1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2020 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkGradientShader.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h" 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(crbug_1073670, canvas, 250, 250) { 17*c8dee2aaSAndroid Build Coastguard Worker SkPoint pts[] = {{0, 0}, {0, 250}}; 18*c8dee2aaSAndroid Build Coastguard Worker SkColor colors[] = {0xFFFF0000, 0xFF0000FF}; 19*c8dee2aaSAndroid Build Coastguard Worker auto sh = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kClamp); 20*c8dee2aaSAndroid Build Coastguard Worker SkPaint p; 21*c8dee2aaSAndroid Build Coastguard Worker p.setShader(sh); 22*c8dee2aaSAndroid Build Coastguard Worker 23*c8dee2aaSAndroid Build Coastguard Worker SkFont f = ToolUtils::DefaultPortableFont(); 24*c8dee2aaSAndroid Build Coastguard Worker f.setSize(325); 25*c8dee2aaSAndroid Build Coastguard Worker f.setEdging(SkFont::Edging::kAntiAlias); 26*c8dee2aaSAndroid Build Coastguard Worker 27*c8dee2aaSAndroid Build Coastguard Worker canvas->drawString("Gradient", 10, 250, f, p); 28*c8dee2aaSAndroid Build Coastguard Worker } 29