1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2021 Google Inc.
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h"
9*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h"
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkColor.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFont.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMetrics.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkFontMgr.h"
14*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkGraphics.h"
15*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h"
16*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRefCnt.h"
17*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkScalar.h"
18*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSize.h"
19*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkStream.h"
20*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkString.h"
21*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkTypeface.h"
22*c8dee2aaSAndroid Build Coastguard Worker #include "tools/Resources.h"
23*c8dee2aaSAndroid Build Coastguard Worker #include "tools/ToolUtils.h"
24*c8dee2aaSAndroid Build Coastguard Worker #include "tools/fonts/FontToolUtils.h"
25*c8dee2aaSAndroid Build Coastguard Worker
26*c8dee2aaSAndroid Build Coastguard Worker #if defined(SK_TYPEFACE_FACTORY_FONTATIONS)
27*c8dee2aaSAndroid Build Coastguard Worker #include "include/ports/SkTypeface_fontations.h"
28*c8dee2aaSAndroid Build Coastguard Worker #endif
29*c8dee2aaSAndroid Build Coastguard Worker
30*c8dee2aaSAndroid Build Coastguard Worker #include <string.h>
31*c8dee2aaSAndroid Build Coastguard Worker #include <initializer_list>
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Worker namespace skiagm {
34*c8dee2aaSAndroid Build Coastguard Worker
35*c8dee2aaSAndroid Build Coastguard Worker namespace {
36*c8dee2aaSAndroid Build Coastguard Worker const SkScalar kTextSizes[] = {12, 18, 30, 120};
37*c8dee2aaSAndroid Build Coastguard Worker const char kTestFontName[] = "fonts/test_glyphs-glyf_colr_1.ttf";
38*c8dee2aaSAndroid Build Coastguard Worker const char kTestFontNameVariable[] = "fonts/test_glyphs-glyf_colr_1_variable.ttf";
39*c8dee2aaSAndroid Build Coastguard Worker const SkScalar xWidth = 1200;
40*c8dee2aaSAndroid Build Coastguard Worker const SkScalar xTranslate = 200;
41*c8dee2aaSAndroid Build Coastguard Worker } // namespace
42*c8dee2aaSAndroid Build Coastguard Worker
43*c8dee2aaSAndroid Build Coastguard Worker class ColrV1GM : public GM {
44*c8dee2aaSAndroid Build Coastguard Worker public:
ColrV1GM(const char * testName,SkSpan<const uint32_t> codepoints,SkScalar skewX,SkScalar rotateDeg,std::initializer_list<SkFontArguments::VariationPosition::Coordinate> specifiedVariations)45*c8dee2aaSAndroid Build Coastguard Worker ColrV1GM(const char* testName,
46*c8dee2aaSAndroid Build Coastguard Worker SkSpan<const uint32_t> codepoints,
47*c8dee2aaSAndroid Build Coastguard Worker SkScalar skewX,
48*c8dee2aaSAndroid Build Coastguard Worker SkScalar rotateDeg,
49*c8dee2aaSAndroid Build Coastguard Worker std::initializer_list<SkFontArguments::VariationPosition::Coordinate>
50*c8dee2aaSAndroid Build Coastguard Worker specifiedVariations)
51*c8dee2aaSAndroid Build Coastguard Worker : fTestName(testName), fCodepoints(codepoints), fSkewX(skewX), fRotateDeg(rotateDeg) {
52*c8dee2aaSAndroid Build Coastguard Worker fVariationPosition.coordinateCount = specifiedVariations.size();
53*c8dee2aaSAndroid Build Coastguard Worker fCoordinates = std::make_unique<SkFontArguments::VariationPosition::Coordinate[]>(
54*c8dee2aaSAndroid Build Coastguard Worker specifiedVariations.size());
55*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < specifiedVariations.size(); ++i) {
56*c8dee2aaSAndroid Build Coastguard Worker fCoordinates[i] = std::data(specifiedVariations)[i];
57*c8dee2aaSAndroid Build Coastguard Worker }
58*c8dee2aaSAndroid Build Coastguard Worker
59*c8dee2aaSAndroid Build Coastguard Worker fVariationPosition.coordinates = fCoordinates.get();
60*c8dee2aaSAndroid Build Coastguard Worker }
61*c8dee2aaSAndroid Build Coastguard Worker
62*c8dee2aaSAndroid Build Coastguard Worker protected:
onOnceBeforeDraw()63*c8dee2aaSAndroid Build Coastguard Worker void onOnceBeforeDraw() override {
64*c8dee2aaSAndroid Build Coastguard Worker if (fVariationPosition.coordinateCount) {
65*c8dee2aaSAndroid Build Coastguard Worker fTypeface = ToolUtils::CreateTypefaceFromResource(kTestFontNameVariable, 0);
66*c8dee2aaSAndroid Build Coastguard Worker } else {
67*c8dee2aaSAndroid Build Coastguard Worker fTypeface = ToolUtils::CreateTypefaceFromResource(kTestFontName, 0);
68*c8dee2aaSAndroid Build Coastguard Worker }
69*c8dee2aaSAndroid Build Coastguard Worker fVariationSliders = ToolUtils::VariationSliders(fTypeface.get(), fVariationPosition);
70*c8dee2aaSAndroid Build Coastguard Worker }
71*c8dee2aaSAndroid Build Coastguard Worker
getName() const72*c8dee2aaSAndroid Build Coastguard Worker SkString getName() const override {
73*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(!fTestName.isEmpty());
74*c8dee2aaSAndroid Build Coastguard Worker SkString gm_name = SkStringPrintf("colrv1_%s", fTestName.c_str());
75*c8dee2aaSAndroid Build Coastguard Worker
76*c8dee2aaSAndroid Build Coastguard Worker if (fSkewX) {
77*c8dee2aaSAndroid Build Coastguard Worker gm_name.append(SkStringPrintf("_skew_%.2f", fSkewX));
78*c8dee2aaSAndroid Build Coastguard Worker }
79*c8dee2aaSAndroid Build Coastguard Worker
80*c8dee2aaSAndroid Build Coastguard Worker if (fRotateDeg) {
81*c8dee2aaSAndroid Build Coastguard Worker gm_name.append(SkStringPrintf("_rotate_%.2f", fRotateDeg));
82*c8dee2aaSAndroid Build Coastguard Worker }
83*c8dee2aaSAndroid Build Coastguard Worker
84*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < fVariationPosition.coordinateCount; ++i) {
85*c8dee2aaSAndroid Build Coastguard Worker SkString tagName = ToolUtils::VariationSliders::tagToString(
86*c8dee2aaSAndroid Build Coastguard Worker fVariationPosition.coordinates[i].axis);
87*c8dee2aaSAndroid Build Coastguard Worker gm_name.append(SkStringPrintf(
88*c8dee2aaSAndroid Build Coastguard Worker "_%s_%.2f", tagName.c_str(), fVariationPosition.coordinates[i].value));
89*c8dee2aaSAndroid Build Coastguard Worker }
90*c8dee2aaSAndroid Build Coastguard Worker
91*c8dee2aaSAndroid Build Coastguard Worker return gm_name;
92*c8dee2aaSAndroid Build Coastguard Worker }
93*c8dee2aaSAndroid Build Coastguard Worker
onGetControls(SkMetaData * controls)94*c8dee2aaSAndroid Build Coastguard Worker bool onGetControls(SkMetaData* controls) override {
95*c8dee2aaSAndroid Build Coastguard Worker return fVariationSliders.writeControls(controls);
96*c8dee2aaSAndroid Build Coastguard Worker }
97*c8dee2aaSAndroid Build Coastguard Worker
onSetControls(const SkMetaData & controls)98*c8dee2aaSAndroid Build Coastguard Worker void onSetControls(const SkMetaData& controls) override {
99*c8dee2aaSAndroid Build Coastguard Worker return fVariationSliders.readControls(controls);
100*c8dee2aaSAndroid Build Coastguard Worker }
101*c8dee2aaSAndroid Build Coastguard Worker
getISize()102*c8dee2aaSAndroid Build Coastguard Worker SkISize getISize() override {
103*c8dee2aaSAndroid Build Coastguard Worker // Sweep tests get a slightly wider canvas so that glyphs from one group fit in one row.
104*c8dee2aaSAndroid Build Coastguard Worker if (fTestName.equals("sweep_varsweep")) {
105*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(xWidth + 500, xWidth);
106*c8dee2aaSAndroid Build Coastguard Worker }
107*c8dee2aaSAndroid Build Coastguard Worker return SkISize::Make(xWidth, xWidth);
108*c8dee2aaSAndroid Build Coastguard Worker }
109*c8dee2aaSAndroid Build Coastguard Worker
makeVariedTypeface()110*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> makeVariedTypeface() {
111*c8dee2aaSAndroid Build Coastguard Worker if (!fTypeface) {
112*c8dee2aaSAndroid Build Coastguard Worker return nullptr;
113*c8dee2aaSAndroid Build Coastguard Worker }
114*c8dee2aaSAndroid Build Coastguard Worker SkSpan<const SkFontArguments::VariationPosition::Coordinate> coords =
115*c8dee2aaSAndroid Build Coastguard Worker fVariationSliders.getCoordinates();
116*c8dee2aaSAndroid Build Coastguard Worker SkFontArguments::VariationPosition varPos = {coords.data(),
117*c8dee2aaSAndroid Build Coastguard Worker static_cast<int>(coords.size())};
118*c8dee2aaSAndroid Build Coastguard Worker SkFontArguments args;
119*c8dee2aaSAndroid Build Coastguard Worker args.setVariationDesignPosition(varPos);
120*c8dee2aaSAndroid Build Coastguard Worker return fTypeface->makeClone(args);
121*c8dee2aaSAndroid Build Coastguard Worker }
122*c8dee2aaSAndroid Build Coastguard Worker
onDraw(SkCanvas * canvas,SkString * errorMsg)123*c8dee2aaSAndroid Build Coastguard Worker DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
124*c8dee2aaSAndroid Build Coastguard Worker canvas->drawColor(SK_ColorWHITE);
125*c8dee2aaSAndroid Build Coastguard Worker SkPaint paint;
126*c8dee2aaSAndroid Build Coastguard Worker
127*c8dee2aaSAndroid Build Coastguard Worker canvas->translate(xTranslate, 20);
128*c8dee2aaSAndroid Build Coastguard Worker
129*c8dee2aaSAndroid Build Coastguard Worker if (!fTypeface) {
130*c8dee2aaSAndroid Build Coastguard Worker *errorMsg = "Did not recognize COLR v1 font format.";
131*c8dee2aaSAndroid Build Coastguard Worker return DrawResult::kSkip;
132*c8dee2aaSAndroid Build Coastguard Worker }
133*c8dee2aaSAndroid Build Coastguard Worker
134*c8dee2aaSAndroid Build Coastguard Worker canvas->rotate(fRotateDeg);
135*c8dee2aaSAndroid Build Coastguard Worker canvas->skew(fSkewX, 0);
136*c8dee2aaSAndroid Build Coastguard Worker
137*c8dee2aaSAndroid Build Coastguard Worker SkFont font(makeVariedTypeface());
138*c8dee2aaSAndroid Build Coastguard Worker
139*c8dee2aaSAndroid Build Coastguard Worker SkFontMetrics metrics;
140*c8dee2aaSAndroid Build Coastguard Worker SkScalar y = 0;
141*c8dee2aaSAndroid Build Coastguard Worker std::vector<SkColor> paint_colors = {
142*c8dee2aaSAndroid Build Coastguard Worker SK_ColorBLACK, SK_ColorGREEN, SK_ColorRED, SK_ColorBLUE};
143*c8dee2aaSAndroid Build Coastguard Worker auto paint_color_iterator = paint_colors.begin();
144*c8dee2aaSAndroid Build Coastguard Worker for (SkScalar textSize : kTextSizes) {
145*c8dee2aaSAndroid Build Coastguard Worker font.setSize(textSize);
146*c8dee2aaSAndroid Build Coastguard Worker font.getMetrics(&metrics);
147*c8dee2aaSAndroid Build Coastguard Worker font.setHinting(SkFontHinting::kNone);
148*c8dee2aaSAndroid Build Coastguard Worker SkScalar y_shift = -(metrics.fAscent + metrics.fDescent + metrics.fLeading) * 1.2;
149*c8dee2aaSAndroid Build Coastguard Worker y += y_shift;
150*c8dee2aaSAndroid Build Coastguard Worker paint.setColor(*paint_color_iterator);
151*c8dee2aaSAndroid Build Coastguard Worker int x = 0;
152*c8dee2aaSAndroid Build Coastguard Worker // Perform simple line breaking to fit more glyphs into the GM canvas.
153*c8dee2aaSAndroid Build Coastguard Worker for (size_t i = 0; i < fCodepoints.size(); ++i) {
154*c8dee2aaSAndroid Build Coastguard Worker SkScalar glyphAdvance = font.measureText(
155*c8dee2aaSAndroid Build Coastguard Worker &fCodepoints[i], sizeof(uint32_t), SkTextEncoding::kUTF32, nullptr);
156*c8dee2aaSAndroid Build Coastguard Worker if (0 < x && getISize().width() - xTranslate < x + glyphAdvance) {
157*c8dee2aaSAndroid Build Coastguard Worker y += y_shift;
158*c8dee2aaSAndroid Build Coastguard Worker x = 0;
159*c8dee2aaSAndroid Build Coastguard Worker }
160*c8dee2aaSAndroid Build Coastguard Worker canvas->drawSimpleText(&fCodepoints[i],
161*c8dee2aaSAndroid Build Coastguard Worker sizeof(uint32_t),
162*c8dee2aaSAndroid Build Coastguard Worker SkTextEncoding::kUTF32,
163*c8dee2aaSAndroid Build Coastguard Worker x,
164*c8dee2aaSAndroid Build Coastguard Worker y,
165*c8dee2aaSAndroid Build Coastguard Worker font,
166*c8dee2aaSAndroid Build Coastguard Worker paint);
167*c8dee2aaSAndroid Build Coastguard Worker x += glyphAdvance + glyphAdvance * 0.05f;
168*c8dee2aaSAndroid Build Coastguard Worker }
169*c8dee2aaSAndroid Build Coastguard Worker paint_color_iterator++;
170*c8dee2aaSAndroid Build Coastguard Worker }
171*c8dee2aaSAndroid Build Coastguard Worker return DrawResult::kOk;
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker
174*c8dee2aaSAndroid Build Coastguard Worker private:
175*c8dee2aaSAndroid Build Coastguard Worker using INHERITED = GM;
176*c8dee2aaSAndroid Build Coastguard Worker
177*c8dee2aaSAndroid Build Coastguard Worker SkString fTestName;
178*c8dee2aaSAndroid Build Coastguard Worker sk_sp<SkTypeface> fTypeface;
179*c8dee2aaSAndroid Build Coastguard Worker SkSpan<const uint32_t> fCodepoints;
180*c8dee2aaSAndroid Build Coastguard Worker SkScalar fSkewX;
181*c8dee2aaSAndroid Build Coastguard Worker SkScalar fRotateDeg;
182*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<SkFontArguments::VariationPosition::Coordinate[]> fCoordinates;
183*c8dee2aaSAndroid Build Coastguard Worker SkFontArguments::VariationPosition fVariationPosition;
184*c8dee2aaSAndroid Build Coastguard Worker ToolUtils::VariationSliders fVariationSliders;
185*c8dee2aaSAndroid Build Coastguard Worker };
186*c8dee2aaSAndroid Build Coastguard Worker
187*c8dee2aaSAndroid Build Coastguard Worker // clang-format off
188*c8dee2aaSAndroid Build Coastguard Worker // Generated using test glyphs generator script from https://github.com/googlefonts/color-fonts:
189*c8dee2aaSAndroid Build Coastguard Worker // $ python3 config/test_glyphs-glyf_colr_1.py -vvv --generate-descriptions fonts/
190*c8dee2aaSAndroid Build Coastguard Worker // Regenerate descriptions and paste the generated arrays here when updating the test font.
191*c8dee2aaSAndroid Build Coastguard Worker namespace ColrV1TestDefinitions {
192*c8dee2aaSAndroid Build Coastguard Worker const uint32_t gradient_stops_repeat[] = {0xf0100, 0xf0101, 0xf0102, 0xf0103};
193*c8dee2aaSAndroid Build Coastguard Worker const uint32_t sweep_varsweep[] = {
194*c8dee2aaSAndroid Build Coastguard Worker 0xf0200, 0xf0201, 0xf0202, 0xf0203, 0xf0204, 0xf0205, 0xf0206, 0xf0207, 0xf0208,
195*c8dee2aaSAndroid Build Coastguard Worker 0xf0209, 0xf020a, 0xf020b, 0xf020c, 0xf020d, 0xf020e, 0xf020f, 0xf0210, 0xf0211,
196*c8dee2aaSAndroid Build Coastguard Worker 0xf0212, 0xf0213, 0xf0214, 0xf0215, 0xf0216, 0xf0217, 0xf0218, 0xf0219, 0xf021a,
197*c8dee2aaSAndroid Build Coastguard Worker 0xf021b, 0xf021c, 0xf021d, 0xf021e, 0xf021f, 0xf0220, 0xf0221, 0xf0222, 0xf0223,
198*c8dee2aaSAndroid Build Coastguard Worker 0xf0224, 0xf0225, 0xf0226, 0xf0227, 0xf0228, 0xf0229, 0xf022a, 0xf022b, 0xf022c,
199*c8dee2aaSAndroid Build Coastguard Worker 0xf022d, 0xf022e, 0xf022f, 0xf0230, 0xf0231, 0xf0232, 0xf0233, 0xf0234, 0xf0235,
200*c8dee2aaSAndroid Build Coastguard Worker 0xf0236, 0xf0237, 0xf0238, 0xf0239, 0xf023a, 0xf023b, 0xf023c, 0xf023d, 0xf023e,
201*c8dee2aaSAndroid Build Coastguard Worker 0xf023f, 0xf0240, 0xf0241, 0xf0242, 0xf0243, 0xf0244, 0xf0245, 0xf0246, 0xf0247};
202*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_scale[] = {0xf0300, 0xf0301, 0xf0302, 0xf0303, 0xf0304, 0xf0305};
203*c8dee2aaSAndroid Build Coastguard Worker const uint32_t extend_mode[] = {
204*c8dee2aaSAndroid Build Coastguard Worker 0xf0500, 0xf0501, 0xf0502, 0xf0503, 0xf0504, 0xf0505, 0xf0506, 0xf0507, 0xf0508};
205*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_rotate[] = {0xf0600, 0xf0601, 0xf0602, 0xf0603};
206*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_skew[] = {0xf0700, 0xf0701, 0xf0702, 0xf0703, 0xf0704, 0xf0705};
207*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_transform[] = {0xf0800, 0xf0801, 0xf0802, 0xf0803};
208*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_translate[] = {0xf0900, 0xf0901, 0xf0902, 0xf0903, 0xf0904, 0xf0905, 0xf0906};
209*c8dee2aaSAndroid Build Coastguard Worker const uint32_t composite_mode[] = {0xf0a00, 0xf0a01, 0xf0a02, 0xf0a03, 0xf0a04, 0xf0a05, 0xf0a06,
210*c8dee2aaSAndroid Build Coastguard Worker 0xf0a07, 0xf0a08, 0xf0a09, 0xf0a0a, 0xf0a0b, 0xf0a0c, 0xf0a0d,
211*c8dee2aaSAndroid Build Coastguard Worker 0xf0a0e, 0xf0a0f, 0xf0a10, 0xf0a11, 0xf0a12, 0xf0a13, 0xf0a14,
212*c8dee2aaSAndroid Build Coastguard Worker 0xf0a15, 0xf0a16, 0xf0a17, 0xf0a18, 0xf0a19, 0xf0a1a, 0xf0a1b};
213*c8dee2aaSAndroid Build Coastguard Worker const uint32_t foreground_color[] = {
214*c8dee2aaSAndroid Build Coastguard Worker 0xf0b00, 0xf0b01, 0xf0b02, 0xf0b03, 0xf0b04, 0xf0b05, 0xf0b06, 0xf0b07};
215*c8dee2aaSAndroid Build Coastguard Worker const uint32_t clipbox[] = {0xf0c00, 0xf0c01, 0xf0c02, 0xf0c03, 0xf0c04};
216*c8dee2aaSAndroid Build Coastguard Worker const uint32_t gradient_p2_skewed[] = {0xf0d00};
217*c8dee2aaSAndroid Build Coastguard Worker const uint32_t variable_alpha[] = {0xf1000};
218*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paintcolrglyph_cycle[] = { 0xf1100, 0xf1101, 0xf1200 };
219*c8dee2aaSAndroid Build Coastguard Worker const uint32_t sweep_coincident[] = { 0xf1300, 0xf1301, 0xf1302, 0xf1303, 0xf1304, 0xf1305,
220*c8dee2aaSAndroid Build Coastguard Worker 0xf1306, 0xf1307, 0xf1308, 0xf1309, 0xf130a, 0xf130b,
221*c8dee2aaSAndroid Build Coastguard Worker 0xf130c, 0xf130d, 0xf130e, 0xf130f, 0xf1310, 0xf1311,
222*c8dee2aaSAndroid Build Coastguard Worker 0xf1312, 0xf1313, 0xf1314, 0xf1315, 0xf1316, 0xf1317};
223*c8dee2aaSAndroid Build Coastguard Worker const uint32_t paint_glyph_nested[] = { 0xf1400, 0xf1401, 0xf1402, 0xf1403,
224*c8dee2aaSAndroid Build Coastguard Worker 0xf1404, 0xf1405, 0xf1406, 0xf1407,
225*c8dee2aaSAndroid Build Coastguard Worker 0xf1408, 0xf1409, 0xf140a, 0xf140b,
226*c8dee2aaSAndroid Build Coastguard Worker 0xf140c, 0xf140d, 0xf140e, 0xf140f };
227*c8dee2aaSAndroid Build Coastguard Worker // clang-format on
228*c8dee2aaSAndroid Build Coastguard Worker
229*c8dee2aaSAndroid Build Coastguard Worker }; // namespace ColrV1TestDefinitions
230*c8dee2aaSAndroid Build Coastguard Worker
231*c8dee2aaSAndroid Build Coastguard Worker namespace {
F(const char * name,SkSpan<const uint32_t> codepoints,SkScalar skewX,SkScalar rotateDeg,std::initializer_list<SkFontArguments::VariationPosition::Coordinate> variations)232*c8dee2aaSAndroid Build Coastguard Worker std::unique_ptr<ColrV1GM> F(
233*c8dee2aaSAndroid Build Coastguard Worker const char* name,
234*c8dee2aaSAndroid Build Coastguard Worker SkSpan<const uint32_t> codepoints,
235*c8dee2aaSAndroid Build Coastguard Worker SkScalar skewX,
236*c8dee2aaSAndroid Build Coastguard Worker SkScalar rotateDeg,
237*c8dee2aaSAndroid Build Coastguard Worker std::initializer_list<SkFontArguments::VariationPosition::Coordinate> variations) {
238*c8dee2aaSAndroid Build Coastguard Worker return std::make_unique<ColrV1GM>(name, codepoints, skewX, rotateDeg, variations);
239*c8dee2aaSAndroid Build Coastguard Worker }
240*c8dee2aaSAndroid Build Coastguard Worker
operator ""_t(const char * tagName,size_t size)241*c8dee2aaSAndroid Build Coastguard Worker SkFourByteTag constexpr operator"" _t(const char* tagName, size_t size) {
242*c8dee2aaSAndroid Build Coastguard Worker SkASSERT(size == 4);
243*c8dee2aaSAndroid Build Coastguard Worker return SkSetFourByteTag(tagName[0], tagName[1], tagName[2], tagName[3]);
244*c8dee2aaSAndroid Build Coastguard Worker }
245*c8dee2aaSAndroid Build Coastguard Worker } // namespace
246*c8dee2aaSAndroid Build Coastguard Worker
247*c8dee2aaSAndroid Build Coastguard Worker // clang-format off
248*c8dee2aaSAndroid Build Coastguard Worker #define C(TEST_CATEGORY) #TEST_CATEGORY, ColrV1TestDefinitions::TEST_CATEGORY
249*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(clipbox), 0.0f, 0.0f, {}))
250*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(clipbox), 0.0f, 0.0f, {{"CLIO"_t, 200.f}}))
251*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(composite_mode), 0.0f, 0.0f, {}))
252*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(composite_mode), -0.5f, 0.0f, {}))
253*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(composite_mode), -0.5f, 20.0f, {}))
254*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(composite_mode), 0.0f, 20.0f, {}))
255*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {}))
256*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL1"_t, -0.25f}, {"COL3"_t, 0.25f}}))
257*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL1"_t, 0.5f}, {"COL3"_t, -0.5f}}))
258*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL3"_t, 0.5f}}))
259*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL3"_t, 1.f}}))
260*c8dee2aaSAndroid Build Coastguard Worker // Radial gradient tests where radii become negative
261*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL1"_t, -1.5f}}))
262*c8dee2aaSAndroid Build Coastguard Worker // Both radii negative and equal, nothing should render.
263*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRR0"_t, -200.f}, {"GRR1"_t, -300.f}}))
264*c8dee2aaSAndroid Build Coastguard Worker // Small cones opening to the right.
265*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRX0"_t, -1000.f}, {"GRX1"_t, -1000.f}, {"GRR0"_t, -1000.f}, {"GRR1"_t, -900.f}}))
266*c8dee2aaSAndroid Build Coastguard Worker // Small cones opening to the left.
267*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRX0"_t, 1000.f}, {"GRX1"_t, -1000.f}, {"GRR0"_t, -1000.f}, {"GRR1"_t, 200.f}}))
268*c8dee2aaSAndroid Build Coastguard Worker // Pad cone should appear green.
269*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRR0"_t, -50.f}, {"COL3"_t, -2.f}, {"COL2"_t, -2.f}, {"COL1"_t, -0.9f}}))
270*c8dee2aaSAndroid Build Coastguard Worker // Pad cone should appear red.
271*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRR0"_t, -50.f}, {"COL3"_t, -2.f}, {"COL2"_t, -2.f}, {"COL1"_t, -1.1f}}))
272*c8dee2aaSAndroid Build Coastguard Worker // Hard boundary for pad mode, should appear on the right inside the glyph for linear and radial.
273*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL3"_t, 1.f}, {"COL2"_t, 1.5f}, {"COL1"_t, 2.f}}))
274*c8dee2aaSAndroid Build Coastguard Worker // Extend mode with rotation or skew below.
275*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), -0.5f, 0.0f, {}))
276*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), -0.5f, 20.0f, {}))
277*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 20.0f, {}))
278*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"COL2"_t, -0.3f}}))
279*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(extend_mode), 0.0f, 0.0f, {{"GRR0"_t, 430.f}, {"GRR1"_t, 40.f}}))
280*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(foreground_color), 0.0f, 0.0f, {}))
281*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(gradient_p2_skewed), 0.0f, 0.0f, {}))
282*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(gradient_stops_repeat), 0.0f, 0.0f, {}))
283*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(gradient_stops_repeat), -0.5f, 0.0f, {}))
284*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(gradient_stops_repeat), -0.5f, 20.0f, {}))
285*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(gradient_stops_repeat), 0.0f, 20.0f, {}))
286*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_rotate), 0.0f, 0.0f, {}))
287*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_rotate), 0.0f, 0.0f, {{"ROTA"_t, 40.f}}))
288*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_rotate), 0.0f, 0.0f, {{"ROTX"_t, -250.f}, {"ROTY"_t, -250.f}}))
289*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_scale), 0.0f, 0.0f, {}))
290*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_scale), 0.0f, 0.0f, {{"SCOX"_t, 200.f}, {"SCOY"_t, 200.f}}))
291*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_scale), 0.0f, 0.0f, {{"SCSX"_t, 0.25f}, {"SCOY"_t, 0.25f}}))
292*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_scale), 0.0f, 0.0f, {{"SCSX"_t, -1.f}, {"SCOY"_t, -1.f}}))
293*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_skew), 0.0f, 0.0f, {}))
294*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_skew), 0.0f, 0.0f, {{"SKXA"_t, 20.f}}))
295*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_skew), 0.0f, 0.0f, {{"SKYA"_t, 20.f}}))
296*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_skew), 0.0f, 0.0f, {{"SKCX"_t, 200.f},{"SKCY"_t, 200.f}}))
297*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_transform), 0.0f, 0.0f, {}))
298*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_translate), 0.0f, 0.0f, {}))
299*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_translate), 0.0f, 0.0f, {{"TLDX"_t, 100.f}, {"TLDY"_t, 100.f}}))
300*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {}))
301*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), -0.5f, 0.0f, {}))
302*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), -0.5f, 20.0f, {}))
303*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 20.0f, {}))
304*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {{"SWPS"_t, 0.f}}))
305*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {{"SWPS"_t, 90.f}}))
306*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {{"SWPE"_t, -90.f}}))
307*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {{"SWPE"_t, -45.f}}))
308*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep), 0.0f, 0.0f, {{"SWPS"_t, -45.f},{"SWPE"_t, 45.f}}))
309*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_varsweep),
310*c8dee2aaSAndroid Build Coastguard Worker 0.0f,
311*c8dee2aaSAndroid Build Coastguard Worker 0.0f,
312*c8dee2aaSAndroid Build Coastguard Worker {{"SWC1"_t, -0.25f},
313*c8dee2aaSAndroid Build Coastguard Worker {"SWC2"_t, 0.083333333f},
314*c8dee2aaSAndroid Build Coastguard Worker {"SWC3"_t, 0.083333333f},
315*c8dee2aaSAndroid Build Coastguard Worker {"SWC4"_t, +0.25f}}))
316*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(variable_alpha), 0.0f, 0.0f, {}))
317*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(variable_alpha), 0.0f, 0.0f, {{"APH1"_t, -0.7f}}))
318*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(variable_alpha), 0.0f, 0.0f, {{"APH2"_t, -0.7f}, {"APH3"_t, -0.2f}}))
319*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paintcolrglyph_cycle), 0.0f, 0.0f, {}))
320*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(sweep_coincident), 0.0f, 0.0f, {}))
321*c8dee2aaSAndroid Build Coastguard Worker DEF_GM(return F(C(paint_glyph_nested), 0.0f, 0.0f, {}))
322*c8dee2aaSAndroid Build Coastguard Worker // clang-format on
323*c8dee2aaSAndroid Build Coastguard Worker
324*c8dee2aaSAndroid Build Coastguard Worker } // namespace skiagm
325