_Style);
22*c8dee2aaSAndroid Build Coastguard Worker     paint1.setStrokeWidth(1.f);
23*c8dee2aaSAndroid Build Coastguard Worker     paint1.setAntiAlias(true);
24*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(SkRect::MakeLTRB(11.5, 0.5, 245.5, 245.5), paint1);
25*c8dee2aaSAndroid Build Coastguard Worker     canvas->clipRect(SkRect::MakeLTRB(12, 1, 244, 244), true);
26*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint2;
27*c8dee2aaSAndroid Build Coastguard Worker     // Use src mode with a non-opaque color to produce a blend that can't be handled with
28*c8dee2aaSAndroid Build Coastguard Worker     // simple blend coefficients.
29*c8dee2aaSAndroid Build Coastguard Worker     paint2.setColor(0xF0FFFFFF);
30*c8dee2aaSAndroid Build Coastguard Worker     paint2.setBlendMode(SkBlendMode::kSrc);
31*c8dee2aaSAndroid Build Coastguard Worker     paint2.setAntiAlias(true);
32*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawRect(SkRect::MakeLTRB(12, 1, 244, 244), paint2);
33*c8dee2aaSAndroid Build Coastguard Worker }
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