1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2018 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkBlendMode.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker // The root cause of this bug was that when dual source blending was not supported and we made a 15*c8dee2aaSAndroid Build Coastguard Worker // copy of the destination to perform blending we would clip the copy bounds to the current clip. 16*c8dee2aaSAndroid Build Coastguard Worker // However, it is possible for anti-aliased that are fully contained by the clip in a geometric 17*c8dee2aaSAndroid Build Coastguard Worker // sense to actually draw outside the clip in pixel space because we don't consider aa bloat when 18*c8dee2aaSAndroid Build Coastguard Worker // determining if the draw is contained by the clip. 19*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_892988, canvas, 256, 256) { 20*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint1; 21*c8dee2aaSAndroid Build Coastguard Worker paint1.setStyle(SkPaint::kStroke_Style); 22*c8dee2aaSAndroid Build Coastguard Worker paint1.setStrokeWidth(1.f); 23*c8dee2aaSAndroid Build Coastguard Worker paint1.setAntiAlias(true); 24*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(11.5, 0.5, 245.5, 245.5), paint1); 25*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeLTRB(12, 1, 244, 244), true); 26*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint2; 27*c8dee2aaSAndroid Build Coastguard Worker // Use src mode with a non-opaque color to produce a blend that can't be handled with 28*c8dee2aaSAndroid Build Coastguard Worker // simple blend coefficients. 29*c8dee2aaSAndroid Build Coastguard Worker paint2.setColor(0xF0FFFFFF); 30*c8dee2aaSAndroid Build Coastguard Worker paint2.setBlendMode(SkBlendMode::kSrc); 31*c8dee2aaSAndroid Build Coastguard Worker paint2.setAntiAlias(true); 32*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(12, 1, 244, 244), paint2); 33*c8dee2aaSAndroid Build Coastguard Worker } 34