1*c8dee2aaSAndroid Build Coastguard Worker /* 2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2019 Google Inc. 3*c8dee2aaSAndroid Build Coastguard Worker * 4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be 5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file. 6*c8dee2aaSAndroid Build Coastguard Worker */ 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker #include "gm/gm.h" 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkCanvas.h" 11*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkPaint.h" 12*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkRegion.h" 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kSize = 3*3*3*3*3; 15*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kTrans = 10; 16*c8dee2aaSAndroid Build Coastguard Worker 17*c8dee2aaSAndroid Build Coastguard Worker DEF_SIMPLE_GM(clip_sierpinski_region, canvas, 2*kTrans + kSize, 2*kTrans + kSize) { 18*c8dee2aaSAndroid Build Coastguard Worker SkRegion region; 19*c8dee2aaSAndroid Build Coastguard Worker static constexpr int kSteps = 4; 20*c8dee2aaSAndroid Build Coastguard Worker int n = 1; 21*c8dee2aaSAndroid Build Coastguard Worker SkScalar s = kSize/3.f; 22*c8dee2aaSAndroid Build Coastguard Worker for (int i = 0; i < kSteps; ++i, n*=3, s/=3.f) { 23*c8dee2aaSAndroid Build Coastguard Worker for (int x = 0; x < n; ++x) { 24*c8dee2aaSAndroid Build Coastguard Worker for (int y = 0; y < n; ++y) { 25*c8dee2aaSAndroid Build Coastguard Worker region.op(SkIRect::MakeXYWH((3*x + 1)*s, (3*y + 1)*s, s, s), SkRegion::kUnion_Op); 26*c8dee2aaSAndroid Build Coastguard Worker } 27*c8dee2aaSAndroid Build Coastguard Worker } 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker // Test that a save layer with an offset works as expected. 30*c8dee2aaSAndroid Build Coastguard Worker region.translate(kTrans, kTrans); 31*c8dee2aaSAndroid Build Coastguard Worker canvas->saveLayer(SkRect::MakeXYWH(kTrans, kTrans, 1000, 1000), nullptr); 32*c8dee2aaSAndroid Build Coastguard Worker // Make sure the clip call ignores the CTM. 33*c8dee2aaSAndroid Build Coastguard Worker canvas->rotate(25.f, 50.f, 50.f); 34*c8dee2aaSAndroid Build Coastguard Worker canvas->clipRegion(region); 35*c8dee2aaSAndroid Build Coastguard Worker SkPaint red; 36*c8dee2aaSAndroid Build Coastguard Worker red.setColor(SK_ColorRED); 37*c8dee2aaSAndroid Build Coastguard Worker canvas->drawPaint(red); 38*c8dee2aaSAndroid Build Coastguard Worker canvas->restore(); 39*c8dee2aaSAndroid Build Coastguard Worker } 40