1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPathBuilder.h" 12*c8dee2aaSAndroid Build Coastguard Worker 13*c8dee2aaSAndroid Build Coastguard Worker // See crbug.com/1086705. The convex linearizing path renderer would collapse too many of the 14*c8dee2aaSAndroid Build Coastguard Worker // very-near duplicate vertices and turn the path into a triangle. Since the stroke width is larger 15*c8dee2aaSAndroid Build Coastguard Worker // than the radius of the circle, there's the separate issue of what to do when stroke 16*c8dee2aaSAndroid Build Coastguard Worker // self-intersects 17*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_1086705, canvas, 200, 200) { 18*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint; 19*c8dee2aaSAndroid Build Coastguard Worker paint.setStyle(SkPaint::kStroke_Style); 20*c8dee2aaSAndroid Build Coastguard Worker paint.setStrokeWidth(5.f); 21*c8dee2aaSAndroid Build Coastguard Worker paint.setAntiAlias(true); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker SkPoint circleVertices[700]; 24*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < 700; ++i) { 25*c8dee2aaSAndroid Build Coastguard Worker SkScalar angleRads = 2 * SK_ScalarPI * i / 700.f; 26*c8dee2aaSAndroid Build Coastguard Worker circleVertices[i] = {100.f + 2.f * SkScalarCos(angleRads), 27*c8dee2aaSAndroid Build Coastguard Worker 100.f + 2.f * SkScalarSin(angleRads)}; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker SkPathBuilder circle; 31*c8dee2aaSAndroid Build Coastguard Worker circle.moveTo(circleVertices[0]); 32*c8dee2aaSAndroid Build Coastguard Worker for (int i = 1; i < 700; ++i) { 33*c8dee2aaSAndroid Build Coastguard Worker circle.lineTo(circleVertices[i]); 34*c8dee2aaSAndroid Build Coastguard Worker } 35*c8dee2aaSAndroid Build Coastguard Worker circle.close(); 36*c8dee2aaSAndroid Build Coastguard Worker 37*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPath(circle.detach(), paint); 38*c8dee2aaSAndroid Build Coastguard Worker } 39