xref: /aosp_15_r20/external/skia/gm/complexclip_blur_tiled.cpp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker  * Copyright 2016 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker  *
4*c8dee2aaSAndroid Build Coastguard Worker  * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker  * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker  */
7*c8dee2aaSAndroid Build Coastguard Worker 
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageFilter.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkImageInfo.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSurface.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/effects/SkImageFilters.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
22*c8dee2aaSAndroid Build Coastguard Worker 
23*c8dee2aaSAndroid Build Coastguard Worker #define WIDTH 512
24*c8dee2aaSAndroid Build Coastguard Worker #define HEIGHT 512
25*c8dee2aaSAndroid Build Coastguard Worker 
26*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
27*c8dee2aaSAndroid Build Coastguard Worker 
28*c8dee2aaSAndroid Build Coastguard Worker class ComplexClipBlurTiledGM : public GM {
29*c8dee2aaSAndroid Build Coastguard Worker public:
ComplexClipBlurTiledGM()30*c8dee2aaSAndroid Build Coastguard Worker     ComplexClipBlurTiledGM() {
31*c8dee2aaSAndroid Build Coastguard Worker     }
32*c8dee2aaSAndroid Build Coastguard Worker 
33*c8dee2aaSAndroid Build Coastguard Worker protected:
getName() const34*c8dee2aaSAndroid Build Coastguard Worker     SkString getName() const override { return SkString("complexclip_blur_tiled"); }
35*c8dee2aaSAndroid Build Coastguard Worker 
getISize()36*c8dee2aaSAndroid Build Coastguard Worker     SkISize getISize() override { return SkISize::Make(WIDTH, HEIGHT); }
37*c8dee2aaSAndroid Build Coastguard Worker 
onDraw(SkCanvas * canvas)38*c8dee2aaSAndroid Build Coastguard Worker     void onDraw(SkCanvas* canvas) override {
39*c8dee2aaSAndroid Build Coastguard Worker         SkPaint blurPaint;
40*c8dee2aaSAndroid Build Coastguard Worker         blurPaint.setImageFilter(SkImageFilters::Blur(5.0f, 5.0f, nullptr));
41*c8dee2aaSAndroid Build Coastguard Worker         const SkScalar tileSize = SkIntToScalar(128);
42*c8dee2aaSAndroid Build Coastguard Worker         SkRect bounds = canvas->getLocalClipBounds();
43*c8dee2aaSAndroid Build Coastguard Worker         int ts = SkScalarCeilToInt(tileSize);
44*c8dee2aaSAndroid Build Coastguard Worker         SkImageInfo info = SkImageInfo::MakeN32Premul(ts, ts);
45*c8dee2aaSAndroid Build Coastguard Worker         auto           tileSurface(ToolUtils::makeSurface(canvas, info));
46*c8dee2aaSAndroid Build Coastguard Worker         SkCanvas* tileCanvas = tileSurface->getCanvas();
47*c8dee2aaSAndroid Build Coastguard Worker         for (SkScalar y = bounds.top(); y < bounds.bottom(); y += tileSize) {
48*c8dee2aaSAndroid Build Coastguard Worker             for (SkScalar x = bounds.left(); x < bounds.right(); x += tileSize) {
49*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->save();
50*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->clear(0);
51*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->translate(-x, -y);
52*c8dee2aaSAndroid Build Coastguard Worker                 SkRect rect = SkRect::MakeWH(WIDTH, HEIGHT);
53*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->saveLayer(&rect, &blurPaint);
54*c8dee2aaSAndroid Build Coastguard Worker                 SkRRect rrect = SkRRect::MakeRectXY(rect.makeInset(20, 20), 25, 25);
55*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->clipRRect(rrect, SkClipOp::kDifference, true);
56*c8dee2aaSAndroid Build Coastguard Worker                 SkPaint paint;
57*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->drawRect(rect, paint);
58*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->restore();
59*c8dee2aaSAndroid Build Coastguard Worker                 tileCanvas->restore();
60*c8dee2aaSAndroid Build Coastguard Worker                 canvas->drawImage(tileSurface->makeImageSnapshot().get(), x, y);
61*c8dee2aaSAndroid Build Coastguard Worker             }
62*c8dee2aaSAndroid Build Coastguard Worker         }
63*c8dee2aaSAndroid Build Coastguard Worker     }
64*c8dee2aaSAndroid Build Coastguard Worker 
65*c8dee2aaSAndroid Build Coastguard Worker private:
66*c8dee2aaSAndroid Build Coastguard Worker     using INHERITED = GM;
67*c8dee2aaSAndroid Build Coastguard Worker };
68*c8dee2aaSAndroid Build Coastguard Worker 
69*c8dee2aaSAndroid Build Coastguard Worker //////////////////////////////////////////////////////////////////////////////
70*c8dee2aaSAndroid Build Coastguard Worker 
71*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ComplexClipBlurTiledGM;)
72*c8dee2aaSAndroid Build Coastguard Worker 
73*c8dee2aaSAndroid Build Coastguard Worker }  // namespace skiagm
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