1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google LLC 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM_BG(crbug_1139750, canvas, 50, 50, SK_ColorWHITE) { 14*c8dee2aaSAndroid Build Coastguard Worker // Draw a round-rect with a (slightly) non-square scale. This forces the GPU backend to use 15*c8dee2aaSAndroid Build Coastguard Worker // the elliptical round-rect op. We set the stroke width to exactly double the radii, which 16*c8dee2aaSAndroid Build Coastguard Worker // makes the inner radii exactly zero. The shader uses the inverse inner radii to compute the 17*c8dee2aaSAndroid Build Coastguard Worker // coverage ramp, so this would end up producing infinity, and the geometry would disappear. 18*c8dee2aaSAndroid Build Coastguard Worker SkPaint p; 19*c8dee2aaSAndroid Build Coastguard Worker p.setAntiAlias(true); 20*c8dee2aaSAndroid Build Coastguard Worker p.setStyle(SkPaint::kStroke_Style); 21*c8dee2aaSAndroid Build Coastguard Worker p.setStrokeWidth(2); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker SkRect r = SkRect::MakeXYWH(1, 1, 19, 19); 24*c8dee2aaSAndroid Build Coastguard Worker SkRRect rr = SkRRect::MakeRectXY(r, 1, 1); 25*c8dee2aaSAndroid Build Coastguard Worker 26*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(10, 10); 27*c8dee2aaSAndroid Build Coastguard Worker canvas->scale(1.47619f, 1.52381f); 28*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRRect(rr, p); 29*c8dee2aaSAndroid Build Coastguard Worker } 30