1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2016 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPath.h" 13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRRect.h" 14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRect.h" 15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h" 16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h" 17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h" 18*c8dee2aaSAndroid Build Coastguard Worker #include "src/core/SkCanvasPriv.h" 19*c8dee2aaSAndroid Build Coastguard Worker 20*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm { 21*c8dee2aaSAndroid Build Coastguard Worker 22*c8dee2aaSAndroid Build Coastguard Worker // This test exercise SkCanvas::androidFramework_replaceClip behavior 23*c8dee2aaSAndroid Build Coastguard Worker class ComplexClip4GM : public GM { 24*c8dee2aaSAndroid Build Coastguard Worker public: ComplexClip4GM(bool aaclip)25*c8dee2aaSAndroid Build Coastguard Worker ComplexClip4GM(bool aaclip) 26*c8dee2aaSAndroid Build Coastguard Worker : fDoAAClip(aaclip) { 27*c8dee2aaSAndroid Build Coastguard Worker this->setBGColor(0xFFDEDFDE); 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker 30*c8dee2aaSAndroid Build Coastguard Worker protected: getName() const31*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override { 32*c8dee2aaSAndroid Build Coastguard Worker SkString str; 33*c8dee2aaSAndroid Build Coastguard Worker str.printf("complexclip4_%s", 34*c8dee2aaSAndroid Build Coastguard Worker fDoAAClip ? "aa" : "bw"); 35*c8dee2aaSAndroid Build Coastguard Worker return str; 36*c8dee2aaSAndroid Build Coastguard Worker } 37*c8dee2aaSAndroid Build Coastguard Worker getISize()38*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override { return SkISize::Make(970, 780); } 39*c8dee2aaSAndroid Build Coastguard Worker 40*c8dee2aaSAndroid Build Coastguard Worker // Android Framework will still support the legacy kReplace SkClipOp on older devices, so 41*c8dee2aaSAndroid Build Coastguard Worker // this represents how to do so while also respecting the device restriction using the newer 42*c8dee2aaSAndroid Build Coastguard Worker // androidFramework_resetClip() API. emulateDeviceRestriction(SkCanvas * canvas,const SkIRect & deviceRestriction)43*c8dee2aaSAndroid Build Coastguard Worker void emulateDeviceRestriction(SkCanvas* canvas, const SkIRect& deviceRestriction) { 44*c8dee2aaSAndroid Build Coastguard Worker // TODO(michaelludwig): It may make more sense for device clip restriction to move on to 45*c8dee2aaSAndroid Build Coastguard Worker // the SkSurface (which would let this GM draw correctly in viewer). 46*c8dee2aaSAndroid Build Coastguard Worker canvas->androidFramework_setDeviceClipRestriction(deviceRestriction); 47*c8dee2aaSAndroid Build Coastguard Worker } 48*c8dee2aaSAndroid Build Coastguard Worker emulateClipRectReplace(SkCanvas * canvas,const SkRect & clipRect,bool aa)49*c8dee2aaSAndroid Build Coastguard Worker void emulateClipRectReplace(SkCanvas* canvas, 50*c8dee2aaSAndroid Build Coastguard Worker const SkRect& clipRect, 51*c8dee2aaSAndroid Build Coastguard Worker bool aa) { 52*c8dee2aaSAndroid Build Coastguard Worker SkCanvasPriv::ResetClip(canvas); 53*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(clipRect, SkClipOp::kIntersect, aa); 54*c8dee2aaSAndroid Build Coastguard Worker } 55*c8dee2aaSAndroid Build Coastguard Worker emulateClipRRectReplace(SkCanvas * canvas,const SkRRect & clipRRect,bool aa)56*c8dee2aaSAndroid Build Coastguard Worker void emulateClipRRectReplace(SkCanvas* canvas, 57*c8dee2aaSAndroid Build Coastguard Worker const SkRRect& clipRRect, 58*c8dee2aaSAndroid Build Coastguard Worker bool aa) { 59*c8dee2aaSAndroid Build Coastguard Worker SkCanvasPriv::ResetClip(canvas); 60*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRRect(clipRRect, SkClipOp::kIntersect, aa); 61*c8dee2aaSAndroid Build Coastguard Worker } 62*c8dee2aaSAndroid Build Coastguard Worker emulateClipPathReplace(SkCanvas * canvas,const SkPath & path,bool aa)63*c8dee2aaSAndroid Build Coastguard Worker void emulateClipPathReplace(SkCanvas* canvas, 64*c8dee2aaSAndroid Build Coastguard Worker const SkPath& path, 65*c8dee2aaSAndroid Build Coastguard Worker bool aa) { 66*c8dee2aaSAndroid Build Coastguard Worker SkCanvasPriv::ResetClip(canvas); 67*c8dee2aaSAndroid Build Coastguard Worker canvas->clipPath(path, SkClipOp::kIntersect, aa); 68*c8dee2aaSAndroid Build Coastguard Worker } 69*c8dee2aaSAndroid Build Coastguard Worker onDraw(SkCanvas * canvas)70*c8dee2aaSAndroid Build Coastguard Worker void onDraw(SkCanvas* canvas) override { 71*c8dee2aaSAndroid Build Coastguard Worker SkPaint p; 72*c8dee2aaSAndroid Build Coastguard Worker p.setAntiAlias(fDoAAClip); 73*c8dee2aaSAndroid Build Coastguard Worker p.setColor(SK_ColorYELLOW); 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 76*c8dee2aaSAndroid Build Coastguard Worker // draw a yellow rect through a rect clip 77*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 78*c8dee2aaSAndroid Build Coastguard Worker emulateDeviceRestriction(canvas, SkIRect::MakeLTRB(100, 100, 300, 300)); 79*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorGREEN); 80*c8dee2aaSAndroid Build Coastguard Worker emulateClipRectReplace(canvas, SkRect::MakeLTRB(100, 200, 400, 500), fDoAAClip); 81*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(100, 200, 400, 500), p); 82*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 83*c8dee2aaSAndroid Build Coastguard Worker 84*c8dee2aaSAndroid Build Coastguard Worker // draw a yellow rect through a diamond clip 85*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 86*c8dee2aaSAndroid Build Coastguard Worker emulateDeviceRestriction(canvas, SkIRect::MakeLTRB(500, 100, 800, 300)); 87*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorGREEN); 88*c8dee2aaSAndroid Build Coastguard Worker 89*c8dee2aaSAndroid Build Coastguard Worker SkPath pathClip = SkPath::Polygon({ 90*c8dee2aaSAndroid Build Coastguard Worker {650, 200}, 91*c8dee2aaSAndroid Build Coastguard Worker {900, 300}, 92*c8dee2aaSAndroid Build Coastguard Worker {650, 400}, 93*c8dee2aaSAndroid Build Coastguard Worker {650, 300}, 94*c8dee2aaSAndroid Build Coastguard Worker }, true); 95*c8dee2aaSAndroid Build Coastguard Worker emulateClipPathReplace(canvas, pathClip, fDoAAClip); 96*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(500, 200, 900, 500), p); 97*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 98*c8dee2aaSAndroid Build Coastguard Worker 99*c8dee2aaSAndroid Build Coastguard Worker // draw a yellow rect through a round rect clip 100*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 101*c8dee2aaSAndroid Build Coastguard Worker emulateDeviceRestriction(canvas, SkIRect::MakeLTRB(500, 500, 800, 700)); 102*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorGREEN); 103*c8dee2aaSAndroid Build Coastguard Worker 104*c8dee2aaSAndroid Build Coastguard Worker emulateClipRRectReplace( 105*c8dee2aaSAndroid Build Coastguard Worker canvas, SkRRect::MakeOval(SkRect::MakeLTRB(500, 600, 900, 750)), fDoAAClip); 106*c8dee2aaSAndroid Build Coastguard Worker canvas->drawRect(SkRect::MakeLTRB(500, 600, 900, 750), p); 107*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 108*c8dee2aaSAndroid Build Coastguard Worker 109*c8dee2aaSAndroid Build Coastguard Worker // fill the clip with yellow color showing that androidFramework_replaceClip is 110*c8dee2aaSAndroid Build Coastguard Worker // in device space 111*c8dee2aaSAndroid Build Coastguard Worker canvas->save(); 112*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRect(SkRect::MakeLTRB(100, 400, 300, 750), 113*c8dee2aaSAndroid Build Coastguard Worker SkClipOp::kIntersect, fDoAAClip); 114*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorGREEN); 115*c8dee2aaSAndroid Build Coastguard Worker // should not affect the device-space clip 116*c8dee2aaSAndroid Build Coastguard Worker canvas->rotate(20.f); 117*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(50.f, 50.f); 118*c8dee2aaSAndroid Build Coastguard Worker emulateDeviceRestriction(canvas, SkIRect::MakeLTRB(150, 450, 250, 700)); 119*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorYELLOW); 120*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 121*c8dee2aaSAndroid Build Coastguard Worker 122*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 123*c8dee2aaSAndroid Build Coastguard Worker } 124*c8dee2aaSAndroid Build Coastguard Worker private: 125*c8dee2aaSAndroid Build Coastguard Worker bool fDoAAClip; 126*c8dee2aaSAndroid Build Coastguard Worker 127*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM; 128*c8dee2aaSAndroid Build Coastguard Worker }; 129*c8dee2aaSAndroid Build Coastguard Worker 130*c8dee2aaSAndroid Build Coastguard Worker ////////////////////////////////////////////////////////////////////////////// 131*c8dee2aaSAndroid Build Coastguard Worker 132*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ComplexClip4GM(false);) 133*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return new ComplexClip4GM(true);) 134*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm 135