xref: /aosp_15_r20/external/skia/gm/crbug_847759.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2018 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h"
12*c8dee2aaSAndroid Build Coastguard Worker 
13*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_847759, canvas, 500, 500) {
14*c8dee2aaSAndroid Build Coastguard Worker     // This path exposed an issue in AAHairlinePathRenderer. When converting from cubics to quads
15*c8dee2aaSAndroid Build Coastguard Worker     // we produced quads where the previously vertical tangents at the left and right tips of the
16*c8dee2aaSAndroid Build Coastguard Worker     // squashed oval-like path became slightly non-vertical. This caused a missed pixel of AA just
17*c8dee2aaSAndroid Build Coastguard Worker     // outside each tip.
18*c8dee2aaSAndroid Build Coastguard Worker     SkPathBuilder path;
19*c8dee2aaSAndroid Build Coastguard Worker     path.moveTo(97,374.5f);
20*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(97,359.8644528f,155.8745488f,348,228.5f,348);
21*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(301.1254512f,348,360,359.8644528f,360,374.5f);
22*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(360,389.1355472f,301.1254512f,401,228.5f,401);
23*c8dee2aaSAndroid Build Coastguard Worker     path.cubicTo(155.8745488f,401,97,389.1355472f,97,374.5f);
24*c8dee2aaSAndroid Build Coastguard Worker     path.close();
25*c8dee2aaSAndroid Build Coastguard Worker     SkPaint paint;
26*c8dee2aaSAndroid Build Coastguard Worker     paint.setAntiAlias(true);
27*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeWidth(0);
28*c8dee2aaSAndroid Build Coastguard Worker     paint.setStrokeMiter(1.5);
29*c8dee2aaSAndroid Build Coastguard Worker     paint.setStyle(SkPaint::kStroke_Style);
30*c8dee2aaSAndroid Build Coastguard Worker     canvas->translate(-80, -330);
31*c8dee2aaSAndroid Build Coastguard Worker     canvas->drawPath(path.detach(), paint);
32*c8dee2aaSAndroid Build Coastguard Worker }
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